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pre-release-database-cdb
Commits
fd331ebe
Commit
fd331ebe
authored
Feb 06, 2025
by
Amiya
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parent
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#32985
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etc.cdb
etc.cdb
+0
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script/c100235001.lua
script/c100235001.lua
+93
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script/c100235002.lua
script/c100235002.lua
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script/c100235001.lua
0 → 100644
View file @
fd331ebe
--魂宿りし暗黒騎士ガイア
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--summon with no tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SUMMON_PROC
)
e1
:
SetCondition
(
s
.
ntcon
)
c
:
RegisterEffect
(
e1
)
--lv up
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
s
.
lvcon
)
e2
:
SetOperation
(
s
.
lvop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
--negate
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCondition
(
s
.
negcon
)
e4
:
SetCost
(
s
.
negcost
)
e4
:
SetTarget
(
s
.
negtg
)
e4
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
==
TYPE_MONSTER
and
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsLevelAbove
(
5
)
or
c
:
GetOriginalLevel
()
>
4
)
end
function
s
.
ntcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
c
:
IsLevelAbove
(
5
)
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsLevelAbove
(
1
)
end
function
s
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
eg
:
Filter
(
s
.
cfilter
,
nil
,
1
-
tp
)
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
7
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
==
TYPE_MONSTER
and
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsLevelAbove
(
5
)
or
c
:
GetOriginalLevel
()
>
4
)
and
c
:
IsAbleToGraveAsCost
()
end
function
s
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100235002.lua
0 → 100644
View file @
fd331ebe
--バイス・シャーク
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--get effect
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_NEGATE
)
e3
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCost
(
s
.
discost
)
e3
:
SetTarget
(
s
.
distg
)
e3
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cfilter
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
return
lv
>
0
and
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsSetCard
(
0x1b8
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsSetCard
(
0x1b8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
nil
,
e
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
e
,
tp
)
e
:
SetLabel
(
g
:
GetFirst
():
GetLevel
())
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsSetCard
(
0x11b8
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChainDisablable
(
ev
)
end
function
s
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateEffect
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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