Commit 7ef151b8 authored by wind2009's avatar wind2009 Committed by GitHub

Fix SkyStriker's hand effect (#120)

parent 4e5a0aa7
...@@ -58,8 +58,8 @@ namespace WindBot.Game.AI.Decks ...@@ -58,8 +58,8 @@ namespace WindBot.Game.AI.Decks
public SkyStrikerExecutor(GameAI ai, Duel duel) public SkyStrikerExecutor(GameAI ai, Duel duel)
: base(ai, duel) : base(ai, duel)
{ {
AddExecutor(ExecutorType.Activate, CardId.AshBlossom, DefaultTrap); AddExecutor(ExecutorType.Activate, CardId.AshBlossom, DefaultAshBlossomAndJoyousSpring);
AddExecutor(ExecutorType.Activate, CardId.GhostRabbit, DefaultTrap); AddExecutor(ExecutorType.Activate, CardId.GhostRabbit, DefaultGhostOgreAndSnowRabbit);
AddExecutor(ExecutorType.Activate, CardId.EffectVeiler, DefaultBreakthroughSkill); AddExecutor(ExecutorType.Activate, CardId.EffectVeiler, DefaultBreakthroughSkill);
AddExecutor(ExecutorType.Activate, CardId.SolemnWarning, DefaultSolemnWarning); AddExecutor(ExecutorType.Activate, CardId.SolemnWarning, DefaultSolemnWarning);
AddExecutor(ExecutorType.Activate, CardId.SolemnJudgment, DefaultSolemnJudgment); AddExecutor(ExecutorType.Activate, CardId.SolemnJudgment, DefaultSolemnJudgment);
......
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