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pre-release-database-cdb
Commits
d9b9027b
Commit
d9b9027b
authored
Jul 08, 2025
by
Amiya
Browse files
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修复
parent
6b7e617e
Pipeline
#38678
failed with stages
in 114 minutes and 42 seconds
Changes
4
Pipelines
1
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4 changed files
with
36 additions
and
5 deletions
+36
-5
DOOD.cdb
DOOD.cdb
+0
-0
script/c101302011.lua
script/c101302011.lua
+1
-0
script/c101302057.lua
script/c101302057.lua
+11
-0
script/c101302058.lua
script/c101302058.lua
+24
-5
No files found.
DOOD.cdb
View file @
d9b9027b
No preview for this file type
script/c101302011.lua
View file @
d9b9027b
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--xyz summon
--xyz summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
script/c101302057.lua
View file @
d9b9027b
...
@@ -60,6 +60,17 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,6 +60,17 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTarget
(
s
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101302058.lua
View file @
d9b9027b
...
@@ -94,6 +94,7 @@ function s.lv_or_rk(c)
...
@@ -94,6 +94,7 @@ function s.lv_or_rk(c)
end
end
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
))
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
@@ -101,12 +102,30 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,12 +102,30 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
if
c
:
IsRelateToChain
()
and
c
:
IsFaceup
()
then
if
c
:
IsRelateToChain
()
and
c
:
IsFaceup
()
then
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
s
.
lv_or_rk
(
c
))
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
Set
Code
(
EFFECT_UPDATE_ATTACK
)
e2
:
Set
Type
(
EFFECT_TYPE_SINGLE
)
e2
:
Set
Value
(
s
.
lv_or_rk
(
c
)
)
e2
:
Set
Code
(
EFFECT_DIRECT_ATTACK
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToBattle
()
and
c
:
IsFaceup
()
then
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
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