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windbot
Commits
a001d576
Commit
a001d576
authored
Jan 03, 2020
by
mercury233
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Plain Diff
add deck Dragun
parent
db0917bd
Changes
5
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5 changed files
with
609 additions
and
0 deletions
+609
-0
BotWrapper/bot.conf
BotWrapper/bot.conf
+5
-0
Decks/AI_Dragun.ydk
Decks/AI_Dragun.ydk
+59
-0
Dialogs/smart.zh-CN.json
Dialogs/smart.zh-CN.json
+42
-0
Game/AI/Decks/DragunExecutor.cs
Game/AI/Decks/DragunExecutor.cs
+502
-0
WindBot.csproj
WindBot.csproj
+1
-0
No files found.
BotWrapper/bot.conf
View file @
a001d576
...
...
@@ -158,3 +158,8 @@ AI_ANTI_META SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2
Name
=報社鬥士
Deck
=
GrenMajuThunderBoarder
Dialog
=
kiwi
.
zh
-
TW
红莲雷王滑板卡组。
AI_ANTI_META
SUPPORT_NEW_MASTER_RULE
SUPPORT_MASTER_RULE_2020
!我太帅了
Name
=我太帅了
Deck
=
Dragun
Dialog
=
smart
.
zh
-
CN
超魔导真红眼龙骑士卡组。
AI_LV3
SUPPORT_NEW_MASTER_RULE
SUPPORT_MASTER_RULE_2020
Decks/AI_Dragun.ydk
0 → 100644
View file @
a001d576
#created by ...
#main
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#extra
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!side
Dialogs/smart.zh-CN.json
0 → 100644
View file @
a001d576
{
"welcome"
:
[
"你好,我太帅了。"
],
"deckerror"
:
[
"抱歉,我的卡组里的{0}的数量似乎出了问题。"
],
"duelstart"
:
[
"进行堂堂正正的决斗吧(裤裆藏龙)"
],
"newturn"
:
[
"接下来就是我的舞台"
],
"endturn"
:
[
"我的回合结束,试试来击溃我吧"
],
"directattack"
:
[
"老子上了,要你的命"
],
"attack"
:
[
"消失吧,杂鱼"
],
"ondirectattack"
:
[
"爸爸,饶命"
],
"facedownmonstername"
:
"怪兽"
,
"activate"
:
[
"我发动,这张卡的效果,虽然上面没写,但就是可以这样用。"
],
"summon"
:
[
"强,无敌"
,
"召唤{0},赚爆"
,
"{0}简直假卡"
,
"我永远喜欢{0}"
],
"setmonster"
:
[
"又卡手了"
],
"chaining"
:
[
"愚蠢,看我见招拆招"
]
}
Game/AI/Decks/DragunExecutor.cs
0 → 100644
View file @
a001d576
This diff is collapsed.
Click to expand it.
WindBot.csproj
View file @
a001d576
...
...
@@ -68,6 +68,7 @@
<Compile
Include=
"Game\AI\DecksManager.cs"
/>
<Compile
Include=
"Game\AI\Decks\AltergeistExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BlackwingExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\DragunExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\Level8Executor.cs"
/>
<Compile
Include=
"Game\AI\Decks\SalamangreatExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\CyberDragonExecutor.cs"
/>
...
...
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