Commit f0c48f6b authored by wind2009's avatar wind2009

Update setcode

parent a38b3c9e
Pipeline #30535 passed with stages
in 1 minute and 42 seconds
--剣闘獣サジタリィ
function c16003979.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16003979,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetCost(c16003979.drcost)
e1:SetTarget(c16003979.drtg)
e1:SetOperation(c16003979.drop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(16003979,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c16003979.spcon)
e2:SetCost(c16003979.spcost)
e2:SetTarget(c16003979.sptg)
e2:SetOperation(c16003979.spop)
c:RegisterEffect(e2)
end
function c16003979.drcfilter(c)
return c:IsSetCard(0x1019) and c:IsDiscardable()
end
function c16003979.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c16003979.drcfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c16003979.drcfilter,1,1,REASON_DISCARD+REASON_COST)
end
function c16003979.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c16003979.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
function c16003979.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c16003979.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c16003979.filter(c,e,tp)
return not c:IsCode(16003979) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16003979.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c16003979.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c16003979.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c16003979.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--猛進する剣闘獣
function c16990348.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c16990348.target)
e1:SetOperation(c16990348.activate)
c:RegisterEffect(e1)
end
function c16990348.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c16990348.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingMatchingCard(c16990348.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(c16990348.cfilter,tp,LOCATION_MZONE,0,nil)
local ct=g:GetClassCount(Card.GetCode)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function c16990348.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.Destroy(g,REASON_EFFECT)
end
--再起する剣闘獣
function c20201255.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c20201255.target)
e1:SetOperation(c20201255.activate)
c:RegisterEffect(e1)
end
function c20201255.filter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not Duel.IsExistingMatchingCard(c20201255.filter1,tp,LOCATION_MZONE,0,1,c,c:GetRace())
end
function c20201255.filter1(c,race)
return c:IsFaceup() and c:IsRace(race)
end
function c20201255.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c20201255.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c20201255.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c20201255.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
end
end
--剣闘獣ラニスタ
function c2067935.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(2067935,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c2067935.rmtg)
e1:SetOperation(c2067935.rmop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(2067935,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c2067935.spcon)
e2:SetCost(c2067935.spcost)
e2:SetTarget(c2067935.sptg)
e2:SetOperation(c2067935.spop)
c:RegisterEffect(e2)
end
function c2067935.rmfilter(c)
return c:IsSetCard(0x1019) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c2067935.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c2067935.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c2067935.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c2067935.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,tp,LOCATION_GRAVE)
end
function c2067935.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local code=tc:GetOriginalCode()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(2067935,2))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetLabelObject(e1)
e2:SetOperation(c2067935.rstop)
c:RegisterEffect(e2)
end
end
function c2067935.rstop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=e:GetLabelObject()
e1:Reset()
Duel.HintSelection(Group.FromCards(c))
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c2067935.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c2067935.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c2067935.filter(c,e,tp)
return not c:IsCode(2067935) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c2067935.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c2067935.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c2067935.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c2067935.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--グラディアル・リターン
function c24285858.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c24285858.target)
e1:SetOperation(c24285858.activate)
c:RegisterEffect(e1)
end
function c24285858.filter(c)
return c:IsSetCard(0x1019) and c:IsAbleToDeck()
end
function c24285858.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c24285858.filter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(c24285858.filter,tp,LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c24285858.filter,tp,LOCATION_GRAVE,0,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c24285858.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=3 then return end
Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct==3 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--剣闘獣の闘器グラディウス
function c25407406.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c25407406.target)
e1:SetOperation(c25407406.operation)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(300)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c25407406.eqlimit)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetDescription(aux.Stringid(25407406,0))
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c25407406.retcon)
e4:SetTarget(c25407406.rettg)
e4:SetOperation(c25407406.retop)
c:RegisterEffect(e4)
end
function c25407406.eqlimit(e,c)
return c:IsSetCard(0x1019)
end
function c25407406.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c25407406.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c25407406.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c25407406.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c25407406.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c25407406.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c25407406.retcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function c25407406.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c25407406.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
--剣闘獣ダリウス
function c25924653.initial_effect(c)
--grave special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(25924653,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c25924653.spgtg)
e1:SetOperation(c25924653.spgop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(25924653,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c25924653.spcon)
e2:SetCost(c25924653.spcost)
e2:SetTarget(c25924653.sptg)
e2:SetOperation(c25924653.spop)
c:RegisterEffect(e2)
--leave field
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetOperation(c25924653.leave)
c:RegisterEffect(e3)
e1:SetLabelObject(e3)
end
function c25924653.spgfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c25924653.spgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c25924653.spgfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c25924653.spgfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c25924653.spgfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c25924653.spgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
if c:IsRelateToEffect(e) then
c:SetCardTarget(tc)
e:GetLabelObject():SetLabelObject(tc)
c:CreateRelation(tc,RESET_EVENT+0x5020000)
tc:CreateRelation(c,RESET_EVENT+0x5fe0000)
end
end
Duel.SpecialSummonComplete()
end
function c25924653.leave(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
if tc and c:IsRelateToCard(tc) and tc:IsRelateToCard(c) then
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
function c25924653.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c25924653.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c25924653.filter(c,e,tp)
return not c:IsCode(25924653) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c25924653.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c25924653.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c25924653.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c25924653.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣サムニテ
function c2619149.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(2619149,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCondition(c2619149.scon)
e1:SetTarget(c2619149.stg)
e1:SetOperation(c2619149.sop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(2619149,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c2619149.spcon)
e2:SetCost(c2619149.spcost)
e2:SetTarget(c2619149.sptg)
e2:SetOperation(c2619149.spop)
c:RegisterEffect(e2)
end
function c2619149.scon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:GetFlagEffect(2619149)>0 and aux.bdogcon(e,tp,eg,ep,ev,re,r,rp)
end
function c2619149.sfilter(c)
