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pre-release-database-cdb
Commits
eefc83e9
Commit
eefc83e9
authored
Dec 28, 2025
by
wind2009
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Merge branch 'fix-Junk-Signal' into 'master'
fix ジャンク・シグナル See merge request
!253
parents
905f0eac
98b1a9b1
Pipeline
#42221
passed with stages
in 1 minute and 25 seconds
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script/c101304053.lua
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script/c101304053.lua
View file @
eefc83e9
...
@@ -18,9 +18,9 @@ function s.resfilter(c,e,tp)
...
@@ -18,9 +18,9 @@ function s.resfilter(c,e,tp)
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
c
,
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
,
fid
)
return
(
aux
.
IsCodeOrListed
(
c
,
60800381
)
or
aux
.
IsCodeOrListed
(
c
,
44508094
))
return
(
aux
.
IsCodeOrListed
(
c
,
60800381
)
or
aux
.
IsCodeOrListed
(
c
,
44508094
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
fid
==
nil
or
c
:
GetFieldID
()
~=
fid
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
CheckReleaseGroup
(
tp
,
s
.
resfilter
,
1
,
nil
,
e
,
tp
)
local
b1
=
Duel
.
CheckReleaseGroup
(
tp
,
s
.
resfilter
,
1
,
nil
,
e
,
tp
)
...
@@ -41,9 +41,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -41,9 +41,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
op
)
e
:
SetLabel
(
op
)
if
op
==
1
then
if
op
==
1
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
resfilter
,
1
,
1
,
nil
,
e
,
tp
)
local
cost_card
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
resfilter
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
e
:
SetLabelObject
(
g
)
Duel
.
Release
(
cost_card
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
local
fid
=
cost_card
:
GetFieldID
()
e
:
SetLabel
(
1
,
fid
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
)
elseif
op
==
2
then
elseif
op
==
2
then
e
:
SetCategory
(
CATEGORY_DISABLE
)
e
:
SetCategory
(
CATEGORY_DISABLE
)
...
@@ -63,12 +64,11 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,12 +64,11 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e0
:
SetTarget
(
s
.
splimit
)
e0
:
SetTarget
(
s
.
splimit
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
Duel
.
RegisterEffect
(
e0
,
tp
)
local
op
=
e
:
GetLabel
()
local
op
,
fid
=
e
:
GetLabel
()
if
op
==
1
then
if
op
==
1
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
rcg
=
e
:
GetLabelObject
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
rcg
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
fid
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
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