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srvpro
Commits
4f39dd22
Commit
4f39dd22
authored
Apr 07, 2019
by
nanahira
Browse files
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Email Patches
Plain Diff
verify match permit in arena
parent
e1b0a06d
Changes
3
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Showing
3 changed files
with
139 additions
and
82 deletions
+139
-82
data/default_config.json
data/default_config.json
+1
-0
ygopro-server.coffee
ygopro-server.coffee
+55
-30
ygopro-server.js
ygopro-server.js
+83
-52
No files found.
data/default_config.json
View file @
4f39dd22
...
...
@@ -141,6 +141,7 @@
"comment"
:
"mode: athletic / entertain"
,
"accesskey"
:
"233"
,
"ready_time"
:
30
,
"check_permit"
:
"https://api.mycard.moe/ygopro/match/permit"
,
"post_score"
:
false
,
"get_score"
:
false
},
...
...
ygopro-server.coffee
View file @
4f39dd22
...
...
@@ -1752,13 +1752,13 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
ygopro
.
stoc_die
(
client
,
'${invalid_password_payload}'
)
return
check
=
(
buf
)
->
check
_buffer_indentity
=
(
buf
)
->
checksum
=
0
for
i
in
[
0
...
buf
.
length
]
checksum
+=
buf
.
readUInt8
(
i
)
(
checksum
&
0xFF
)
==
0
finish
=
(
buffer
)
->
buffer_handle_callback
=
(
buffer
,
match_permit
)
->
if
client
.
closed
return
action
=
buffer
.
readUInt8
(
1
)
>>
4
...
...
@@ -1807,6 +1807,9 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
when
4
room
=
ROOM_find_or_create_by_name
(
'M#'
+
info
.
pass
.
slice
(
8
))
if
room
if
match_permit
and
!
match_permit
.
permit
ygopro
.
stoc_die
(
client
,
'${invalid_password_unauthorized}'
)
return
for
player
in
room
.
get_playing_player
()
when
player
and
player
.
name
==
client
.
name
ygopro
.
stoc_die
(
client
,
'${invalid_password_unauthorized}'
)
return
...
...
@@ -1850,40 +1853,62 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
room
.
connect
(
client
)
return
if
id
=
users_cache
[
client
.
name
]
secret
=
id
%
65535
+
1
decrypted_buffer
=
Buffer
.
allocUnsafe
(
6
)
for
i
in
[
0
,
2
,
4
]
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
)
if
check
(
decrypted_buffer
)
return
finish
(
decrypted_buffer
)
#TODO: query database directly, like preload.
request
baseUrl
:
settings
.
modules
.
mycard
.
auth_base_url
,
url
:
'/users/'
+
encodeURIComponent
(
client
.
name
)
+
'.json'
,
qs
:
api_key
:
settings
.
modules
.
mycard
.
auth_key
,
api_username
:
client
.
name
,
skip_track_visit
:
true
json
:
true
,
(
error
,
response
,
body
)
->
if
body
and
body
.
user
users_cache
[
client
.
name
]
=
body
.
user
.
id
secret
=
body
.
user
.
id
%
65535
+
1
match_permit_callback
=
(
buffer
,
match_permit
)
->
if
client
.
closed
return
if
id
=
users_cache
[
client
.
name
]
secret
=
id
%
65535
+
1
decrypted_buffer
=
Buffer
.
allocUnsafe
(
6
)
for
i
in
[
0
,
2
,
4
]
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
)
if
check
(
decrypted_buffer
)
buffer
=
decrypted_buffer
# buffer != decrypted_buffer ==> auth failed
if
check_buffer_indentity
(
decrypted_buffer
)
return
buffer_handle_callback
(
decrypted_buffer
,
match_permit
)
#TODO: query database directly, like preload.
request
baseUrl
:
settings
.
modules
.
mycard
.
auth_base_url
,
url
:
'/users/'
+
encodeURIComponent
(
client
.
name
)
+
'.json'
,
qs
:
api_key
:
settings
.
modules
.
mycard
.
auth_key
,
api_username
:
client
.
name
,
skip_track_visit
:
true
json
:
true
,
(
error
,
response
,
body
)
->
if
body
and
body
.
user
users_cache
[
client
.
name
]
=
body
.
user
.
id
secret
=
body
.
user
.
id
%
65535
+
1
decrypted_buffer
=
Buffer
.
allocUnsafe
(
6
)
for
i
in
[
0
,
2
,
4
]
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
)
if
check_buffer_indentity
(
decrypted_buffer
)
buffer
=
decrypted_buffer
# buffer != decrypted_buffer ==> auth failed
if
!
check_buffer_indentity
(
buffer
)
ygopro
.
stoc_die
(
client
,
'${invalid_password_checksum}'
)
return
return
buffer_handle_callback
(
buffer
,
match_permit
)
return
if
!
check
(
buffer
)
ygopro
.
stoc_die
(
client
,
'${invalid_password_checksum}'
)
if
settings
.
modules
.
arena_mode
.
check_permit
request
url
:
settings
.
modules
.
arena_mode
.
check_permit
,
json
:
true
,
qs
:
username
:
client
.
name
,
password
:
info
.
pass
,
(
error
,
response
,
body
)
->
if
client
.
closed
return
if
!
error
and
body
match_permit_callback
(
buffer
,
body
)
else
match_permit_callback
(
buffer
,
null
)
return
else
match_permit_callback
(
buffer
,
null
)
finish
(
buffer
)
else
if
settings
.
modules
.
challonge
.
enabled
pre_room
=
ROOM_find_by_name
(
info
.
pass
)
...
...
ygopro-server.js
View file @
4f39dd22
...
...
@@ -2110,7 +2110,7 @@
});
ygopro
.
ctos_follow
(
'
JOIN_GAME
'
,
false
,
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
check
,
decrypted_buffer
,
finish
,
i
,
id
,
len2
,
len3
,
len4
,
m
,
n
,
name
,
o
,
pre_room
,
ref2
,
ref3
,
ref4
,
replay_id
,
room
,
secret
;
var
buffer_handle_callback
,
check_buffer_indentity
,
len2
,
len3
,
m
,
match_permit_callback
,
n
,
name
,
pre_room
,
ref2
,
ref3
,
replay_id
,
room
;
info
.
pass
=
info
.
pass
.
trim
();
client
.
pass
=
info
.
pass
;
if
(
CLIENT_is_able_to_reconnect
(
client
)
||
CLIENT_is_able_to_kick_reconnect
(
client
))
{
...
...
@@ -2183,7 +2183,7 @@
ygopro
.
stoc_die
(
client
,
'
${invalid_password_payload}
'
);
return
;
}
check
=
function
(
buf
)
{
check
_buffer_indentity
=
function
(
buf
)
{
var
checksum
,
i
,
m
,
ref2
;
checksum
=
0
;
for
(
i
=
m
=
0
,
ref2
=
buf
.
length
;
0
<=
ref2
?
m
<
ref2
:
m
>
ref2
;
i
=
0
<=
ref2
?
++
m
:
--
m
)
{
...
...
@@ -2191,7 +2191,7 @@
}
return
(
checksum
&
0xFF
)
===
0
;
};
finish
=
function
(
buffer
)
{
buffer_handle_callback
=
function
(
buffer
,
match_permit
)
{
var
action
,
len2
,
len3
,
m
,
n
,
name
,
opt1
,
opt2
,
opt3
,
options
,
player
,
ref2
,
ref3
,
room
,
title
;
if
(
client
.
closed
)
{
return
;
...
...
@@ -2244,6 +2244,10 @@
case
4
:
room
=
ROOM_find_or_create_by_name
(
'
M#
'
+
info
.
pass
.
slice
(
8
));
if
(
room
)
{
if
(
match_permit
&&
!
match_permit
.
permit
)
{
ygopro
.
stoc_die
(
client
,
'
${invalid_password_unauthorized}
'
);
return
;
}
ref2
=
room
.
get_playing_player
();
for
(
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
m
++
)
{
player
=
ref2
[
m
];
...
