Commit f68afb01 authored by wind2009's avatar wind2009

Fix ジェムナイト・ディスパージョン

parent 646883d1
Pipeline #30447 failed with stages
in 1 minute and 49 seconds
...@@ -21,34 +21,37 @@ function s.filter1(c,e) ...@@ -21,34 +21,37 @@ function s.filter1(c,e)
return not c:IsImmuneToEffect(e) return not c:IsImmuneToEffect(e)
end end
function s.filter2(c,e,tp,m,f,chkf) function s.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c)) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=c.branded_fusion_check or s.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
return res
end
function s.fcheck(tp,sg,fc)
return Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,1264319)
and sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)<=2
or sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)==0
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsFaceupEx() and c:IsSetCard(0x47) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsFaceupEx() and c:IsSetCard(0x47) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function s.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)<=2
end
function s.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)<=2
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil) if Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,1264319) then
mg1:Merge(mg2) local sg=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
mg1:Merge(sg)
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp) local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
local b1=res and Duel.GetFlagEffect(tp,id)==0 local b1=res and Duel.GetFlagEffect(tp,id)==0
...@@ -73,17 +76,29 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,17 +76,29 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then if e:GetLabel()==1 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil) local exmat=false
mg1:Merge(mg2) if Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,1264319) then
local sg=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil,e)
if sg:GetCount()>0 then
mg1:Merge(sg)
exmat=true
end
end
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp) mg2=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf) sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone() local sg=sg1:Clone()
...@@ -91,16 +106,21 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,16 +106,21 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=tc.branded_fusion_check or s.fcheck if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
......
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