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windbot
Commits
6d36d020
Commit
6d36d020
authored
Nov 03, 2024
by
wind2009
Browse files
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Plain Diff
init
parent
64526e23
Changes
5
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Showing
5 changed files
with
1364 additions
and
2 deletions
+1364
-2
Decks/AI_Ryzeal.ydk
Decks/AI_Ryzeal.ydk
+74
-0
Game/AI/Decks/RyzealExecutor.cs
Game/AI/Decks/RyzealExecutor.cs
+1265
-0
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+19
-2
Game/ClientCard.cs
Game/ClientCard.cs
+5
-0
WindBot.csproj
WindBot.csproj
+1
-0
No files found.
Decks/AI_Ryzeal.ydk
0 → 100644
View file @
6d36d020
#created by ...
#main
8633261
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42141493
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97268402
97268402
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24224830
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#extra
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90590303
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!side
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Game/AI/Decks/RyzealExecutor.cs
0 → 100644
View file @
6d36d020
This diff is collapsed.
Click to expand it.
Game/AI/DefaultExecutor.cs
View file @
6d36d020
...
@@ -99,7 +99,13 @@ namespace WindBot.Game.AI
...
@@ -99,7 +99,13 @@ namespace WindBot.Game.AI
public
const
int
GhostOgreAndSnowRabbit
=
59438930
;
public
const
int
GhostOgreAndSnowRabbit
=
59438930
;
public
const
int
GhostBelle
=
73642296
;
public
const
int
GhostBelle
=
73642296
;
public
const
int
EffectVeiler
=
97268402
;
public
const
int
EffectVeiler
=
97268402
;
public
const
int
GhostMournerMoonlitChill
=
52038441
;
public
const
int
ArtifactLancea
=
34267821
;
public
const
int
ArtifactLancea
=
34267821
;
public
const
int
DimensionShifter
=
91800273
;
public
const
int
NibiruThePrimalBeing
=
27204311
;
public
const
int
MulcharmyPurulia
=
84192580
;
public
const
int
MulcharmyFuwalos
=
42141493
;
public
const
int
MulcharmyNyalus
=
101207025
;
public
const
int
CalledByTheGrave
=
24224830
;
public
const
int
CalledByTheGrave
=
24224830
;
public
const
int
CrossoutDesignator
=
65681983
;
public
const
int
CrossoutDesignator
=
65681983
;
...
@@ -120,9 +126,19 @@ namespace WindBot.Game.AI
...
@@ -120,9 +126,19 @@ namespace WindBot.Game.AI
public
const
int
ImperialOrder
=
61740673
;
public
const
int
ImperialOrder
=
61740673
;
public
const
int
RoyalDecreel
=
51452091
;
public
const
int
RoyalDecreel
=
51452091
;
public
const
int
NaturalExterio
=
99916754
;
public
const
int
NaturiaBeast
=
33198837
;
public
const
int
NaturiaBeast
=
33198837
;
public
const
int
SwordsmanLV7
=
37267041
;
public
const
int
AntiSpellFragrance
=
58921041
;
public
const
int
AntiSpellFragrance
=
58921041
;
public
const
int
Number41BagooskatheTerriblyTiredTapir
=
90590303
;
public
const
int
SkillDrain
=
82732705
;
public
const
int
DimensionalFissure
=
81674782
;
public
const
int
BanisheroftheRadiance
=
94853057
;
public
const
int
BanisheroftheLight
=
61528025
;
public
const
int
KashtiraAriseHeart
=
48626373
;
public
const
int
MaskedHERODarkLaw
=
58481572
;
public
const
int
VaylantzWorld_ShinraBansho
=
49568943
;
public
const
int
VaylantzWorld_ShinraBansho
=
49568943
;
public
const
int
VaylantzWorld_KonigWissen
=
75952542
;
public
const
int
VaylantzWorld_KonigWissen
=
75952542
;
public
const
int
DivineArsenalAAZEUS_SkyThunder
=
90448279
;
public
const
int
DivineArsenalAAZEUS_SkyThunder
=
90448279
;
...
@@ -214,6 +230,7 @@ namespace WindBot.Game.AI
...
@@ -214,6 +230,7 @@ namespace WindBot.Game.AI
public
const
int
FurHire
=
0x114
;
public
const
int
FurHire
=
0x114
;
public
const
int
Altergeist
=
0x103
;
public
const
int
Altergeist
=
0x103
;
public
const
int
Crusadia
=
0x116
;
public
const
int
Crusadia
=
0x116
;
public
const
int
Danger
=
0x11e
;
public
const
int
Endymion
=
0x12a
;
public
const
int
Endymion
=
0x12a
;
public
const
int
AncientWarriors
=
0x137
;
public
const
int
AncientWarriors
=
0x137
;
public
const
int
RescueACE
=
0x18b
;
public
const
int
RescueACE
=
0x18b
;
...
@@ -780,7 +797,7 @@ namespace WindBot.Game.AI
...
@@ -780,7 +797,7 @@ namespace WindBot.Game.AI
};
};
if
(
Util
.
GetLastChainCard
().
IsCode
(
ignoreList
))
if
(
Util
.
GetLastChainCard
().
IsCode
(
ignoreList
))
return
false
;
return
false
;
if
(
Util
.
GetLastChainCard
().
HasSetcode
(
0x11e
)
&&
Util
.
GetLastChainCard
().
Location
==
CardLocation
.
Hand
)
// Danger! archtype hand effect
if
(
Util
.
GetLastChainCard
().
HasSetcode
(
_Setcode
.
Danger
)
&&
Util
.
GetLastChainCard
().
Location
==
CardLocation
.
Hand
)
// Danger! archtype hand effect
return
false
;
return
false
;
return
Duel
.
LastChainPlayer
==
1
;
return
Duel
.
LastChainPlayer
==
1
;
}
}
...
...
Game/ClientCard.cs
View file @
6d36d020
...
@@ -350,6 +350,11 @@ namespace WindBot.Game
...
@@ -350,6 +350,11 @@ namespace WindBot.Game
return
Id
==
id
||
Alias
-
Id
<
20
&&
Alias
==
id
;
return
Id
==
id
||
Alias
-
Id
<
20
&&
Alias
==
id
;
}
}
public
bool
IsOnField
()
{
return
Location
==
CardLocation
.
MonsterZone
||
Location
==
CardLocation
.
SpellZone
||
Location
==
CardLocation
.
PendulumZone
||
Location
==
CardLocation
.
FieldZone
;
}
public
bool
HasXyzMaterial
()
public
bool
HasXyzMaterial
()
{
{
return
Overlays
.
Count
>
0
;
return
Overlays
.
Count
>
0
;
...
...
WindBot.csproj
View file @
6d36d020
...
@@ -60,6 +60,7 @@
...
@@ -60,6 +60,7 @@
<Compile
Include=
"Game\AI\CardSelector.cs"
/>
<Compile
Include=
"Game\AI\CardSelector.cs"
/>
<Compile
Include=
"Game\AI\DeckAttribute.cs"
/>
<Compile
Include=
"Game\AI\DeckAttribute.cs"
/>
<Compile
Include=
"Game\AI\DecksManager.cs"
/>
<Compile
Include=
"Game\AI\DecksManager.cs"
/>
<Compile
Include=
"Game\AI\Decks\RyzealExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\AlbazExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\AlbazExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\AltergeistExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\AltergeistExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BraveExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\BraveExecutor.cs"
/>
...
...
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