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pre-release-database-cdb
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pre-release-database-cdb
Commits
dcba1c72
Commit
dcba1c72
authored
Jun 05, 2025
by
Vury Leo
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fix: 影依の偽典 and ラピッド・トリガー after buffs
parent
0c3fc674
Changes
2
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2 changed files
with
6 additions
and
5 deletions
+6
-5
script/c21011044.lua
script/c21011044.lua
+3
-4
script/c67526112.lua
script/c67526112.lua
+3
-1
No files found.
script/c21011044.lua
View file @
dcba1c72
...
...
@@ -14,7 +14,8 @@ function s.initial_effect(c)
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
extra_target
=
s
.
extra_target
,
stage_x_operation
=
s
.
stage_x_operation
})
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_REMOVE
+
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
...
...
@@ -30,12 +31,10 @@ function s.fusfilter(c)
return
c
:
IsSetCard
(
0x9d
)
end
function
s
.
filter3
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
function
s
.
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
...
...
script/c67526112.lua
View file @
dcba1c72
...
...
@@ -9,7 +9,8 @@ function s.initial_effect(c)
{
[
LOCATION_GRAVE
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
}
},
extra_target
=
s
.
extra_target
extra_target
=
s
.
extra_target
,
stage_x_operation
=
s
.
stage_x_operation
})
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_DESTROY
)
...
...
@@ -39,6 +40,7 @@ end
---@type FUSION_SPELL_STAGE_X_CALLBACK_FUNCTION
function
s
.
stage_x_operation
(
e
,
tc
,
tp
,
stage
,
mg_fuison_spell
,
mg_all
)
if
stage
==
FusionSpell
.
STAGE_AT_SUMMON_OPERATION_FINISH
then
local
c
=
e
:
GetHandler
()
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
...
...
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