...
@@ -2301,48 +2305,75 @@
room
.
connect
(
client
);
}
};
if
(
id
=
users_cache
[
client
.
name
])
{
secret
=
id
%
65535
+
1
;
decrypted_buffer
=
Buffer
.
allocUnsafe
(
6
);
ref2
=
[
0
,
2
,
4
];
for
(
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
m
++
)
{
i
=
ref2
[
m
];
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
);
}
if
(
check
(
decrypted_buffer
))
{
return
finish
(
decrypted_buffer
);
match_permit_callback
=
function
(
buffer
,
match_permit
)
{
var
decrypted_buffer
,
i
,
id
,
len2
,
m
,
ref2
,
secret
;
if
(
client
.
closed
)
{
return
;
}
}
request
({
baseUrl
:
settings
.
modules
.
mycard
.
auth_base_url
,
url
:
'
/users/
'
+
encodeURIComponent
(
client
.
name
)
+
'
.json
'
,
qs
:
{
api_key
:
settings
.
modules
.
mycard
.
auth_key
,
api_username
:
client
.
name
,
skip_track_visit
:
true
},
json
:
true
},
function
(
error
,
response
,
body
)
{
var
len3
,
n
,
ref3
;
if
(
body
&&
body
.
user
)
{
users_cache
[
client
.
name
]
=
body
.
user
.
id
;
secret
=
body
.
user
.
id
%
65535
+
1
;
if
(
id
=
users_cache
[
client
.
name
])
{
secret
=
id
%
65535
+
1
;
decrypted_buffer
=
Buffer
.
allocUnsafe
(
6
);
ref
3
=
[
0
,
2
,
4
];
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
i
=
ref
3
[
n
];
ref
2
=
[
0
,
2
,
4
];
for
(
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
m
++
)
{
i
=
ref
2
[
m
];
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
);
}
if
(
check
(
decrypted_buffer
))
{
buffer
=
decrypted_buffer
;
if
(
check
_buffer_indentity
(
decrypted_buffer
))
{
return
buffer_handle_callback
(
decrypted_buffer
,
match_permit
)
;
}
}
if
(
!
check
(
buffer
))
{
ygopro
.
stoc_die
(
client
,
'
${invalid_password_checksum}
'
);
return
;
}
return
finish
(
buffer
);
});
request
({
baseUrl
:
settings
.
modules
.
mycard
.
auth_base_url
,
url
:
'
/users/
'
+
encodeURIComponent
(
client
.
name
)
+
'
.json
'
,
qs
:
{
api_key
:
settings
.
modules
.
mycard
.
auth_key
,
api_username
:
client
.
name
,
skip_track_visit
:
true
},
json
:
true
},
function
(
error
,
response
,
body
)
{
var
len3
,
n
,
ref3
;
if
(
body
&&
body
.
user
)
{
users_cache
[
client
.
name
]
=
body
.
user
.
id
;
secret
=
body
.
user
.
id
%
65535
+
1
;
decrypted_buffer
=
Buffer
.
allocUnsafe
(
6
);
ref3
=
[
0
,
2
,
4
];
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
i
=
ref3
[
n
];
decrypted_buffer
.
writeUInt16LE
(
buffer
.
readUInt16LE
(
i
)
^
secret
,
i
);
}
if
(
check_buffer_indentity
(
decrypted_buffer
))
{
buffer
=
decrypted_buffer
;
}
}
if
(
!
check_buffer_indentity
(
buffer
))
{
ygopro
.
stoc_die
(
client
,
'
${invalid_password_checksum}
'
);
return
;
}
return
buffer_handle_callback
(
buffer
,
match_permit
);
});
};
if
(
settings
.
modules
.
arena_mode
.
check_permit
)
{
request
({
url
:
settings
.
modules
.
arena_mode
.
check_permit
,
json
:
true
,
qs
:
{
username
:
client
.
name
,
password
:
info
.
pass
}
},
function
(
error
,
response
,
body
)
{
if
(
client
.
closed
)
{
return
;
}
if
(
!
error
&&
body
)
{
match_permit_callback
(
buffer
,
body
);
}
else
{
match_permit_callback
(
buffer
,
null
);
}
});
}
else
{
match_permit_callback
(
buffer
,
null
);
}
}
else
if
(
settings
.
modules
.
challonge
.
enabled
)
{
pre_room
=
ROOM_find_by_name
(
info
.
pass
);
if
(
pre_room
&&
pre_room
.
started
&&
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
pre_room
.
no_watch
)
{
...
...
@@ -2353,9 +2384,9 @@
ygopro
.
stoc_send_chat_to_room
(
room
,
client
.
name
+
"
${watch_join}
"
);
room
.
watchers
.
push
(
client
);
ygopro
.
stoc_send_chat
(
client
,
"
${watch_watching}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ref
3
=
room
.
watcher_buffers
;
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
buffer
=
ref
3
[
n
];
ref
2
=
room
.
watcher_buffers
;
for
(
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
m
++
)
{
buffer
=
ref
2
[
m
];
client
.
write
(
buffer
);
}
}
else
{
...
...
@@ -2391,7 +2422,7 @@
challonge
.
matches
.
_index
({
id
:
settings
.
modules
.
challonge
.
tournament_id
,
callback
:
function
(
err
,
data
)
{
var
len
4
,
len5
,
match
,
o
,
p
,
player
,
ref4
,
ref5
;
var
len
3
,
len4
,
match
,
n
,
o
,
player
,
ref3
,
ref4
;
if
(
client
.
closed
)
{
return
;
}
...
...
@@ -2430,9 +2461,9 @@
ygopro
.
stoc_send_chat_to_room
(
room
,
client
.
name
+
"
${watch_join}
"
);
room
.
watchers
.
push
(
client
);
ygopro
.
stoc_send_chat
(
client
,
"
${watch_watching}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ref
4
=
room
.
watcher_buffers
;
for
(
o
=
0
,
len4
=
ref4
.
length
;
o
<
len4
;
o
++
)
{
buffer
=
ref
4
[
o
];
ref
3
=
room
.
watcher_buffers
;
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
buffer
=
ref
3
[
n
];
client
.
write
(
buffer
);
}
}
else
{
...
...
@@ -2441,9 +2472,9 @@
}
else
if
(
room
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied_room}
"
);
}
else
{
ref
5
=
room
.
get_playing_player
();
for
(
p
=
0
,
len5
=
ref5
.
length
;
p
<
len5
;
p
++
)
{
player
=
ref
5
[
p
];
ref
4
=
room
.
get_playing_player
();
for
(
o
=
0
,
len4
=
ref4
.
length
;
o
<
len4
;
o
++
)
{
player
=
ref
4
[
o
];
if
(
!
(
player
&&
player
!==
client
&&
player
.
challonge_info
.
id
===
client
.
challonge_info
.
id
))
{
continue
;
}
...
...
@@ -2508,9 +2539,9 @@
ygopro
.
stoc_send_chat_to_room
(
room
,
client
.
name
+
"
${watch_join}
"
);
room
.
watchers
.
push
(
client
);
ygopro
.
stoc_send_chat
(
client
,
"
${watch_watching}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ref
4
=
room
.
watcher_buffers
;
for
(
o
=
0
,
len4
=
ref4
.
length
;
o
<
len4
;
o
++
)
{
buffer
=
ref
4
[
o
];
ref
3
=
room
.
watcher_buffers
;
for
(
n
=
0
,
len3
=
ref3
.
length
;
n
<
len3
;
n
++
)
{
buffer
=
ref
3
[
n
];
client
.
write
(
buffer
);
}
}
else
{
...
...
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