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srvpro
Commits
a289ecb6
Commit
a289ecb6
authored
Oct 07, 2020
by
nanahira
Browse files
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Merge branch 'athletic-check' into mc
parents
c6056e21
c7e92124
Changes
6
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6 changed files
with
227 additions
and
40 deletions
+227
-40
athletic-check.js
athletic-check.js
+54
-0
athletic-check.ts
athletic-check.ts
+72
-0
data/default_config.json
data/default_config.json
+11
-0
data/i18n.json
data/i18n.json
+4
-2
ygopro-server.coffee
ygopro-server.coffee
+35
-14
ygopro-server.js
ygopro-server.js
+51
-24
No files found.
athletic-check.js
0 → 100644
View file @
a289ecb6
"
use strict
"
;
var
__importDefault
=
(
this
&&
this
.
__importDefault
)
||
function
(
mod
)
{
return
(
mod
&&
mod
.
__esModule
)
?
mod
:
{
"
default
"
:
mod
};
};
Object
.
defineProperty
(
exports
,
"
__esModule
"
,
{
value
:
true
});
exports
.
AthleticChecker
=
void
0
;
const
axios_1
=
__importDefault
(
require
(
"
axios
"
));
const
querystring_1
=
__importDefault
(
require
(
"
querystring
"
));
const
moment_1
=
__importDefault
(
require
(
"
moment
"
));
class
AthleticChecker
{
constructor
(
config
)
{
this
.
config
=
config
;
}
deckToString
(
deck
)
{
const
deckText
=
'
#ygopro-server deck log
\n
#main
\n
'
+
deck
.
main
.
join
(
'
\n
'
)
+
'
\n
!side
\n
'
+
deck
.
side
.
join
(
'
\n
'
)
+
'
\n
'
;
return
deckText
;
}
async
getAthleticDecks
()
{
if
(
this
.
athleticDeckCache
&&
moment_1
.
default
().
diff
(
this
.
lastAthleticDeckFetchTime
,
"
seconds
"
)
<
this
.
config
.
ttl
)
{
return
this
.
athleticDeckCache
;
}
const
{
data
}
=
await
axios_1
.
default
.
get
(
this
.
config
.
rankURL
,
{
timeout
:
10000
,
responseType
:
"
json
"
,
paramsSerializer
:
querystring_1
.
default
.
stringify
,
params
:
this
.
config
.
athleticFetchParams
});
const
athleticDecks
=
data
.
slice
(
0
,
this
.
config
.
rankCount
).
map
(
m
=>
m
.
name
);
this
.
athleticDeckCache
=
athleticDecks
;
this
.
lastAthleticDeckFetchTime
=
moment_1
.
default
();
return
athleticDecks
;
}
async
getDeckType
(
deck
)
{
const
deckString
=
this
.
deckToString
(
deck
);
const
{
data
}
=
await
axios_1
.
default
.
post
(
this
.
config
.
identifierURL
,
querystring_1
.
default
.
stringify
({
deck
:
deckString
}),
{
timeout
:
10000
,
responseType
:
"
json
"
});
return
data
.
deck
;
}
async
checkAthletic
(
deck
)
{
try
{
const
athleticDecks
=
await
this
.
getAthleticDecks
();
const
deckType
=
await
this
.
getDeckType
(
deck
);
const
athletic
=
athleticDecks
.
includes
(
deckType
);
return
{
success
:
true
,
athletic
,
message
:
null
};
}
catch
(
e
)
{
return
{
success
:
false
,
message
:
e
.
toString
()
};
}
}
}
exports
.
AthleticChecker
=
AthleticChecker
;
//# sourceMappingURL=athletic-check.js.map
\ No newline at end of file
athletic-check.ts
0 → 100644
View file @
a289ecb6
import
axios
from
"
axios
"
;
import
qs
from
"
querystring
"
;
import
moment
,
{
Moment
}
from
"
moment
"
;
interface
Deck
{
main
:
number
[];
side
:
number
[];
}
interface
Config
{
rankURL
:
string
;
identifierURL
:
string
;
athleticFetchParams
:
any
;
rankCount
:
number
;
ttl
:
number
;
}
interface
AthleticDecksReturnData
{
name
:
string
}
interface
ReturnMessage
{
success
:
boolean
;
athletic
?:
boolean
;
message
:
string
;
}
export
class
AthleticChecker
{
config
:
Config
;
athleticDeckCache
:
string
[];
lastAthleticDeckFetchTime
:
Moment
;
constructor
(
config
:
Config
)
{
this
.
config
=
config
;
}
deckToString
(
deck
:
Deck
)
{
const
deckText
=
'
#ygopro-server deck log
\n
#main
\n
'
+
deck
.
main
.
join
(
'
\n
'
)
+
'
\n
!side
\n
'
+
deck
.
side
.
join
(
'
\n
'
)
+
'
\n
'
;
return
deckText
;
}
async
getAthleticDecks
():
Promise
<
string
[]
>
{
if
(
this
.
athleticDeckCache
&&
moment
().
diff
(
this
.
lastAthleticDeckFetchTime
,
"
seconds
"
)
<
this
.
config
.
ttl
)
{
return
this
.
athleticDeckCache
;
}
const
{
data
}
=
await
axios
.
get
(
this
.
config
.
rankURL
,
{
timeout
:
10000
,
responseType
:
"
json
"
,
paramsSerializer
:
qs
.
stringify
,
params
:
this
.
config
.
athleticFetchParams
});
const
athleticDecks
=
(
data
as
AthleticDecksReturnData
[]).
slice
(
0
,
this
.
config
.
rankCount
).
map
(
m
=>
m
.
name
);
this
.
athleticDeckCache
=
athleticDecks
;
this
.
lastAthleticDeckFetchTime
=
moment
();
return
athleticDecks
;
}
async
getDeckType
(
deck
:
Deck
):
Promise
<
string
>
{
const
deckString
=
this
.
deckToString
(
deck
);
const
{
data
}
=
await
axios
.
post
(
this
.
config
.
identifierURL
,
qs
.
stringify
({
deck
:
deckString
}),
{
timeout
:
10000
,
responseType
:
"
json
"
});
return
data
.
deck
;
}
async
checkAthletic
(
deck
:
Deck
):
Promise
<
ReturnMessage
>
{
try
{
const
athleticDecks
=
await
this
.
getAthleticDecks
();
const
deckType
=
await
this
.
getDeckType
(
deck
);
const
athletic
=
athleticDecks
.
includes
(
deckType
);
return
{
success
:
true
,
athletic
,
message
:
null
}
}
catch
(
e
)
{
return
{
success
:
false
,
message
:
e
.
toString
()
};
}
}
}
data/default_config.json
View file @
a289ecb6
...
...
@@ -177,6 +177,17 @@
"log_save_path"
:
"./config/"
,
"port"
:
7933
},
"athletic_check"
:
{
"enabled"
:
false
,
"rankURL"
:
"https://api.mycard.moe/ygopro/analytics/deck/type"
,
"identifierURL"
:
"https://api.mycard.moe/ygopro/identifier/production"
,
"athleticFetchParams"
:
{
"type"
:
"week"
,
"source"
:
"mycard-athletic"
},
"rankCount"
:
10
,
"ttl"
:
600
},
"test_mode"
:
{
"watch_public_hand"
:
false
,
"no_connect_count_limit"
:
false
,
...
...
data/i18n.json
View file @
a289ecb6
...
...
@@ -168,7 +168,8 @@
"auto_death_part1"
:
"This room is an auto-extra-duel room. The Extra Duel will begin after "
,
"auto_death_part2"
:
" minutes."
,
"athletic_arena_tip"
:
"During an athletic match, a game quit behavior is regarded as a surrender."
,
"windbot_disable_random_room"
:
"By adding the AI, this random game won't get any new player unless they enter the room name:"
"windbot_disable_random_room"
:
"By adding the AI, this random game won't get any new player unless they enter the room name:"
,
"using_athletic_deck"
:
" is using an athletic deck."
},
"es-es"
:
{
"random_duel_enter_room_waiting"
:
"Tu oponente esta listo, Iniciar!"
,
...
...
