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pre-release-database-cdb
Commits
f3fb5ecd
Commit
f3fb5ecd
authored
Jun 17, 2025
by
wind2009
Browse files
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Fix
parent
4b47b98b
Pipeline
#37761
passed with stages
in 4 minutes and 20 seconds
Changes
4
Pipelines
1
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Showing
4 changed files
with
7 additions
and
5 deletions
+7
-5
script/c101301091.lua
script/c101301091.lua
+2
-1
script/c101301092.lua
script/c101301092.lua
+2
-2
script/c101301094.lua
script/c101301094.lua
+1
-1
script/c101301095.lua
script/c101301095.lua
+2
-1
No files found.
script/c101301091.lua
View file @
f3fb5ecd
...
@@ -61,7 +61,8 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -61,7 +61,8 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
>
0
and
Duel
.
NegateEffect
(
ev
)
and
re
:
GetHandler
():
IsRelateToChain
(
ev
)
then
if
c
:
IsRelateToChain
()
and
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
>
0
and
Duel
.
NegateEffect
(
ev
)
and
re
:
GetHandler
():
IsRelateToChain
(
ev
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101301092.lua
View file @
f3fb5ecd
...
@@ -48,10 +48,10 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -48,10 +48,10 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
PayLPCost
(
tp
,
1000
)
Duel
.
PayLPCost
(
tp
,
1000
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_
MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_
ONFIELD
)
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
2
,
2
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
g
:
AddCard
(
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
#
g
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
#
g
*
500
)
...
...
script/c101301094.lua
View file @
f3fb5ecd
...
@@ -47,7 +47,7 @@ function s.valfilter(c)
...
@@ -47,7 +47,7 @@ function s.valfilter(c)
end
end
function
s
.
atkval
(
e
,
c
)
function
s
.
atkval
(
e
,
c
)
local
g
=
e
:
GetHandler
():
GetLinkedGroup
():
Filter
(
s
.
valfilter
,
nil
)
local
g
=
e
:
GetHandler
():
GetLinkedGroup
():
Filter
(
s
.
valfilter
,
nil
)
return
g
:
GetSum
(
Card
.
GetAttack
)
return
g
:
GetSum
(
Card
.
Get
Base
Attack
)
end
end
function
s
.
eacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
eacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetLinkedGroup
():
IsExists
(
s
.
valfilter
,
1
,
nil
)
return
e
:
GetHandler
():
GetLinkedGroup
():
IsExists
(
s
.
valfilter
,
1
,
nil
)
...
...
script/c101301095.lua
View file @
f3fb5ecd
...
@@ -18,9 +18,10 @@ function s.initial_effect(c)
...
@@ -18,9 +18,10 @@ function s.initial_effect(c)
e2
:
SetCondition
(
s
.
reccon
)
e2
:
SetCondition
(
s
.
reccon
)
e2
:
SetOperation
(
s
.
recop
)
e2
:
SetOperation
(
s
.
recop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
activate limit
--
special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
...
...
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