return c:IsSetCard(0x1019) and c:IsAbleToHand()
end
function c2619149.stg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c2619149.sfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0)
end
function c2619149.sop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c2619149.sfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c2619149.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c2619149.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c2619149.filter(c,e,tp)
return not c:IsCode(2619149) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c2619149.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c2619149.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c2619149.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c2619149.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--ディザーム
function c26834022.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c26834022.condition)
e1:SetTarget(c26834022.target)
e1:SetOperation(c26834022.activate)
c:RegisterEffect(e1)
end
function c26834022.filter(c)
return c:IsSetCard(0x1019) and c:IsAbleToDeck()
end
function c26834022.condition(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) and Duel.IsChainNegatable(ev)
end
function c26834022.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c26834022.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c26834022.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c26834022.filter,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()==0 then return end
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--剣闘獣ヘラクレイノス
function c27346636.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,78868776,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),2,true,true)
aux.AddContactFusionProcedure(c,c27346636.cfilter,LOCATION_ONFIELD,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c27346636.splimit)
c:RegisterEffect(e1)
--negate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(27346636,0))
e3:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetCode(EVENT_CHAINING)
e3:SetCondition(c27346636.discon)
e3:SetCost(c27346636.discost)
e3:SetTarget(c27346636.distg)
e3:SetOperation(c27346636.disop)
c:RegisterEffect(e3)
end
function c27346636.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c27346636.cfilter(c)
return (c:IsFusionCode(78868776) or c:IsFusionSetCard(0x1019) and c:IsType(TYPE_MONSTER))
and c:IsAbleToDeckOrExtraAsCost()
end
function c27346636.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c27346636.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c27346636.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c27346636.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--ディフェンシブ・タクティクス
function c28877100.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCondition(c28877100.condition)
e1:SetOperation(c28877100.activate)
c:RegisterEffect(e1)
end
function c28877100.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c28877100.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c28877100.filter,tp,LOCATION_MZONE,0,1,nil)
end
function c28877100.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetValue(1)
Duel.RegisterEffect(e2,tp)
if e:GetHandler():IsRelateToEffect(e) then
e:GetHandler():CancelToGrave()
Duel.SendtoDeck(e:GetHandler(),nil,SEQ_DECKBOTTOM,REASON_EFFECT)
end
end
--剣闘獣ネロキウス
function c29357956.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),3,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c29357956.splimit)
c:RegisterEffect(e1)
--battle indestructable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetValue(1)
c:RegisterEffect(e3)
--actlimit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EFFECT_CANNOT_ACTIVATE)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(0,1)
e4:SetValue(1)
e4:SetCondition(c29357956.actcon)
c:RegisterEffect(e4)
--special summon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(29357956,1))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_PHASE+PHASE_BATTLE)
e6:SetRange(LOCATION_MZONE)
e6:SetCondition(c29357956.spcon)
e6:SetCost(c29357956.spcost)
e6:SetTarget(c29357956.sptg)
e6:SetOperation(c29357956.spop)
c:RegisterEffect(e6)
end
function c29357956.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c29357956.actcon(e)
return Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler()
end
function c29357956.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c29357956.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_COST)
end
function c29357956.filter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c29357956.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if e:GetHandler():GetSequence()<5 then ft=ft+1 end
return ft>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c29357956.filter,tp,LOCATION_DECK,0,2,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c29357956.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetMatchingGroup(c29357956.filter,tp,LOCATION_DECK,0,nil,e,tp)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,2,2,nil)
local tc=sg:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
tc=sg:GetNext()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
Duel.SpecialSummonComplete()
end
end
--剣闘獣オクタビウス
function c29590752.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(29590752,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c29590752.destg)
e1:SetOperation(c29590752.desop)
c:RegisterEffect(e1)
--discard or return
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(29590752,1))
e2:SetCategory(CATEGORY_HANDES+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c29590752.dcon)
e2:SetTarget(c29590752.dtg)
e2:SetOperation(c29590752.dop)
c:RegisterEffect(e2)
end
function c29590752.desfilter(c)
return c:IsFacedown() and c:GetSequence()~=5
end
function c29590752.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and c29590752.desfilter(chkc) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c29590752.desfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c29590752.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsFacedown() and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c29590752.dcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0 and Duel.GetTurnPlayer()==tp
end
function c29590752.dtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(29590753)==0 end
e:GetHandler():RegisterFlagEffect(29590753,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,EFFECT_FLAG_OATH,1)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,1,tp,0)
end
function c29590752.dop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.SelectYesNo(tp,aux.Stringid(29590752,2)) then
Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD)
else
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
--スレイブ・エイプ
function c3030892.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(3030892,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(c3030892.condition)
e1:SetTarget(c3030892.target)
e1:SetOperation(c3030892.operation)
c:RegisterEffect(e1)
end
function c3030892.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
end
function c3030892.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c3030892.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c3030892.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c3030892.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g = Duel.SelectMatchingCard(tp,c3030892.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--剣闘獣総監エーディトル
function c30864377.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c30864377.matfilter,2,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c30864377.splimit)
c:RegisterEffect(e1)
--cannot be fusion material
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetValue(1)
c:RegisterEffect(e3)
--special summon (extra)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(30864377,3))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetTarget(c30864377.esptg)
e4:SetOperation(c30864377.espop)
c:RegisterEffect(e4)
--special summon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(30864377,4))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_PHASE+PHASE_BATTLE)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1)
e6:SetCost(c30864377.spcost)
e6:SetTarget(c30864377.sptg)
e6:SetOperation(c30864377.spop)
c:RegisterEffect(e6)
end
function c30864377.matfilter(c)
return c:IsLevelAbove(5) and c:IsFusionSetCard(0x1019)
end
function c30864377.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c30864377.espfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsType(TYPE_FUSION) and not c:IsCode(30864377)
and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c30864377.esptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30864377.espfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c30864377.espop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c30864377.espfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
function c30864377.spcfilter(c,ft)
return c:IsFaceup() and c:IsSetCard(0x1019) and c:GetBattledGroupCount()>0
and c:IsAbleToDeckOrExtraAsCost() and (ft>0 or c:GetSequence()<5)
end
function c30864377.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return ft>-1 and Duel.IsExistingMatchingCard(c30864377.spcfilter,tp,LOCATION_MZONE,0,1,nil,ft) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c30864377.spcfilter,tp,LOCATION_MZONE,0,1,1,nil,ft)
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c30864377.spfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c30864377.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30864377.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c30864377.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c30864377.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
Duel.SpecialSummonComplete()
end
end
--剣闘獣ディカエリィ
function c31247589.initial_effect(c)
--double attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetCondition(c31247589.dacon)
e1:SetValue(1)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(31247589,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c31247589.spcon)
e2:SetCost(c31247589.spcost)
e2:SetTarget(c31247589.sptg)
e2:SetOperation(c31247589.spop)
c:RegisterEffect(e2)
end
function c31247589.dacon(e)
return e:GetHandler():GetFlagEffect(31247589)>0
end
function c31247589.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c31247589.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c31247589.filter(c,e,tp)
return not c:IsCode(31247589) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c31247589.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c31247589.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function c31247589.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c31247589.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣ドミティアノス
function c33652635.initial_effect(c)
c:EnableReviveLimit()
--fusion
aux.AddFusionProcCodeFun(c,88996322,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),2,true,true)
aux.AddContactFusionProcedure(c,c33652635.cfilter,LOCATION_ONFIELD,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c33652635.splimit)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33652635,0))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c33652635.condition)
e2:SetTarget(c33652635.target)
e2:SetOperation(c33652635.operation)
c:RegisterEffect(e2)
--attack target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_PATRICIAN_OF_DARKNESS)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(0,1)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(33652635,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_BATTLE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c33652635.spcon)
e4:SetCost(c33652635.spcost)
e4:SetTarget(c33652635.sptg)
e4:SetOperation(c33652635.spop)
c:RegisterEffect(e4)
end
function c33652635.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c33652635.cfilter(c)
return (c:IsFusionCode(88996322) or c:IsFusionSetCard(0x1019) and c:IsType(TYPE_MONSTER)) and c:IsAbleToDeckOrExtraAsCost()
end
function c33652635.condition(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_MONSTER) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function c33652635.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c33652635.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c33652635.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c33652635.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_COST)
end
function c33652635.filter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c33652635.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c33652635.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c33652635.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c33652635.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘訓練所
function c35224440.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c35224440.target)
e1:SetOperation(c35224440.activate)
c:RegisterEffect(e1)
end
function c35224440.filter(c)
return c:IsSetCard(0x1019) and c:IsLevelBelow(4) and c:IsAbleToHand()
end
function c35224440.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c35224440.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c35224440.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c35224440.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--剣闘獣アンダバタエ
function c3779662.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,7573135,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),2,true,true)
aux.AddContactFusionProcedure(c,c3779662.cfilter,LOCATION_ONFIELD,0,aux.tdcfop(c)):SetValue(SUMMON_VALUE_SELF)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c3779662.splimit)
c:RegisterEffect(e1)
--extra summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(3779662,4))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c3779662.espcon)
e3:SetTarget(c3779662.esptg)
e3:SetOperation(c3779662.espop)
c:RegisterEffect(e3)
--special summon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(3779662,5))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_PHASE+PHASE_BATTLE)
e6:SetRange(LOCATION_MZONE)
e6:SetCondition(c3779662.spcon)
e6:SetCost(c3779662.spcost)
e6:SetTarget(c3779662.sptg)
e6:SetOperation(c3779662.spop)
c:RegisterEffect(e6)
end
function c3779662.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c3779662.cfilter(c)
return (c:IsFusionCode(7573135) or c:IsFusionSetCard(0x1019) and c:IsType(TYPE_MONSTER))
and c:IsAbleToDeckOrExtraAsCost()
end
function c3779662.espcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+SUMMON_VALUE_SELF
end
function c3779662.espfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsType(TYPE_FUSION) and c:IsLevelBelow(7)
and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c3779662.esptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c3779662.espfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c3779662.espop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c3779662.espfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
function c3779662.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c3779662.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_COST)
end
function c3779662.spfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c3779662.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if e:GetHandler():GetSequence()<5 then ft=ft+1 end
return ft>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c3779662.spfilter,tp,LOCATION_DECK,0,2,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c3779662.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetMatchingGroup(c3779662.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,2,2,nil)
local tc=sg:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
tc=sg:GetNext()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
Duel.SpecialSummonComplete()
end
end
--剣闘獣ベストロウリィ
function c41470137.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(41470137,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c41470137.destg)
e1:SetOperation(c41470137.desop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(41470137,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c41470137.spcon)
e2:SetCost(c41470137.spcost)
e2:SetTarget(c41470137.sptg)
e2:SetOperation(c41470137.spop)
c:RegisterEffect(e2)
end
function c41470137.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c41470137.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c41470137.desfilter(chkc) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c41470137.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c41470137.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c41470137.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c41470137.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c41470137.filter(c,e,tp)
return not c:IsCode(41470137) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c41470137.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c41470137.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c41470137.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c41470137.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣ホプロムス
function c4253484.initial_effect(c)
--def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_DEFENSE)
e1:SetCondition(c4253484.defcon)
e1:SetValue(2400)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(4253484,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c4253484.spcon)
e2:SetCost(c4253484.spcost)
e2:SetTarget(c4253484.sptg)
e2:SetOperation(c4253484.spop)
c:RegisterEffect(e2)
end
function c4253484.defcon(e)
return e:GetHandler():GetFlagEffect(4253484)>0
end
function c4253484.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c4253484.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c4253484.filter(c,e,tp)
return not c:IsCode(4253484) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c4253484.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c4253484.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c4253484.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c4253484.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣アレクサンデル
function c42592719.initial_effect(c)
--immune spell
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c42592719.imcon)
e1:SetValue(c42592719.imfilter)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(42592719,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c42592719.spcon)
e2:SetCost(c42592719.spcost)
e2:SetTarget(c42592719.sptg)
e2:SetOperation(c42592719.spop)
c:RegisterEffect(e2)
--spsummon limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
e3:SetValue(c42592719.splimit)
c:RegisterEffect(e3)
end
function c42592719.splimit(e,se,sp,st)
return se:GetHandler():IsCode(31247589) or bit.band(st,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c42592719.imcon(e)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c42592719.imfilter(e,te)
return te:IsActiveType(TYPE_SPELL)
end
function c42592719.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c42592719.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c42592719.filter(c,e,tp)
return not c:IsCode(42592719) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c42592719.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c42592719.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c42592719.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c42592719.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣ガイザレス
function c48156348.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,41470137,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),1,true,true)
aux.AddContactFusionProcedure(c,c48156348.cfilter,LOCATION_ONFIELD,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c48156348.splimit)
c:RegisterEffect(e1)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(48156348,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetTarget(c48156348.destg)
e3:SetOperation(c48156348.desop)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(48156348,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_BATTLE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c48156348.spcon)
e4:SetCost(c48156348.spcost)
e4:SetTarget(c48156348.sptg)
e4:SetOperation(c48156348.spop)
c:RegisterEffect(e4)
end
function c48156348.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c48156348.cfilter(c)
return (c:IsFusionCode(41470137) or c:IsFusionSetCard(0x1019) and c:IsType(TYPE_MONSTER))
and c:IsAbleToDeckOrExtraAsCost()
end
function c48156348.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c48156348.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Destroy(tg,REASON_EFFECT)
end
end
function c48156348.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c48156348.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_COST)
end
function c48156348.filter(c,e,tp)
return not c:IsCode(41470137) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c48156348.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if e:GetHandler():GetSequence()<5 then ft=ft+1 end
return ft>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c48156348.filter,tp,LOCATION_DECK,0,2,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c48156348.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetMatchingGroup(c48156348.filter,tp,LOCATION_DECK,0,nil,e,tp)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,2,2,nil)
local tc=sg:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
tc=sg:GetNext()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
Duel.SpecialSummonComplete()
end
end
--剣闘獣ティゲル
function c50893987.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50893987,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetCost(c50893987.sccost)
e1:SetTarget(c50893987.sctg)
e1:SetOperation(c50893987.scop)
c:RegisterEffect(e1)
--fusion limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetValue(1)
c:RegisterEffect(e2)
end
function c50893987.costfilter(c)
return c:IsSetCard(0x1019) and c:IsDiscardable()
end
function c50893987.sccost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50893987.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c50893987.costfilter,1,1,REASON_DISCARD+REASON_COST,nil)
end
function c50893987.scfilter(c)
return c:IsSetCard(0x1019) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c50893987.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50893987.scfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c50893987.scop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50893987.scfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--パリィ
function c52228131.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c52228131.condition)
e1:SetTarget(c52228131.target)
e1:SetOperation(c52228131.activate)
c:RegisterEffect(e1)
end
function c52228131.filter(c)
return c:IsSetCard(0x1019) and c:IsAbleToDeck()
end
function c52228131.condition(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function c52228131.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c52228131.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c52228131.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c52228131.filter,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()==0 then return end
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--剣闘海戦
function c52394047.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--must attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_MUST_ATTACK)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(c52394047.macon)
c:RegisterEffect(e2)
--boost
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetHintTiming(TIMING_DAMAGE_STEP)
e3:SetCondition(aux.dscon)
e3:SetCost(c52394047.atkcost)
e3:SetTarget(c52394047.atktg)
e3:SetOperation(c52394047.atkop)
c:RegisterEffect(e3)
--indes
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DESTROYED)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCondition(c52394047.indcon)
e4:SetOperation(c52394047.indop)
c:RegisterEffect(e4)
end
function c52394047.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c52394047.macon(e)
return Duel.IsExistingMatchingCard(c52394047.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c52394047.cfilter(c)
return c:IsSetCard(0x1019) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost()
end
function c52394047.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c52394047.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c52394047.cfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c52394047.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x1019) and c:GetBaseDefense()>0
end
function c52394047.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c52394047.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c52394047.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c52394047.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c52394047.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(tc:GetBaseDefense())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c52394047.indcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_SZONE)
end
function c52394047.indop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c52394047.target)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(1)
Duel.RegisterEffect(e1,tp)
end
function c52394047.target(e,c)
return c:IsSetCard(0x1019)
end
--剣闘獣の闘器マニカ
function c52496105.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c52496105.target)
e1:SetOperation(c52496105.operation)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(1)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c52496105.eqlimit)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetDescription(aux.Stringid(52496105,0))
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c52496105.retcon)
e4:SetTarget(c52496105.rettg)
e4:SetOperation(c52496105.retop)
c:RegisterEffect(e4)
end
function c52496105.eqlimit(e,c)
return c:IsSetCard(0x1019)
end
function c52496105.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c52496105.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c52496105.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c52496105.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c52496105.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c52496105.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c52496105.retcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function c52496105.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c52496105.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
--剣闘獣アトリクス
function c52502677.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(52502677,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(aux.gbspcon)
e1:SetCost(c52502677.cost)
e1:SetOperation(c52502677.operation)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(52502677,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c52502677.spcon)
e2:SetCost(c52502677.spcost)
e2:SetTarget(c52502677.sptg)
e2:SetOperation(c52502677.spop)
c:RegisterEffect(e2)
end
function c52502677.costfilter(c,ec)
return c:IsSetCard(0x1019) and not c:IsCode(52502677) and not c:IsCode(ec:GetCode()) and c:IsType(TYPE_MONSTER) and c:IsLevelAbove(1) and c:IsAbleToGraveAsCost()
end
function c52502677.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c52502677.costfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local cg=Duel.SelectMatchingCard(tp,c52502677.costfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,c)
Duel.SendtoGrave(cg,REASON_COST)
e:SetLabelObject(cg:GetFirst())
end
function c52502677.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
local code=tc:GetCode()
local lv=tc:GetLevel()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(code)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_LEVEL)
e2:SetValue(lv)
c:RegisterEffect(e2)
end
function c52502677.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c52502677.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c52502677.filter(c,e,tp)
return not c:IsCode(52502677) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c52502677.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c52502677.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c52502677.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c52502677.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣の檻-コロッセウム
function c52518793.initial_effect(c)
c:EnableCounterPermit(0x7)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Add counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(c52518793.accon)
e2:SetOperation(c52518793.acop)
c:RegisterEffect(e2)
--atkup
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x1019))
e3:SetValue(c52518793.atkval)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e4)
--Destroy replace
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DESTROY_REPLACE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_FZONE)
e5:SetTarget(c52518793.desreptg)
e5:SetOperation(c52518793.desrepop)
c:RegisterEffect(e5)
end
function c52518793.atkval(e,c)
return e:GetHandler():GetCounter(0x7)*100
end
function c52518793.cfilter(c,tp)
return c:IsPreviousLocation(LOCATION_DECK)
end
function c52518793.accon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c52518793.cfilter,1,nil,tp)
end
function c52518793.acop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():AddCounter(0x7,1)
end
function c52518793.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsReason(REASON_RULE)
and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_HAND,0,1,nil,52518793) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c52518793.desrepop(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardHand(tp,Card.IsCode,1,1,REASON_EFFECT+REASON_DISCARD,nil,52518793)
end
--剣闘獣の底力
function c55136228.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c55136228.condition)
e1:SetTarget(c55136228.target)
e1:SetOperation(c55136228.activate)
c:RegisterEffect(e1)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCost(c55136228.thcost)
e1:SetTarget(c55136228.thtg)
e1:SetOperation(c55136228.thop)
c:RegisterEffect(e1)
end
function c55136228.condition(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetCurrentPhase()==PHASE_DAMAGE and Duel.IsDamageCalculated() then return false end
return true
end
function c55136228.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c55136228.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c55136228.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c55136228.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c55136228.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c55136228.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(500)
tc:RegisterEffect(e1)
end
end
function c55136228.cfilter(c)
return c:IsSetCard(0x1019) and c:IsAbleToDeckAsCost()
end
function c55136228.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c55136228.cfilter,tp,LOCATION_GRAVE,0,2,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c55136228.cfilter,tp,LOCATION_GRAVE,0,2,2,e:GetHandler())
Duel.HintSelection(g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c55136228.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c55136228.thop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,e:GetHandler())
end
end
--剣闘獣エクイテ
function c57731460.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(57731460,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c57731460.rettg)
e1:SetOperation(c57731460.retop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(57731460,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c57731460.spcon)
e2:SetCost(c57731460.spcost)
e2:SetTarget(c57731460.sptg)
e2:SetOperation(c57731460.spop)
c:RegisterEffect(e2)
end
function c57731460.retfilter(c)
return c:IsSetCard(0x1019) and c:IsAbleToHand()
end
function c57731460.rettg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c57731460.retfilter(chkc) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c57731460.retfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c57731460.retop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c57731460.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c57731460.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c57731460.filter(c,e,tp)
return not c:IsCode(57731460) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c57731460.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c57731460.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c57731460.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c57731460.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣ムルミロ
function c5975022.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(5975022,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c5975022.destg)
e1:SetOperation(c5975022.desop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(5975022,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c5975022.spcon)
e2:SetCost(c5975022.spcost)
e2:SetTarget(c5975022.sptg)
e2:SetOperation(c5975022.spop)
c:RegisterEffect(e2)
end
function c5975022.desfilter(c)
return c:IsFaceup()
end
function c5975022.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c5975022.desfilter(chkc) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c5975022.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c5975022.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c5975022.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c5975022.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c5975022.filter(c,e,tp)
return not c:IsCode(5975022) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c5975022.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c5975022.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c5975022.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c5975022.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣レティアリィ
function c612115.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(612115,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c612115.rmtg)
e1:SetOperation(c612115.rmop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(612115,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c612115.spcon)
e2:SetCost(c612115.spcost)
e2:SetTarget(c612115.sptg)
e2:SetOperation(c612115.spop)
c:RegisterEffect(e2)
end
function c612115.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),1-tp,LOCATION_GRAVE)
end
function c612115.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
function c612115.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c612115.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c612115.filter(c,e,tp)
return not c:IsCode(612115) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c612115.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c612115.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c612115.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c612115.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣ドラガシス
function c62000467.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x1019),2,2)
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c62000467.indtg)
e1:SetValue(1)
c:RegisterEffect(e1)
--actlimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,1)
e2:SetValue(1)
e2:SetCondition(c62000467.actcon)
c:RegisterEffect(e2)
--special summon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(62000467,0))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_PHASE+PHASE_BATTLE)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1,62000467)
e6:SetCondition(c62000467.spcon)
e6:SetCost(c62000467.spcost)
e6:SetTarget(c62000467.sptg)
e6:SetOperation(c62000467.spop)
c:RegisterEffect(e6)
end
function c62000467.indtg(e,c)
return c:IsSetCard(0x1019) and Duel.GetAttacker()==c
end
function c62000467.actcon(e)
local tc=Duel.GetAttacker()
local tp=e:GetHandlerPlayer()
return tc and tc:IsControler(tp) and tc:IsSetCard(0x1019)
end
function c62000467.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c62000467.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_COST)
end
function c62000467.spfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c62000467.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if e:GetHandler():GetSequence()<5 then ft=ft+1 end
local g=Duel.GetMatchingGroup(c62000467.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
return ft>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and g:GetClassCount(Card.GetCode)>=2
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c62000467.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetMatchingGroup(c62000467.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
if g:GetCount()>=2 and g:GetClassCount(Card.GetCode)>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg1=g:SelectSubGroup(tp,aux.dncheck,false,2,2)
local tc=sg1:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
tc=sg1:GetNext()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
Duel.SpecialSummonComplete()
end
end
--剣闘獣トラケス
function c65984457.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65984457,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c65984457.spcon)
e1:SetCost(c65984457.spcost)
e1:SetTarget(c65984457.sptg)
e1:SetOperation(c65984457.spop)
c:RegisterEffect(e1)
end
function c65984457.spcon(e,tp,eg,ep,ev,re,r,rp)
return aux.gbspcon(e,tp,eg,ep,ev,re,r,rp) and e:GetHandler():GetBattledGroupCount()>0
end
function c65984457.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c65984457.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c65984457.spop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--団結する剣闘獣
function c66290900.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,66290900+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c66290900.cost)
e1:SetCondition(c66290900.condition)
e1:SetTarget(c66290900.target)
e1:SetOperation(c66290900.activate)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(66290900,ACTIVITY_ATTACK,c66290900.counterfilter)
end
function c66290900.counterfilter(c)
return c:IsSetCard(0x1019)
end
function c66290900.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(66290900,tp,ACTIVITY_ATTACK)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OATH)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c66290900.atktg)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c66290900.atktg(e,c)
return not c:IsSetCard(0x1019)
end
function c66290900.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
end
function c66290900.filter1(c,e)
return c:IsAbleToDeck() and c:IsType(TYPE_MONSTER) and not c:IsImmuneToEffect(e)
end
function c66290900.filter2(c,e,tp,m,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and c:CheckFusionMaterial(m,nil,chkf,true)
end
function c66290900.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp|0x200
local mg=Duel.GetMatchingGroup(c66290900.filter1,tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_MZONE,0,nil,e)
return Duel.IsExistingMatchingCard(c66290900.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,chkf)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_MZONE)
end
function c66290900.cffilter(c)
return c:IsLocation(LOCATION_HAND) or (c:IsLocation(LOCATION_MZONE) and c:IsFacedown())
end
function c66290900.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp|0x200
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c66290900.filter1),tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_MZONE,0,nil,e)
local sg=Duel.GetMatchingGroup(c66290900.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,chkf)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf,true)
local cf=mat:Filter(c66290900.cffilter,nil)
if cf:GetCount()>0 then
Duel.ConfirmCards(1-tp,cf)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.BreakEffect()
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
end
end
--スレイブパンサー
function c66863374.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c66863374.lcheck)
c:EnableReviveLimit()
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(66863374,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,66863374)
e1:SetCondition(c66863374.thcon)
e1:SetTarget(c66863374.thtg)
e1:SetOperation(c66863374.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(66863374,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,66863375)
e2:SetTarget(c66863374.sptg)
e2:SetOperation(c66863374.spop)
c:RegisterEffect(e2)
end
function c66863374.lcheck(g,lc)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x1019)
end
function c66863374.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c66863374.thfilter(c)
return c:IsSetCard(0x1019) and c:IsAbleToHand()
end
function c66863374.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c66863374.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c66863374.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c66863374.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c66863374.tdfilter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x1019) and Duel.GetMZoneCount(tp,c)>0
and Duel.IsExistingMatchingCard(c66863374.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c)
end
function c66863374.spfilter(c,e,tp,tc)
return c:IsSetCard(0x1019) and not c:IsOriginalCodeRule(tc:GetOriginalCodeRule())
and c:IsCanBeSpecialSummoned(e,SUMMON_VALUE_GLADIATOR,tp,false,false)
end
function c66863374.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c66863374.tdfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c66863374.tdfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c66863374.tdfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c66863374.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c66863374.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_GLADIATOR,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
end
--ハンディキャップマッチ!
function c67223587.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c67223587.condition)
e1:SetTarget(c67223587.target)
e1:SetOperation(c67223587.activate)
c:RegisterEffect(e1)
end
function c67223587.cfilter(c,tp)
return c:IsFaceup() and c:IsSummonPlayer(tp) and c:IsSetCard(0x1019)
end
function c67223587.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c67223587.cfilter,1,nil,tp)
end
function c67223587.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c67223587.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c67223587.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c67223587.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c67223587.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--剣闘獣ノクシウス
function c67385964.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(67385964,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c67385964.hspcon)
e1:SetTarget(c67385964.hsptg)
e1:SetOperation(c67385964.hspop)
c:RegisterEffect(e1)
--grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(67385964,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(aux.gbspcon)
e2:SetTarget(c67385964.tgtg)
e2:SetOperation(c67385964.tgop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(67385964,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c67385964.spcon)
e3:SetCost(c67385964.spcost)
e3:SetTarget(c67385964.sptg)
e3:SetOperation(c67385964.spop)
c:RegisterEffect(e3)
end
function c67385964.hspcon(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker()
return at:IsControler(1-tp) and Duel.GetAttackTarget()==nil
end
function c67385964.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c67385964.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
c:RegisterEffect(e1)
Duel.CalculateDamage(a,c)
end
end
end
function c67385964.tgfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x1019) and c:IsAbleToGrave()
end
function c67385964.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c67385964.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c67385964.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c67385964.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c67385964.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c67385964.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c67385964.filter(c,e,tp)
return not c:IsCode(67385964) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c67385964.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c67385964.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c67385964.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c67385964.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣エセダリ
function c73285669.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),2,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckOrExtraAsCost,LOCATION_MZONE,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c73285669.splimit)
c:RegisterEffect(e1)
end
function c73285669.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
--剣闘獣アウグストル
function c7573135.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(7573135,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(aux.gbspcon)
e1:SetTarget(c7573135.hsptg)
e1:SetOperation(c7573135.hspop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(7573135,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c7573135.spcon)
e2:SetCost(c7573135.spcost)
e2:SetTarget(c7573135.sptg)
e2:SetOperation(c7573135.spop)
c:RegisterEffect(e2)
end
function c7573135.hspfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c7573135.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c7573135.hspfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c7573135.hspop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c7573135.hspfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(7573135,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c7573135.retcon)
e1:SetOperation(c7573135.retop)
Duel.RegisterEffect(e1,tp)
end
end
function c7573135.retcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(7573135)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function c7573135.retop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
function c7573135.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c7573135.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c7573135.filter(c,e,tp)
return c:IsSetCard(0x1019) and not c:IsCode(7573135) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c7573135.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c7573135.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c7573135.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c7573135.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--トロイの剣闘獣
function c76384284.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(c76384284.target)
e1:SetOperation(c76384284.activate)
c:RegisterEffect(e1)
end
function c76384284.filter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp)
end
function c76384284.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)>0
and Duel.IsExistingMatchingCard(c76384284.filter,tp,LOCATION_HAND,0,1,nil,e,tp)
and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c76384284.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c76384284.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--剣闘獣セクトル
function c77642288.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(77642288,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c77642288.spcon)
e1:SetTarget(c77642288.sptg)
e1:SetOperation(c77642288.spop)
c:RegisterEffect(e1)
end
function c77642288.spcon(e,tp,eg,ep,ev,re,r,rp)
return aux.gbspcon(e,tp,eg,ep,ev,re,r,rp)
and e:GetHandler():GetBattledGroupCount()>0
end
function c77642288.filter(c,e,tp)
return not c:IsCode(77642288) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c77642288.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c77642288.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
if not Duel.IsExistingMatchingCard(c77642288.filter,tp,LOCATION_DECK,0,2,nil,e,tp) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c77642288.filter,tp,LOCATION_DECK,0,2,2,nil,e,tp)
local tc=g:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
end
--剣闘獣ラクエル
function c78868776.initial_effect(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetCondition(c78868776.atkcon)
e1:SetValue(2100)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(78868776,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c78868776.spcon)
e2:SetCost(c78868776.spcost)
e2:SetTarget(c78868776.sptg)
e2:SetOperation(c78868776.spop)
c:RegisterEffect(e2)
end
function c78868776.atkcon(e)
return e:GetHandler():GetFlagEffect(78868776)>0
end
function c78868776.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c78868776.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c78868776.filter(c,e,tp)
return not c:IsCode(78868776) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c78868776.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c78868776.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c78868776.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c78868776.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣スパルティクス
function c79580323.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(79580323,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(c79580323.stg)
e1:SetOperation(c79580323.sop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(79580323,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c79580323.spcon)
e2:SetCost(c79580323.spcost)
e2:SetTarget(c79580323.sptg)
e2:SetOperation(c79580323.spop)
c:RegisterEffect(e2)
--spsummon limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
e3:SetValue(c79580323.splimit)
c:RegisterEffect(e3)
end
function c79580323.splimit(e,se,sp,st)
return se:GetHandler():IsCode(4253484) or bit.band(st,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c79580323.sfilter(c)
return c:IsSetCard(0x1019) and c:IsType(TYPE_EQUIP) and c:IsAbleToHand()
end
function c79580323.stg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0)
end
function c79580323.sop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c79580323.sfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c79580323.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c79580323.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c79580323.filter(c,e,tp)
return not c:IsCode(79580323) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c79580323.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c79580323.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c79580323.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c79580323.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣の闘器デーモンズシールド
function c8730435.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c8730435.target)
e1:SetOperation(c8730435.operation)
c:RegisterEffect(e1)
--destroy sub
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_DESTROY_SUBSTITUTE)
e2:SetValue(1)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c8730435.eqlimit)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetDescription(aux.Stringid(8730435,0))
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c8730435.retcon)
e4:SetTarget(c8730435.rettg)
e4:SetOperation(c8730435.retop)
c:RegisterEffect(e4)
end
function c8730435.eqlimit(e,c)
return c:IsSetCard(0x1019)
end
function c8730435.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c8730435.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c8730435.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c8730435.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c8730435.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c8730435.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c8730435.retcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function c8730435.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c8730435.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
--剣闘獣ウェスパシアス
function c88996322.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_START)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,88996322)
e1:SetCondition(c88996322.hspcon)
e1:SetTarget(c88996322.hsptg)
e1:SetOperation(c88996322.hspop)
c:RegisterEffect(e1)
--attack up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetCondition(aux.gbspcon)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetValue(500)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(88996322,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c88996322.spcon)
e3:SetCost(c88996322.spcost)
e3:SetTarget(c88996322.sptg)
e3:SetOperation(c88996322.spop)
c:RegisterEffect(e3)
end
function c88996322.hspcon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
if not d then return false end
if d:IsControler(tp) then a,d=d,a end
return a:IsSetCard(0x1019) and a:IsFaceup()
end
function c88996322.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c88996322.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
c:RegisterFlagEffect(c:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
function c88996322.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c88996322.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c88996322.filter(c,e,tp)
return not c:IsCode(88996322) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c88996322.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c88996322.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c88996322.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c88996322.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘獣ゲオルディアス
function c90957527.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,79580323,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1019),1,true,true)
aux.AddContactFusionProcedure(c,c90957527.cfilter,LOCATION_ONFIELD,0,aux.tdcfop(c))
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c90957527.splimit)
c:RegisterEffect(e1)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(90957527,0))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetCondition(c90957527.damcon)
e3:SetTarget(c90957527.damtg)
e3:SetOperation(c90957527.damop)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(90957527,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_BATTLE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c90957527.spcon)
e4:SetCost(c90957527.spcost)
e4:SetTarget(c90957527.sptg)
e4:SetOperation(c90957527.spop)
c:RegisterEffect(e4)
end
function c90957527.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c90957527.cfilter(c)
return (c:IsFusionCode(79580323) or c:IsFusionSetCard(0x1019) and c:IsType(TYPE_MONSTER))
and c:IsAbleToDeckOrExtraAsCost()
end
function c90957527.damcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
if c==a then
e:SetLabel(d:GetDefense())
return c:IsRelateToBattle() and d:IsLocation(LOCATION_GRAVE) and d:IsType(TYPE_MONSTER)
else
e:SetLabel(a:GetDefense())
return c:IsRelateToBattle() and a:IsLocation(LOCATION_GRAVE) and a:IsType(TYPE_MONSTER)
end
end
function c90957527.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local d=e:GetLabel()
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(d)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,d)
end
function c90957527.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c90957527.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c90957527.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtraAsCost() end
Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_COST)
end
function c90957527.filter(c,e,tp)
return not c:IsCode(79580323) and c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c90957527.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if e:GetHandler():GetSequence()<5 then ft=ft+1 end
