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pre-release-database-cdb
Commits
eded60b7
Commit
eded60b7
authored
Apr 15, 2025
by
wind2009
Browse files
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Update name
parent
41966d49
Pipeline
#35072
passed with stages
in 2 minutes and 10 seconds
Changes
5
Pipelines
1
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5 changed files
with
9 additions
and
5 deletions
+9
-5
ALIN-EN.cdb
ALIN-EN.cdb
+0
-0
script/c101208091.lua
script/c101208091.lua
+2
-0
script/c101208092.lua
script/c101208092.lua
+6
-5
test-strings.conf
test-strings.conf
+1
-0
test-update.cdb
test-update.cdb
+0
-0
No files found.
ALIN-EN.cdb
View file @
eded60b7
No preview for this file type
script/c101208091.lua
View file @
eded60b7
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
...
...
@@ -14,6 +15,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_HANDES
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_RELEASE
)
...
...
script/c101208092.lua
View file @
eded60b7
...
...
@@ -4,12 +4,13 @@ function s.initial_effect(c)
c
:
EnableReviveLimit
()
--summon and release
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_DUEL
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -50,10 +51,10 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
local
rg
=
Duel
.
GetReleaseGroup
(
tp
,
false
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
rg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Release
(
sg
,
REASON_EFFECT
)
local
rg
=
Duel
.
GetReleaseGroup
(
tp
,
false
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
rg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Release
(
sg
,
REASON_EFFECT
)
end
end
function
s
.
thfilter
(
c
)
...
...
test-strings.conf
View file @
eded60b7
#The first line is used for comment
!
setname
0
x1c3
巳剑
Mitsurugi
!
counter
0
x6e
四季指示物
!
setname
0
x2cc
瞬间移动
!
setname
0
x2cd
神艺
...
...
test-update.cdb
View file @
eded60b7
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