Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
windbot
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
windbot
Commits
b8556465
Commit
b8556465
authored
Sep 27, 2021
by
苍蓝
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update
parent
917e0372
Pipeline
#5890
passed with stage
in 36 seconds
Changes
6
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
31 additions
and
18 deletions
+31
-18
BotWrapper/bot.conf
BotWrapper/bot.conf
+1
-1
Decks/AI_SaikyoBattleFlag.ydk
Decks/AI_SaikyoBattleFlag.ydk
+11
-9
Dialogs/rd-a.json
Dialogs/rd-a.json
+2
-2
Dialogs/zh-CN.json
Dialogs/zh-CN.json
+2
-2
Game/AI/Decks/SaikyoBattleFlagExecutor.cs
Game/AI/Decks/SaikyoBattleFlagExecutor.cs
+14
-3
bots.json
bots.json
+1
-1
No files found.
BotWrapper/bot.conf
View file @
b8556465
...
...
@@ -5,7 +5,7 @@
# flags (avail flags: SUPPORT_MASTER_RULE_3, SUPPORT_NEW_MASTER_RULE, SUPPORT_MASTER_RULE_2020)
!齿车戒龙
Name
=齿车戒龙
Deck
=
MokeyMokey
Dialog
=
rd
1
Name
=齿车戒龙
Deck
=
MokeyMokey
Dialog
=
rd
-
a
龙法卡组。
SUPPORT_MASTER_RULE_3
SUPPORT_NEW_MASTER_RULE
SUPPORT_MASTER_RULE_2020
...
...
Decks/AI_SaikyoBattleFlag.ydk
View file @
b8556465
#created by ...
#main
120183063
120183024
1201830
24
1201830
31
120183031
120183031
120183054
120183054
120193002
120193002
120193002
120183002
120183002
120181001
120181001
120181001
120155015
120155015
120155015
120183024
120193002
120193002
120193002
120183002
120183002
120183031
120183030
120183030
...
...
@@ -43,7 +45,7 @@
120183062
120183063
120183063
120183063
120183064
#extra
!side
Dialogs/rd
1
.json
→
Dialogs/rd
-a
.json
View file @
b8556465
{
{
"welcome"
:
[
"你要注意,你的对手是史上最强的决斗者。"
,
"我已经预料到你下一步的行动了"
...
...
@@ -8,7 +8,7 @@
],
"duelstart"
:
[
"演出时间到!"
,
"
我要
用决斗带来笑容!"
"用决斗带来笑容!"
],
"newturn"
:
[
"看好了,我华丽的抽卡!"
,
...
...
Dialogs/zh-CN.json
View file @
b8556465
{
{
"welcome"
:
[
"你好,我是一个机器人。"
,
"AI功能正在测试中,遇到问题请及时反馈。"
...
...
@@ -13,7 +13,7 @@
"newturn"
:
[
"到我的回合了,抽卡!"
,
"我的回合,抽卡!"
,
"我抽
了一
张卡。"
"我抽
到5
张卡。"
],
"endturn"
:
[
"回合结束。"
,
...
...
Game/AI/Decks/SaikyoBattleFlagExecutor.cs
View file @
b8556465
...
...
@@ -285,9 +285,20 @@ namespace WindBot.Game.AI.Decks
return
false
;
}
private
bool
突击坦克
Effect
()
{
//AI.SelectCard(GetBestEnemyCard_random());
AI
.
SelectCard
(
Enemy
.
MonsterZone
.
GetHighestLevelMonster
());;
{
foreach
(
ClientCard
mon
in
Enemy
.
GetMonsters
())
if
(
mon
.
Level
>=
9
)
AI
.
SelectNextCard
(
mon
);
else
if
(
mon
.
Level
>=
8
)
AI
.
SelectNextCard
(
mon
);
else
if
(
mon
.
Level
>=
6
)
AI
.
SelectNextCard
(
mon
);
else
if
(
mon
.
Level
>=
4
)
AI
.
SelectNextCard
(
mon
);
else
if
(
mon
.
Level
>=
2
)
AI
.
SelectNextCard
(
mon
);
else
if
(
mon
.
Level
>=
1
)
AI
.
SelectNextCard
(
mon
);
return
true
;
}
private
bool
突击坦克
summon
()
...
...
bots.json
View file @
b8556465
...
...
@@ -4,7 +4,7 @@
{
"name"
:
"齿车戒龙"
,
"deck"
:
"MokeyMokey"
,
"dialog"
:
"rd
1
"
"dialog"
:
"rd
-a
"
},
{
"name"
:
"破坏剑士"
,
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment