Commit ffb59312 authored by wind2009's avatar wind2009

Add new card

parent 5e1d0d63
Pipeline #34503 passed with stages
in 1 minute and 53 seconds
No preview for this file type
No preview for this file type
......@@ -27,5 +27,6 @@
101301062
101301068
101301069
101301073
101301074
101301076
--春
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x6e)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetTarget(s.destg)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetValue(s.val)
c:RegisterEffect(e3)
--set
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_FZONE)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(s.setcon)
e4:SetTarget(s.settg)
e4:SetOperation(s.setop)
c:RegisterEffect(e4)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>1 end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)
if ct==0 then return end
if ct>4 then ct=5 end
local t={}
for i=1,ct do
t[i]=ct-i+1
end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
local dsc=Duel.AnnounceNumber(tp,table.unpack(t))
local dis=Duel.SelectDisableField(tp,dsc,LOCATION_MZONE,0,0xe000e0)
e:SetLabel(dis)
Duel.Hint(HINT_ZONE,tp,dis)
if tp==1 then
dis=((dis&0xffff)<<16)|((dis>>16)&0xffff)
end
--disable field
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_FZONE)
e2:SetCode(EFFECT_DISABLE_FIELD)
e2:SetValue(dis)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
c:AddCounter(0x6e,dsc)
end
function s.val(e,c)
return e:GetHandler():GetCounter(0x6e)*400
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function s.stfilter(c,tp)
return c:IsCanAddCounter(0x6e,1) and c:IsType(TYPE_FIELD) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.stfilter,tp,LOCATION_DECK,0,1,nil,tp) end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local tc=Duel.SelectMatchingCard(tp,s.stfilter,tp,LOCATION_DECK,0,1,1,nil,tp):GetFirst()
if tc then
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
local ct=0
if fc then
if fc==e:GetHandler() and fc:GetCounter(0x6e)>0 then
ct=fc:GetCounter(0x6e)
end
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1,true)
if ct>0 and tc:IsCanAddCounter(0x6e,ct) then
tc:AddCounter(0x6e,ct)
end
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment