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pre-release-database-cdb
Commits
db70ee6c
Commit
db70ee6c
authored
Nov 12, 2025
by
Amiya
Browse files
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修复
parent
332ec1bb
Pipeline
#41600
passed with stages
in 3 minutes and 3 seconds
Changes
6
Pipelines
1
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Showing
6 changed files
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18 additions
and
22 deletions
+18
-22
BLAD.cdb
BLAD.cdb
+0
-0
script/c101304203.lua
script/c101304203.lua
+13
-13
script/c101304204.lua
script/c101304204.lua
+1
-1
script/c101304206.lua
script/c101304206.lua
+1
-2
script/c101304207.lua
script/c101304207.lua
+2
-2
script/c101304208.lua
script/c101304208.lua
+1
-4
No files found.
BLAD.cdb
View file @
db70ee6c
No preview for this file type
script/c101304203.lua
View file @
db70ee6c
...
@@ -24,17 +24,17 @@ function s.initial_effect(c)
...
@@ -24,17 +24,17 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
lvop
)
e2
:
SetOperation
(
s
.
lvop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--special summon
--special summon
local
e
2
=
Effect
.
CreateEffect
(
c
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e
3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e
2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e
3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e
2
:
SetCode
(
EVENT_BE_MATERIAL
)
e
3
:
SetCode
(
EVENT_BE_MATERIAL
)
e
2
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e
3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e
2
:
SetCondition
(
s
.
spcon2
)
e
3
:
SetCondition
(
s
.
spcon2
)
e
2
:
SetTarget
(
s
.
sptg2
)
e
3
:
SetTarget
(
s
.
sptg2
)
e
2
:
SetOperation
(
s
.
spop2
)
e
3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e
2
)
c
:
RegisterEffect
(
e
3
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
...
@@ -58,7 +58,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -58,7 +58,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateTo
Effect
(
e
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsLevelAbove
(
2
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateTo
Chain
(
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsLevelAbove
(
2
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
...
@@ -89,7 +89,7 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -89,7 +89,7 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c101304204.lua
View file @
db70ee6c
...
@@ -102,7 +102,7 @@ end
...
@@ -102,7 +102,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101304206.lua
View file @
db70ee6c
--クリムゾン・ブレード・ドラゴン
--クリムゾン・ブレード・ドラゴン
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
70902743
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x57
),
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x57
),
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -68,7 +67,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,7 +67,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
if
chk
==
0
then
return
tc
and
tc
:
IsFaceup
()
and
tc
:
IsLevelAbove
(
5
)
end
if
chk
==
0
then
return
tc
and
tc
:
IsFaceup
()
and
tc
:
IsLevelAbove
(
5
)
and
tc
:
IsControler
(
1
-
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101304207.lua
View file @
db70ee6c
...
@@ -24,7 +24,7 @@ function s.initial_effect(c)
...
@@ -24,7 +24,7 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
atkop
)
e2
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
,
res
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsCode
(
70902743
)
or
aux
.
IsCodeListed
(
c
,
70902743
)
and
c
:
IsType
(
TYPE_SYNCHRO
))
return
c
:
IsFaceup
()
and
(
c
:
IsCode
(
70902743
)
or
aux
.
IsCodeListed
(
c
,
70902743
)
and
c
:
IsType
(
TYPE_SYNCHRO
))
end
end
function
s
.
thfilter
(
c
,
res
)
function
s
.
thfilter
(
c
,
res
)
...
@@ -48,7 +48,7 @@ end
...
@@ -48,7 +48,7 @@ end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
return
tc
:
IsControler
(
tp
)
and
(
tc
:
IsSetCard
(
0x104f
)
or
tc
:
IsCode
(
70902743
))
and
tc
:
IsRelateToBattle
()
return
tc
:
IsControler
(
tp
)
and
(
tc
:
IsSetCard
(
0x104f
)
or
tc
:
IsCode
(
70902743
))
and
tc
:
IsRelateToBattle
()
and
tc
:
IsChainAttackable
()
and
tc
:
IsControler
(
tp
)
and
tc
:
IsChainAttackable
()
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
Duel
.
ChainAttack
()
...
...
script/c101304208.lua
View file @
db70ee6c
...
@@ -46,12 +46,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -46,12 +46,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
if
ct
>=
10
and
e
:
GetHandler
():
GetOriginalCode
()
==
id
and
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
if
ct
>=
10
and
e
:
GetHandler
():
GetOriginalCode
()
==
id
and
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
Duel
.
SetChainLimit
(
s
.
chainlm
)
Duel
.
SetChainLimit
(
aux
.
FALSE
)
end
end
end
end
function
s
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetFlagEffect
(
1
-
tp
,
id
)
local
ct
=
Duel
.
GetFlagEffect
(
1
-
tp
,
id
)
if
ct
>=
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
ct
>=
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
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