return ft>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c90957527.filter,tp,LOCATION_DECK,0,2,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c90957527.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetMatchingGroup(c90957527.filter,tp,LOCATION_DECK,0,nil,e,tp)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,2,2,nil)
local tc=sg:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
tc=sg:GetNext()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
Duel.SpecialSummonComplete()
end
end
--スレイブタイガー
function c92373006.initial_effect(c)
--special summon rule
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(92373006,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c92373006.sprcon)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(92373006,0))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c92373006.spcost)
e2:SetTarget(c92373006.sptg)
e2:SetOperation(c92373006.spop)
c:RegisterEffect(e2)
end
function c92373006.sprfilter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c92373006.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c92373006.sprfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c92373006.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsReleasable() end
Duel.Release(c,REASON_COST)
end
function c92373006.tgfilter(c)
return c:IsFaceup() and c:IsSetCard(0x1019) and c:IsAbleToDeck()
end
function c92373006.spfilter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,SUMMON_VALUE_GLADIATOR,tp,false,false)
end
function c92373006.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c92373006.tgfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-2
and Duel.IsExistingTarget(c92373006.tgfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c92373006.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
Duel.SelectTarget(tp,c92373006.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function c92373006.spop(e,tp,eg,ep,ev,re,r,rp)
local rc=Duel.GetFirstTarget()
if not rc or rc:IsFacedown() or not rc:IsRelateToEffect(e) then return end
local rt=Duel.SendtoDeck(rc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
if rt==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c92373006.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_GLADIATOR,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,0)
end
end
--剣闘排斥波
function c93684009.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c93684009.tgcon)
e2:SetTarget(c93684009.tglimit)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,93684009)
e3:SetCondition(c93684009.spcon)
e3:SetTarget(c93684009.sptg)
e3:SetOperation(c93684009.spop)
c:RegisterEffect(e3)
end
function c93684009.tgcon(e)
local ph=Duel.GetCurrentPhase()
return not (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE)
end
function c93684009.tglimit(e,c)
return c:IsSetCard(0x1019)
end
function c93684009.cfilter(c,tp)
return c:IsSetCard(0x1019) and c:IsType(TYPE_MONSTER) and c:IsPreviousLocation(LOCATION_DECK) and c:IsPreviousControler(tp)
end
function c93684009.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c93684009.cfilter,1,nil,tp)
end
function c93684009.filter(c,e,tp)
return c:IsSetCard(0x1019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
and not Duel.IsExistingMatchingCard(c93684009.filter1,tp,LOCATION_MZONE,0,1,c,c:GetRace())
end
function c93684009.filter1(c,race)
return c:IsFaceup() and c:IsRace(race)
end
function c93684009.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c93684009.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c93684009.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c93684009.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
--剣闘獣の戦車
function c96216229.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c96216229.condition)
e1:SetTarget(c96216229.target)
e1:SetOperation(c96216229.activate)
c:RegisterEffect(e1)
end
function c96216229.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c96216229.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c96216229.filter,tp,LOCATION_MZONE,0,1,nil)
and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev)
end
function c96216229.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c96216229.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--グラディアル・チェンジ
function c97234686.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_HANDES)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c97234686.condition)
e1:SetTarget(c97234686.target)
e1:SetOperation(c97234686.activate)
c:RegisterEffect(e1)
end
function c97234686.filter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsSetCard(0x1019)
end
function c97234686.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c97234686.filter,1,nil,tp)
end
function c97234686.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c97234686.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardHand(1-tp,aux.TRUE,1,1,REASON_DISCARD+REASON_EFFECT)
end
--剣闘調教
function c9780364.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c9780364.condition)
e1:SetTarget(c9780364.target)
e1:SetOperation(c9780364.activate)
c:RegisterEffect(e1)
end
function c9780364.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c9780364.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c9780364.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function c9780364.filter(c,e)
return c:IsFaceup() and c:IsCanBeEffectTarget(e) and c:IsCanChangePosition()
end
function c9780364.filter2(c)
return c:IsFaceup() and c:IsSetCard(0x1019) and c:IsAbleToChangeControler()
end
function c9780364.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c9780364.filter,tp,0,LOCATION_MZONE,nil,e)
local cg=Duel.GetMatchingGroup(c9780364.filter2,tp,0,LOCATION_MZONE,nil)
local sel=0
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
if cg:GetCount()==0 then
sel=Duel.SelectOption(tp,aux.Stringid(9780364,0))
else sel=Duel.SelectOption(tp,aux.Stringid(9780364,0),aux.Stringid(9780364,1)) end
if sel==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local sg=g:Select(tp,1,1,nil)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local sg=cg:Select(tp,1,1,nil)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
e:SetLabel(sel)
end
function c9780364.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then
if e:GetLabel()==0 then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE,0,POS_FACEUP_ATTACK,0)
else
Duel.GetControl(tc,tp,PHASE_END,1)
end
end
end
--休息する剣闘獣
function c98891840.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c98891840.target)
e1:SetOperation(c98891840.activate)
c:RegisterEffect(e1)
end
function c98891840.filter(c)
return c:IsSetCard(0x1019) and c:IsAbleToDeck()
end
function c98891840.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,3)
and Duel.IsExistingMatchingCard(c98891840.filter,tp,LOCATION_HAND,0,2,e:GetHandler()) end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,2,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,3)
end
function c98891840.activate(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local g=Duel.GetMatchingGroup(c98891840.filter,p,LOCATION_HAND,0,nil)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local sg=g:Select(p,2,2,nil)
Duel.ConfirmCards(1-p,sg)
Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.ShuffleDeck(p)
Duel.BreakEffect()
Duel.Draw(p,3,REASON_EFFECT)
end
end
--剣闘獣の闘器ハルバード
function c99013397.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c99013397.target)
e1:SetOperation(c99013397.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetDescription(aux.Stringid(99013397,0))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c99013397.descon)
e2:SetTarget(c99013397.destg)
e2:SetOperation(c99013397.desop)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c99013397.eqlimit)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetDescription(aux.Stringid(99013397,1))
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c99013397.retcon)
e4:SetTarget(c99013397.rettg)
e4:SetOperation(c99013397.retop)
c:RegisterEffect(e4)
end
function c99013397.eqlimit(e,c)
return c:IsSetCard(0x1019)
end
function c99013397.filter(c)
return c:IsFaceup() and c:IsSetCard(0x1019)
end
function c99013397.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c99013397.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c99013397.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c99013397.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c99013397.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c99013397.descon(e,tp,eg,ep,ev,re,r,rp)
local eqc=e:GetHandler():GetEquipTarget()
return eqc==Duel.GetAttacker()
end
function c99013397.dfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c99013397.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c99013397.dfilter(chkc) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c99013397.dfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c99013397.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c99013397.retcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function c99013397.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c99013397.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment