Commit 0ff86a2a authored by mercury233's avatar mercury233

update DefaultExecutor

parent 1013a11d
...@@ -147,18 +147,7 @@ namespace WindBot.Game.AI ...@@ -147,18 +147,7 @@ namespace WindBot.Game.AI
if (Card.Location == CardLocation.Grave) if (Card.Location == CardLocation.Grave)
{ {
selected = Enemy.SpellZone.GetFloodgate(); selected = AI.Utils.GetBestEnemySpell(true);
if (selected == null)
{
foreach (ClientCard card in spells)
{
if (!card.IsFacedown())
{
selected = card;
break;
}
}
}
} }
else else
{ {
...@@ -187,7 +176,7 @@ namespace WindBot.Game.AI ...@@ -187,7 +176,7 @@ namespace WindBot.Game.AI
if (AI.Utils.IsAllEnemyBetter(true)) if (AI.Utils.IsAllEnemyBetter(true))
{ {
ClientCard monster = Enemy.GetMonsters().GetHighestAttackMonster(); ClientCard monster = Enemy.GetMonsters().GetHighestAttackMonster();
if (monster != null && monster.HasType(CardType.Effect) && (monster.HasType(CardType.Xyz) || monster.Level > 4)) if (monster != null && monster.HasType(CardType.Effect) && !monster.HasType(CardType.Link) && (monster.HasType(CardType.Xyz) || monster.Level > 4))
{ {
AI.SelectCard(monster); AI.SelectCard(monster);
return true; return true;
......
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