@@ -485,7 +486,8 @@
"auto_death_part1"
:
"本房间为自动加时赛房间。比赛开始"
,
"auto_death_part2"
:
"分钟后,将自动进入加时赛。"
,
"athletic_arena_tip"
:
"在竞技匹配中,比赛开始前退出游戏也会视为投降。"
,
"windbot_disable_random_room"
:
"因为添加了AI,本随机对战房间将只能通过房间名加入:"
"windbot_disable_random_room"
:
"因为添加了AI,本随机对战房间将只能通过房间名加入:"
,
"using_athletic_deck"
:
" 正在使用竞技卡组。"
},
"ko-kr"
:
{
"random_duel_enter_room_waiting"
:
"땅콩: 게임을 진행하게 준비 또는 시작을 하십시오."
,
...
...
ygopro-server.coffee
View file @
a289ecb6
...
...
@@ -324,6 +324,10 @@ if settings.modules.heartbeat_detection.enabled
if
settings
.
modules
.
tournament_mode
.
enable_recover
ReplayParser
=
global
.
ReplayParser
=
require
"./Replay.js"
if
settings
.
modules
.
athletic_check
.
enabled
AthleticChecker
=
require
(
"./athletic-check.js"
).
AthleticChecker
athleticChecker
=
global
.
athleticChecker
=
new
AthleticChecker
(
settings
.
modules
.
athletic_check
)
# 组件
ygopro
=
global
.
ygopro
=
require
'./ygopro.js'
roomlist
=
global
.
roomlist
=
require
'./roomlist.js'
if
settings
.
modules
.
http
.
websocket_roomlist
...
...
@@ -1609,6 +1613,20 @@ class Room
for
buffer
in
@
recover_buffers
[
player
.
pos
]
ygopro
.
stoc_send
(
player
,
"GAME_MSG"
,
buffer
)
check_athletic
:
->
players
=
@
get_playing_player
()
room
=
this
await
Promise
.
all
(
players
.
map
((
player
)
->
main
=
_
.
clone
(
player
.
main
)
side
=
_
.
clone
(
player
.
side
)
using_athletic
=
await
athleticChecker
.
checkAthletic
({
main
:
main
,
side
:
side
})
if
!
using_athletic
.
success
log
.
warn
(
"GET ATHLETIC FAIL"
,
player
.
name
,
using_athletic
.
message
)
else
if
using_athletic
.
athletic
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
player
.
name
}
${using_athletic_deck}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
))
await
return
# 网络连接
net
.
createServer
(
client
)
->
client
.
ip
=
client
.
remoteAddress
...
...
@@ -2800,15 +2818,24 @@ ygopro.stoc_follow 'HS_PLAYER_ENTER', true, (buffer, info, client, server, datas
ygopro
.
stoc_follow
'HS_PLAYER_CHANGE'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
room
=
ROOM_all
[
client
.
rid
]
return
unless
room
and
room
.
max_player
and
client
.
pos
==
0
return
unless
room
and
client
.
pos
==
0
pos
=
info
.
status
>>
4
is_ready
=
(
info
.
status
&
0xf
)
==
9
if
pos
<
room
.
max_player
if
room
.
arena
room
.
ready_player_count
=
0
for
player
in
room
.
players
if
player
.
pos
==
pos
player
.
is_ready
=
is_ready
room
.
ready_player_count
=
0
room
.
ready_player_count_without_host
=
0
for
player
in
room
.
players
if
player
.
pos
==
pos
player
.
is_ready
=
is_ready
if
player
.
is_ready
++
room
.
ready_player_count
unless
player
.
is_host
++
room
.
ready_player_count_without_host
if
settings
.
modules
.
athletic_check
.
enabled
possibly_max_player
=
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
if
room
.
ready_player_count
>=
possibly_max_player
room
.
check_athletic
()
if
room
.
max_player
and
pos
<
room
.
max_player
if
room
.
arena
# mycard
p1
=
room
.
players
[
0
]
p2
=
room
.
players
[
1
]
if
!
p1
or
!
p2
...
...
@@ -2832,13 +2859,7 @@ ygopro.stoc_follow 'HS_PLAYER_CHANGE', true, (buffer, info, client, server, data
clearInterval
room
.
waiting_for_player_interval
room
.
waiting_for_player_interval
=
null
room
.
waiting_for_player_time
=
settings
.
modules
.
arena_mode
.
ready_time
else
room
.
ready_player_count_without_host
=
0
for
player
in
room
.
players
if
player
.
pos
==
pos
player
.
is_ready
=
is_ready
unless
player
.
is_host
room
.
ready_player_count_without_host
+=
player
.
is_ready
else
# random duel
if
room
.
ready_player_count_without_host
>=
room
.
max_player
-
1
#log.info "all ready"
setTimeout
(()
->
wait_room_start
(
ROOM_all
[
client
.
rid
],
settings
.
modules
.
random_duel
.
ready_time
);
return
),
1000
...
...
ygopro-server.js
View file @
a289ecb6
// Generated by CoffeeScript 2.5.1
(
function
()
{
// 标准库
var
CLIENT_get_authorize_key
,
CLIENT_get_kick_reconnect_target
,
CLIENT_heartbeat_register
,
CLIENT_heartbeat_unregister
,
CLIENT_import_data
,
CLIENT_is_able_to_kick_reconnect
,
CLIENT_is_able_to_reconnect
,
CLIENT_is_banned_by_mc
,
CLIENT_is_player
,
CLIENT_kick
,
CLIENT_kick_reconnect
,
CLIENT_pre_reconnect
,
CLIENT_reconnect
,
CLIENT_reconnect_register
,
CLIENT_reconnect_unregister
,
CLIENT_send_pre_reconnect_info
,
CLIENT_send_reconnect_info
,
CLIENT_send_replays
,
Cloud_replay_ids
,
ROOM_all
,
ROOM_bad_ip
,
ROOM_ban_player
,
ROOM_clear_disconnect
,
ROOM_connected_ip
,
ROOM_find_by_name
,
ROOM_find_by_pid
,
ROOM_find_by_port
,
ROOM_find_by_title
,
ROOM_find_or_create_ai
,
ROOM_find_or_create_by_name
,
ROOM_find_or_create_random
,
ROOM_kick
,
ROOM_player_flee
,
ROOM_player_get_score
,
ROOM_player_lose
,
ROOM_player_win
,
ROOM_players_banned
,
ROOM_players_oppentlist
,
ROOM_players_scores
,
ROOM_unwelcome
,
ROOM_validate
,
ReplayParser
,
ResolveData
,
Room
,
SERVER_clear_disconnect
,
SERVER_kick
,
SOCKET_flush_data
,
_
,
_async
,
addCallback
,
auth
,
axios
,
badwords
,
ban_user
,
bunyan
,
challonge
,
challonge_cache
,
challonge_module_name
,
challonge_queue_callbacks
,
challonge_type
,
chat_color
,
config
,
cppversion
,
crypto
,
date
,
deck_name_match
,
default_config
,
default_data
,
dialogues
,
disconnect_list
,
dns
,
duel_log
,
e
,
exec
,
execFile
,
fs
,
geoip
,
getSeedTimet
,
get_callback
,
get_memory_usage
,
http
,
http_server
,
https
,
https_server
,
import_datas
,
imported
,
is_challonge_requesting
,
j
,
l
,
len
,
len1
,
len2
,
len3
,
lflists
,
list
,
loadJSON
,
load_dialogues
,
load_tips
,
log
,
long_resolve_cards
,
m
,
memory_usage
,
merge
,
moment
,
n
,
net
,
oldbadwords
,
oldconfig
,
olddialogues
,
oldduellog
,
oldtips
,
options
,
os
,
path
,
pgClient
,
pg_client
,
pg_query
,
plugin_filename
,
plugin_list
,
plugin_path
,
qs
,
real_windbot_server_ip
,
redis
,
redisdb
,
ref
,
ref1
,
ref2
,
refresh_challonge_cache
,
release_disconnect
,
replaced_index
,
report_to_big_brother
,
request
,
requestListener
,
roomlist
,
setting_change
,
setting_save
,
settings
,
spawn
,
spawnSync
,
spawn_windbot
,
tips
,
url
,
users_cache
,
util
,
wait_room_start
,
wait_room_start_arena
,
windbot_looplimit
,
windbot_process
,
windbots
,
ygopro
,
zlib
;
var
AthleticChecker
,
CLIENT_get_authorize_key
,
CLIENT_get_kick_reconnect_target
,
CLIENT_heartbeat_register
,
CLIENT_heartbeat_unregister
,
CLIENT_import_data
,
CLIENT_is_able_to_kick_reconnect
,
CLIENT_is_able_to_reconnect
,
CLIENT_is_banned_by_mc
,
CLIENT_is_player
,
CLIENT_kick
,
CLIENT_kick_reconnect
,
CLIENT_pre_reconnect
,
CLIENT_reconnect
,
CLIENT_reconnect_register
,
CLIENT_reconnect_unregister
,
CLIENT_send_pre_reconnect_info
,
CLIENT_send_reconnect_info
,
CLIENT_send_replays
,
Cloud_replay_ids
,
ROOM_all
,
ROOM_bad_ip
,
ROOM_ban_player
,
ROOM_clear_disconnect
,
ROOM_connected_ip
,
ROOM_find_by_name
,
ROOM_find_by_pid
,
ROOM_find_by_port
,
ROOM_find_by_title
,
ROOM_find_or_create_ai
,
ROOM_find_or_create_by_name
,
ROOM_find_or_create_random
,
ROOM_kick
,
ROOM_player_flee
,
ROOM_player_get_score
,
ROOM_player_lose
,
ROOM_player_win
,
ROOM_players_banned
,
ROOM_players_oppentlist
,
ROOM_players_scores
,
ROOM_unwelcome
,
ROOM_validate
,
ReplayParser
,
ResolveData
,
Room
,
SERVER_clear_disconnect
,
SERVER_kick
,
SOCKET_flush_data
,
_
,
_async
,
addCallback
,
athleticChecker
,
auth
,
axios
,
badwords
,
ban_user
,
bunyan
,
challonge
,
challonge_cache
,
challonge_module_name
,
challonge_queue_callbacks
,
challonge_type
,
chat_color
,
config
,
cppversion
,
crypto
,
date
,
deck_name_match
,
default_config
,
default_data
,
dialogues
,
disconnect_list
,
dns
,
duel_log
,
e
,
exec
,
execFile
,
fs
,
geoip
,
getSeedTimet
,
get_callback
,
get_memory_usage
,
http
,
http_server
,
https
,
https_server
,
import_datas
,
imported
,
is_challonge_requesting
,
j
,
l
,
len
,
len1
,
len2
,
len3
,
lflists
,
list
,
loadJSON
,
load_dialogues
,
load_tips
,
log
,
long_resolve_cards
,
m
,
memory_usage
,
merge
,
moment
,
n
,
net
,
oldbadwords
,
oldconfig
,
olddialogues
,
oldduellog
,
oldtips
,
options
,
os
,
path
,
pgClient
,
pg_client
,
pg_query
,
plugin_filename
,
plugin_list
,
plugin_path
,
qs
,
real_windbot_server_ip
,
redis
,
redisdb
,
ref
,
ref1
,
ref2
,
refresh_challonge_cache
,
release_disconnect
,
replaced_index
,
report_to_big_brother
,
request
,
requestListener
,
roomlist
,
setting_change
,
setting_save
,
settings
,
spawn
,
spawnSync
,
spawn_windbot
,
tips
,
url
,
users_cache
,
util
,
wait_room_start
,
wait_room_start_arena
,
windbot_looplimit
,
windbot_process
,
windbots
,
ygopro
,
zlib
;
net
=
require
(
'
net
'
);
...
...
@@ -417,6 +417,11 @@
ReplayParser
=
global
.
ReplayParser
=
require
(
"
./Replay.js
"
);
}
if
(
settings
.
modules
.
athletic_check
.
enabled
)
{
AthleticChecker
=
require
(
"
./athletic-check.js
"
).
AthleticChecker
;
athleticChecker
=
global
.
athleticChecker
=
new
AthleticChecker
(
settings
.
modules
.
athletic_check
);
}
// 组件
ygopro
=
global
.
ygopro
=
require
(
'
./ygopro.js
'
);
...
...
@@ -2185,6 +2190,26 @@
}
}
async
check_athletic
()
{
var
players
,
room
;
players
=
this
.
get_playing_player
();
room
=
this
;
await
Promise
.
all
(
players
.
map
(
async
function
(
player
)
{
var
main
,
side
,
using_athletic
;
main
=
_
.
clone
(
player
.
main
);
side
=
_
.
clone
(
player
.
side
);
using_athletic
=
(
await
athleticChecker
.
checkAthletic
({
main
:
main
,
side
:
side
}));
if
(
!
using_athletic
.
success
)
{
return
log
.
warn
(
"
GET ATHLETIC FAIL
"
,
player
.
name
,
using_athletic
.
message
);
}
else
if
(
using_athletic
.
athletic
)
{
return
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
player
.
name
}
\${using_athletic_deck}`
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}));
}
};
// 网络连接
...
...
@@ -3668,23 +3693,36 @@
});
ygopro
.
stoc_follow
(
'
HS_PLAYER_CHANGE
'
,
true
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
is_ready
,
len3
,
len4
,
n
,
o
,
p1
,
p2
,
player
,
pos
,
ref3
,
ref4
,
room
;
var
is_ready
,
len3
,
n
,
p1
,
p2
,
player
,
pos
,
possibly_max_player
,
ref3
,
room
;
room
=
ROOM_all
[
client
.
rid
];
if
(
!
(
room
&&
room
.
max_player
&&
client
.
pos
===
0
))
{
if
(
!
(
room
&&
client
.
pos
===
0
))
{
return
;
}
pos
=
info
.
status
>>
4
;
is_ready
=
(
info
.
status
&
0xf
)
===
9
;
if
(
pos
<
room
.
max_player
)
{
if
(
room
.
arena
)
{
room
.
ready_player_count
=
0
;
ref3
=
room
.
players
;
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
player
=
ref3
[
n
];
if
(
player
.
pos
===
pos
)
{
player
.
is_ready
=
is_ready
;
}
room
.
ready_player_count
=
0
;
room
.
ready_player_count_without_host
=
0
;
ref3
=
room
.
players
;
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
player
=
ref3
[
n
];
if
(
player
.
pos
===
pos
)
{
player
.
is_ready
=
is_ready
;
}
if
(
player
.
is_ready
)
{
++
room
.
ready_player_count
;
if
(
!
player
.
is_host
)
{
++
room
.
ready_player_count_without_host
;
}
}
}
if
(
settings
.
modules
.
athletic_check
.
enabled
)
{
possibly_max_player
=
room
.
hostinfo
.
mode
===
2
?
4
:
2
;
if
(
room
.
ready_player_count
>=
possibly_max_player
)
{
room
.
check_athletic
();
}
}
if
(
room
.
max_player
&&
pos
<
room
.
max_player
)
{
if
(
room
.
arena
)
{
// mycard
p1
=
room
.
players
[
0
];
p2
=
room
.
players
[
1
];
if
(
!
p1
||
!
p2
)
{
...
...
@@ -3714,20 +3752,9 @@
}
else
if
(
!
room
.
waiting_for_player
&&
room
.
waiting_for_player_interval
)
{
clearInterval
(
room
.
waiting_for_player_interval
);
room
.
waiting_for_player_interval
=
null
;
room
.
waiting_for_player_time
=
settings
.
modules
.
arena_mode
.
ready_time
;
room
.
waiting_for_player_time
=
settings
.
modules
.
arena_mode
.
ready_time
;
// random duel
}
}
else
{
room
.
ready_player_count_without_host
=
0
;
ref4
=
room
.
players
;
for
(
o
=
0
,
len4
=
ref4
.
length
;
o
<
len4
;
o
++
)
{
player
=
ref4
[
o
];
if
(
player
.
pos
===
pos
)
{
player
.
is_ready
=
is_ready
;
}
if
(
!
player
.
is_host
)
{
room
.
ready_player_count_without_host
+=
player
.
is_ready
;
}
}
if
(
room
.
ready_player_count_without_host
>=
room
.
max_player
-
1
)
{
//log.info "all ready"
setTimeout
((
function
()
{
...
...
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