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windbot
Commits
480b86e0
Commit
480b86e0
authored
Aug 21, 2018
by
handsomekiwi
Committed by
mercury233
Aug 21, 2018
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add default executor for hand traps (#76)
parent
d4092d75
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Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+136
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Game/AI/DefaultExecutor.cs
View file @
480b86e0
...
@@ -42,6 +42,19 @@ namespace WindBot.Game.AI
...
@@ -42,6 +42,19 @@ namespace WindBot.Game.AI
public
const
int
InjectionFairyLily
=
79575620
;
public
const
int
InjectionFairyLily
=
79575620
;
public
const
int
BlueEyesChaosMAXDragon
=
55410871
;
public
const
int
BlueEyesChaosMAXDragon
=
55410871
;
public
const
int
AshBlossom
=
14558127
;
public
const
int
MaxxC
=
23434538
;
public
const
int
LockBird
=
94145021
;
public
const
int
GhostOgreAndSnowRabbit
=
59438930
;
public
const
int
GhostBelle
=
73642296
;
public
const
int
EffectVeiler
=
63845230
;
public
const
int
CalledByTheGrave
=
24224830
;
public
const
int
InfiniteImpermanence
=
10045474
;
public
const
int
GalaxySoldier
=
46659709
;
public
const
int
MacroCosmos
=
30241314
;
public
const
int
UpstartGoblin
=
70368879
;
public
const
int
EaterOfMillions
=
63845230
;
}
}
protected
DefaultExecutor
(
GameAI
ai
,
Duel
duel
)
protected
DefaultExecutor
(
GameAI
ai
,
Duel
duel
)
...
@@ -312,6 +325,129 @@ namespace WindBot.Game.AI
...
@@ -312,6 +325,129 @@ namespace WindBot.Game.AI
return
true
;
return
true
;
}
}
/// <summary>
/// Always active in opponent's turn.
/// </summary>
protected
bool
DefaultMaxxC
()
{
return
Duel
.
Player
==
1
;
}
/// <summary>
/// Always disable opponent's effect except some cards like UpstartGoblin
/// </summary>
protected
bool
DefaultAshBlossomAndJoyousSpring
()
{
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
MacroCosmos
)
return
false
;
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
UpstartGoblin
)
return
false
;
return
Duel
.
LastChainPlayer
==
1
;
}
/// <summary>
/// Always activate unless the activating card is disabled
/// </summary>
protected
bool
DefaultGhostOgreAndSnowRabbit
()
{
if
(
AI
.
Utils
.
GetLastChainCard
()
!=
null
&&
AI
.
Utils
.
GetLastChainCard
().
IsDisabled
())
return
false
;
return
DefaultTrap
();
}
/// <summary>
/// Always disable opponent's effect
/// </summary>
protected
bool
DefaultGhostBelleAndHauntedMansion
()
{
return
DefaultTrap
();
}
/// <summary>
/// Same as DefaultBreakthroughSkill
/// </summary>
protected
bool
DefaultEffectVeiler
()
{
if
(
AI
.
Utils
.
GetLastChainCard
()
!=
null
&&
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
GalaxySoldier
&&
Enemy
.
Hand
.
Count
>=
3
)
return
false
;
if
(
AI
.
Utils
.
ChainContainsCard
(
_CardId
.
EffectVeiler
))
return
false
;
return
DefaultBreakthroughSkill
();
}
/// <summary>
/// Chain common hand traps
/// </summary>
protected
bool
DefaultCalledByTheGrave
()
{
if
(
Duel
.
LastChainPlayer
==
1
)
{
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
MaxxC
)
{
AI
.
SelectCard
(
_CardId
.
MaxxC
);
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
LockBird
)
{
AI
.
SelectCard
(
_CardId
.
LockBird
);
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
GhostOgreAndSnowRabbit
)
{
AI
.
SelectCard
(
_CardId
.
GhostOgreAndSnowRabbit
);
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
AshBlossom
)
{
AI
.
SelectCard
(
_CardId
.
AshBlossom
);
return
UniqueFaceupSpell
();
}
if
(
AI
.
Utils
.
GetLastChainCard
().
Id
==
_CardId
.
GhostBelle
)
{
AI
.
SelectCard
(
_CardId
.
GhostBelle
);
return
UniqueFaceupSpell
();
}
}
return
false
;
}
/// <summary>
/// Default InfiniteImpermanence effect
/// </summary>
protected
bool
DefaultInfiniteImpermanence
()
{
ClientCard
target
=
Enemy
.
MonsterZone
.
GetShouldBeDisabledBeforeItUseEffectMonster
();
if
(
target
!=
null
)
{
AI
.
SelectCard
(
target
);
return
true
;
}
if
(
Duel
.
LastChainPlayer
==
1
)
{
foreach
(
ClientCard
check
in
Enemy
.
GetMonsters
())
{
if
(
AI
.
Utils
.
GetLastChainCard
()
==
check
)
{
target
=
check
;
break
;
}
}
if
(
target
!=
null
&&
!
target
.
IsDisabled
())
{
AI
.
SelectCard
(
target
);
return
true
;
}
}
if
(
Bot
.
BattlingMonster
!=
null
&&
Enemy
.
BattlingMonster
!=
null
)
{
if
(
Enemy
.
BattlingMonster
.
IsDisabled
())
return
false
;
if
(
Enemy
.
BattlingMonster
.
Id
==
_CardId
.
EaterOfMillions
)
{
AI
.
SelectCard
(
Enemy
.
BattlingMonster
);
return
true
;
}
}
if
(
Duel
.
Phase
==
DuelPhase
.
BattleStart
&&
Duel
.
Player
==
1
&&
Enemy
.
HasInMonstersZone
(
_CardId
.
NumberS39UtopiaTheLightning
,
true
))
{
AI
.
SelectCard
(
_CardId
.
NumberS39UtopiaTheLightning
);
return
UniqueFaceupSpell
();
}
return
false
;
}
/// <summary>
/// <summary>
/// Chain the enemy monster, or disable monster like Rescue Rabbit.
/// Chain the enemy monster, or disable monster like Rescue Rabbit.
/// </summary>
/// </summary>
...
...
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