Merge branch 'develop'

11 jobs for master in 4 minutes (queued for 2 seconds)
Status Job ID Name Coverage
  Build
failed #190635
docker-arm
build_lite_arm

00:03:59

failed #190634
docker-noavx2
build_lite_x86

00:01:39

 
  Build2
skipped #190637
docker-arm
build_full_arm
skipped #190636
docker-noavx2
build_full_x86
 
  Deploy
skipped #190640
docker-noavx2
deploy_branch
skipped #190639
docker-noavx2
deploy_full
skipped #190643
docker-noavx2
deploy_latest
skipped #190642
docker-noavx2
deploy_latest_full
skipped #190641
docker-noavx2
deploy_latest_lite
skipped #190638
docker-noavx2
deploy_lite
skipped #190644
linux
upload_stuff_to_minio
 
Name Stage Failure
failed
build_lite_arm Build
Your branch is up to date with 'origin/master'.
Entering 'script'
Switched to branch 'master'
Your branch is up to date with 'origin/master'.
Found lua 5.3 at /usr/lib/aarch64-linux-gnu
Error: /ygopro-server/ygopro/premake5.lua:402: attempt to call a nil value (global 'linktimeoptimization')
The command '/bin/sh -c git clone --branch=server --recursive --depth=1 https://code.mycard.moe/mycard/ygopro && cd ygopro && git submodule foreach git checkout master && premake5 gmake --lua-deb && cd build && make config=release -j$(nproc) && cd .. && mv ./bin/release/ygopro . && strip ygopro && mkdir replay expansions && rm -rf .git* bin obj build ocgcore cmake lua premake* sound textures .travis.yml *.txt appveyor.yml LICENSE README.md *.lua strings.conf system.conf && ls gframe | sed '/game.cpp/d' | xargs -I {} rm -rf gframe/{}' returned a non-zero code: 1
Cleaning up project directory and file based variables
ERROR: Job failed: exit code 1

failed
build_lite_x86 Build
  39 | >>>     strip ygopro && \
40 | >>> mkdir replay expansions && \
41 | >>> rm -rf .git* bin obj build ocgcore cmake lua premake* sound textures .travis.yml *.txt appveyor.yml LICENSE README.md *.lua strings.conf system.conf && \
42 | >>> ls gframe | sed '/game.cpp/d' | xargs -I {} rm -rf gframe/{}
43 |
--------------------
ERROR: failed to solve: process "/bin/sh -c git clone --branch=server --recursive --depth=1 https://code.mycard.moe/mycard/ygopro && cd ygopro && git submodule foreach git checkout master && premake5 gmake --lua-deb && cd build && make config=release -j$(nproc) && cd .. && mv ./bin/release/ygopro . && strip ygopro && mkdir replay expansions && rm -rf .git* bin obj build ocgcore cmake lua premake* sound textures .travis.yml *.txt appveyor.yml LICENSE README.md *.lua strings.conf system.conf && ls gframe | sed '/game.cpp/d' | xargs -I {} rm -rf gframe/{}" did not complete successfully: exit code: 1
Cleaning up project directory and file based variables
ERROR: Job failed: exit code 1