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MyCard
pre-release-database-cdb
Commits
f8ba2dd4
Commit
f8ba2dd4
authored
Jun 19, 2025
by
zengsxing
Browse files
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Browse Files
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add Miracle Raven
parent
b948bac1
Pipeline
#37806
passed with stages
in 1 minute and 47 seconds
Changes
3
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1
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3 changed files
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script/c101301084.lua
script/c101301084.lua
+108
-0
script/c101301085.lua
script/c101301085.lua
+90
-0
script/c101301086.lua
script/c101301086.lua
+74
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script/c101301084.lua
0 → 100644
View file @
f8ba2dd4
--Miracle Raven
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
--spsummon limit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetValue
(
aux
.
ritlimit
)
c
:
RegisterEffect
(
e0
)
--immune
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
s
.
ritcon
)
e1
:
SetValue
(
s
.
efilter
)
c
:
RegisterEffect
(
e1
)
--ritual level
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_RITUAL_LEVEL
)
e2
:
SetValue
(
s
.
rlevel
)
c
:
RegisterEffect
(
e2
)
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_RELEASE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
s
.
pztg
)
e4
:
SetOperation
(
s
.
pzop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
ritcon
(
e
)
local
c
=
e
:
GetHandler
()
return
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
function
s
.
efilter
(
e
,
te
)
return
te
:
GetOwnerPlayer
()
~=
e
:
GetHandlerPlayer
()
end
function
s
.
rlevel
(
e
,
c
)
local
lv
=
aux
.
GetCappedLevel
(
e
:
GetHandler
())
local
clv
=
c
:
GetLevel
()
return
(
lv
<<
16
)
+
clv
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_RITUAL
)
~=
0
end
function
s
.
thfilter
(
c
)
return
c
:
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
matfilter
(
c
,
tp
)
return
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
GetLevel
()
>
0
end
function
s
.
pztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
RitualCheckAdditional
(
c
,
1
,
"Greater"
)
local
bool
=
mg
:
CheckSubGroup
(
Auxiliary
.
RitualCheck
,
1
,
1
,
tp
,
c
,
1
,
"Greater"
)
Auxiliary
.
GCheckAdditional
=
nil
return
bool
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
tp
,
LOCATION_PZONE
)
end
function
s
.
pzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
RitualCheckAdditional
(
c
,
1
,
"Greater"
)
mat
=
mg
:
SelectSubGroup
(
tp
,
Auxiliary
.
RitualCheck
,
true
,
1
,
1
,
tp
,
c
,
1
,
"Greater"
)
Auxiliary
.
GCheckAdditional
=
nil
if
mat
:
GetCount
()
>
0
then
c
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
c
:
CompleteProcedure
()
end
end
\ No newline at end of file
script/c101301085.lua
0 → 100644
View file @
f8ba2dd4
--ASHLAN U1000
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Link Summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
s
.
lcheck
)
--pierce
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
s
.
piercetg
)
c
:
RegisterEffect
(
e1
)
--Search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
thcost
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
cthcon
)
e3
:
SetTarget
(
s
.
cthtg
)
e3
:
SetOperation
(
s
.
cthop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
lcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetLinkRace
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetLinkAttribute
)
==
g
:
GetCount
()
end
function
s
.
piercetg
(
e
,
c
)
return
c
:
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
and
e
:
GetHandler
():
GetLinkedGroup
():
IsContains
(
c
)
end
function
s
.
thfilter
(
c
,
race
,
att
)
return
c
:
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
c
:
GetRace
()
~=
race
and
c
:
GetAttribute
()
~=
att
end
function
s
.
costfilter
(
c
)
return
c
:
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetRace
(),
c
:
GetAttribute
())
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
e
:
SetLabel
(
tc
:
GetRace
(),
tc
:
GetAttribute
())
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
race
,
att
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
race
,
att
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
cthfilter
(
c
)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
end
function
s
.
cthcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cthfilter
,
1
,
nil
)
and
not
Duel
.
IsDamageCalculated
()
end
function
s
.
cthtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAbleToHand
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
s
.
cthop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c101301086.lua
0 → 100644
View file @
f8ba2dd4
--READ YING OF RITE
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCondition
(
s
.
drcon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAbleToHand
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
tc
:
IsType
(
TYPE_PENDULUM
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101301186
,
0
,
TYPES_TOKEN_MONSTER
,
300
,
300
,
4
,
RACE_FIEND
,
ATTRIBUTE_DARK
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
local
token
=
Duel
.
CreateToken
(
tp
,
101301186
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetAbsoluteRange
(
tp
,
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
end
end
end
function
s
.
splimit
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
eg
:
GetFirst
()
return
ep
~=
tp
and
ec
:
GetControler
()
==
tp
and
ec
:
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
\ No newline at end of file
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