Commit e1cac0a0 authored by 八宫一月's avatar 八宫一月

add

parent 3e5d96b6
Pipeline #42354 passed with stages
in 2 minutes and 27 seconds
--2つに1つ
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.chkfilter(c)
return (c:IsType(TYPE_MONSTER) or c:IsType(TYPE_TRAP)) and c:IsAbleToRemove()
end
function s.chkfilter2(c,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return (c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))) and c:IsType(TYPE_MONSTER)
end
function s.fslect(g,e,tp)
return g:IsExists(Card.IsType,2,nil,TYPE_TRAP) and g:IsExists(s.chkfilter2,1,nil,e,tp)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(s.chkfilter,tp,LOCATION_DECK,0,nil)
if chk==0 then return g:CheckSubGroup(s.fslect,3,3,e,tp) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.chkfilter,tp,LOCATION_DECK,0,nil)
local sg=g:SelectSubGroup(tp,s.fslect,false,3,3,e,tp)
local tc1=sg:RandomSelect(1-tp,1):GetFirst()
local tg=sg-tc1
Duel.ConfirmCards(tp,tg)
local tc2=tg:FilterSelect(tp,Card.IsType,1,1,nil,TYPE_TRAP)
local fg=tg-tc2
local tc3=fg:GetFirst()
if Duel.Remove(tc2,POS_FACEUP,REASON_EFFECT)~=0 then
local op=aux.SelectFromOptions(1-tp,
{true,aux.Stringid(id,1)},
{true,aux.Stringid(id,2)})
if op==1 then
Duel.ConfirmCards(tp,tc1)
Duel.ConfirmCards(1-tp,tc1)
if tc1:IsType(TYPE_MONSTER) then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if tc1:IsAbleToHand() and (not tc1:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then
Duel.SendtoHand(tc1,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc1)
else
Duel.SpecialSummon(tc1,0,tp,tp,false,false,POS_FACEUP)
end
else
Duel.Remove(tc1,POS_FACEUP,REASON_EFFECT)
end
else
Duel.ConfirmCards(tp,tc3)
Duel.ConfirmCards(1-tp,tc3)
if tc3:IsType(TYPE_MONSTER) then
if tc3:IsAbleToHand() then
Duel.SendtoHand(tc3,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc3)
end
else
Duel.Remove(tc3,POS_FACEUP,REASON_EFFECT)
end
end
end
Duel.ShuffleDeck(tp)
end
\ No newline at end of file
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