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pre-release-database-cdb
Commits
e267d58d
Commit
e267d58d
authored
Feb 07, 2026
by
Amiya
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修复
parent
4d46f3a4
Pipeline
#42910
failed with stages
in 4 minutes and 27 seconds
Changes
3
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1
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3 changed files
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6 additions
and
3 deletions
+6
-3
etc.cdb
etc.cdb
+0
-0
script/c100200284.lua
script/c100200284.lua
+3
-2
script/c100258002.lua
script/c100258002.lua
+3
-1
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etc.cdb
View file @
e267d58d
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script/c100200284.lua
View file @
e267d58d
...
@@ -6,6 +6,7 @@ function s.initial_effect(c)
...
@@ -6,6 +6,7 @@ function s.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--control
--control
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_CONTROL
)
e1
:
SetCategory
(
CATEGORY_CONTROL
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
...
@@ -22,7 +23,7 @@ function s.initial_effect(c)
...
@@ -22,7 +23,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
...
@@ -64,7 +65,7 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,7 +65,7 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
end
function
s
.
tdfilter
(
c
,
tp
)
function
s
.
tdfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsAbleTo
Remove
()
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsAbleTo
Deck
()
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
end
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
script/c100258002.lua
View file @
e267d58d
...
@@ -24,11 +24,13 @@ function s.initial_effect(c)
...
@@ -24,11 +24,13 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--destroy
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetTarget
(
s
.
destg
)
...
@@ -56,7 +58,7 @@ function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
...
@@ -56,7 +58,7 @@ function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
tc1
=
g1
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
local
tc1
=
g1
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc1
then
if
tc1
then
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
hspfilter2
,
tp
,
0
,
LOCATION_MZONE
,
tc1
,
tp
,
c
,
tc1
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
hspfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
tc1
,
tp
,
c
,
tc1
)
local
tc2
=
g2
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
local
tc2
=
g2
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc2
then
if
tc2
then
local
mg
=
Group
.
CreateGroup
()
local
mg
=
Group
.
CreateGroup
()
...
...
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