Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
S
srvpro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
1
Issues
1
List
Boards
Labels
Service Desk
Milestones
Merge Requests
3
Merge Requests
3
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
srvpro
Commits
9fb55164
Commit
9fb55164
authored
Sep 09, 2024
by
nanahira
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
better mask name
parent
824b243a
Pipeline
#29629
failed with stages
in 11 minutes and 56 seconds
Changes
2
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
12 additions
and
17 deletions
+12
-17
ygopro-server.coffee
ygopro-server.coffee
+6
-8
ygopro-server.js
ygopro-server.js
+6
-9
No files found.
ygopro-server.coffee
View file @
9fb55164
...
...
@@ -922,7 +922,7 @@ CLIENT_reconnect_register = global.CLIENT_reconnect_register = (client, room_id,
dinfo
.
timeout
=
tmot
disconnect_list
[
CLIENT_get_authorize_key
(
client
)]
=
dinfo
#console.log("#{client.name} ${disconnect_from_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
${disconnect_from_game}"
+
if
error
then
":
#{
error
}
"
else
''
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
getMaskedPlayerName
(
client
)
}
${disconnect_from_game}"
+
if
error
then
":
#{
error
}
"
else
''
)
if
client
.
time_confirm_required
client
.
time_confirm_required
=
false
ygopro
.
ctos_send
(
client
.
server
,
'TIME_CONFIRM'
)
...
...
@@ -1015,7 +1015,7 @@ CLIENT_send_pre_reconnect_info = global.CLIENT_send_pre_reconnect_info = (client
})
for
player
in
room
.
players
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
name
:
player
.
name
,
name
:
room
.
getMaskedPlayerName
(
player
,
old_client
)
,
pos
:
player
.
pos
,
padding
:
0
,
})
...
...
@@ -1085,7 +1085,7 @@ CLIENT_reconnect = global.CLIENT_reconnect = (client) ->
CLIENT_import_data
(
client
,
dinfo
.
old_client
,
room
)
CLIENT_send_reconnect_info
(
client
,
client
.
server
,
room
)
#console.log("#{client.name} ${reconnect_to_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
${reconnect_to_game}"
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
getMaskedPlayerName
(
client
)
}
${reconnect_to_game}"
)
CLIENT_reconnect_unregister
(
client
,
true
)
return
...
...
@@ -1822,10 +1822,8 @@ class Room
getMaskedPlayerName
:
(
player
,
sight_player
)
->
if
not
settings
.
modules
.
hide_name
or
(
sight_player
and
player
==
sight_player
)
or
not
(
@
random_type
or
@
arena
)
return
player
.
name
if
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
hide_name
==
"start"
return
"********"
if
settings
.
modules
.
hide_name
==
"always"
return
"********"
if
(
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
hide_name
==
"start"
)
or
settings
.
modules
.
hide_name
==
"always"
return
"Player
#{
player
.
pos
+
1
}
"
return
player
.
name
# 网络连接
...
...
@@ -2832,7 +2830,7 @@ ygopro.stoc_follow 'HS_PLAYER_ENTER', true, (buffer, info, client, server, datas
if
pos
<
4
and
pos
!=
client
.
pos
struct
=
ygopro
.
structs
.
get
(
"STOC_HS_PlayerEnter"
)
struct
.
_setBuff
(
buffer
)
struct
.
set
(
"name"
,
"********"
)
struct
.
set
(
"name"
,
room
.
getMaskedPlayerName
()
)
buffer
=
struct
.
buffer
await
return
false
...
...
ygopro-server.js
View file @
9fb55164
...
...
@@ -1209,7 +1209,7 @@
dinfo
.
timeout
=
tmot
;
disconnect_list
[
CLIENT_get_authorize_key
(
client
)]
=
dinfo
;
//console.log("#{client.name} ${disconnect_from_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
client
.
name
}
\${disconnect_from_game}`
+
(
error
?
`:
${
error
}
`
:
''
));
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
room
.
getMaskedPlayerName
(
client
)
}
\${disconnect_from_game}`
+
(
error
?
`:
${
error
}
`
:
''
));
if
(
client
.
time_confirm_required
)
{
client
.
time_confirm_required
=
false
;
ygopro
.
ctos_send
(
client
.
server
,
'
TIME_CONFIRM
'
);
...
...
@@ -1361,7 +1361,7 @@
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
player
=
ref
[
j
];
ygopro
.
stoc_send
(
client
,
'
HS_PLAYER_ENTER
'
,
{
name
:
player
.
name
,
name
:
room
.
getMaskedPlayerName
(
player
,
old_client
)
,
pos
:
player
.
pos
,
padding
:
0
});
...
...
@@ -1441,7 +1441,7 @@
CLIENT_import_data
(
client
,
dinfo
.
old_client
,
room
);
CLIENT_send_reconnect_info
(
client
,
client
.
server
,
room
);
//console.log("#{client.name} ${reconnect_to_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
client
.
name
}
\${reconnect_to_game}`
);
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
room
.
getMaskedPlayerName
(
client
)
}
\${reconnect_to_game}`
);
CLIENT_reconnect_unregister
(
client
,
true
);
};
...
...
@@ -2465,11 +2465,8 @@
if
(
!
settings
.
modules
.
hide_name
||
(
sight_player
&&
player
===
sight_player
)
||
!
(
this
.
random_type
||
this
.
arena
))
{
return
player
.
name
;
}
if
(
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
settings
.
modules
.
hide_name
===
"
start
"
)
{
return
"
********
"
;
}
if
(
settings
.
modules
.
hide_name
===
"
always
"
)
{
return
"
********
"
;
if
((
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
settings
.
modules
.
hide_name
===
"
start
"
)
||
settings
.
modules
.
hide_name
===
"
always
"
)
{
return
`Player
${
player
.
pos
+
1
}
`
;
}
return
player
.
name
;
}
...
...
@@ -3740,7 +3737,7 @@
if
(
pos
<
4
&&
pos
!==
client
.
pos
)
{
struct
=
ygopro
.
structs
.
get
(
"
STOC_HS_PlayerEnter
"
);
struct
.
_setBuff
(
buffer
);
struct
.
set
(
"
name
"
,
"
********
"
);
struct
.
set
(
"
name
"
,
room
.
getMaskedPlayerName
()
);
buffer
=
struct
.
buffer
;
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment