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pre-release-database-cdb
Commits
d0257016
Commit
d0257016
authored
Sep 12, 2025
by
wind2009
Browse files
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Fix
parent
2de1db24
Pipeline
#40543
passed with stages
in 1 minute and 37 seconds
Changes
4
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1
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4 changed files
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11 additions
and
10 deletions
+11
-10
script/c101303018.lua
script/c101303018.lua
+1
-1
script/c101303019.lua
script/c101303019.lua
+2
-1
script/c101303036.lua
script/c101303036.lua
+4
-4
script/c101303063.lua
script/c101303063.lua
+4
-4
No files found.
script/c101303018.lua
View file @
d0257016
--
--
堕天使グルガルタ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
id
)
c
:
SetSPSummonOnce
(
id
)
...
...
script/c101303019.lua
View file @
d0257016
--
--
堕天使ジェフティ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--special summon
--special summon
...
@@ -17,6 +17,7 @@ function s.initial_effect(c)
...
@@ -17,6 +17,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to hand
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
...
...
script/c101303036.lua
View file @
d0257016
--
--
黄昏の堕天使ルシファー
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--material
--material
aux
.
AddFusionProcFunRep
(
c
,
s
.
matfilter
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
s
.
matfilter
,
2
,
true
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--
--
set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
...
@@ -44,7 +44,7 @@ end
...
@@ -44,7 +44,7 @@ end
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
s
.
setfilter
(
c
,
tp
)
function
s
.
setfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0xef
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0xef
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSSetable
()
and
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
1
or
c
:
IsType
(
TYPE_FIELD
))
and
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
1
or
c
:
IsType
(
TYPE_FIELD
))
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
,
c
)
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
,
c
)
...
@@ -55,7 +55,7 @@ function s.setfilter2(c,tp,tc)
...
@@ -55,7 +55,7 @@ function s.setfilter2(c,tp,tc)
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101303063.lua
View file @
d0257016
--
--
佚楽の堕天使
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
...
@@ -18,7 +18,7 @@ end
...
@@ -18,7 +18,7 @@ end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
if
not
(
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
(
not
f
or
f
(
c
))
if
not
(
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
))
then
return
false
end
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
))
then
return
false
end
aux
.
FCheckAdditional
=
c
.
branded_fusion_check
or
s
.
fcheck
aux
.
FCheckAdditional
=
s
.
fcheck
local
res
=
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
local
res
=
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
FCheckAdditional
=
nil
return
res
return
res
...
@@ -79,7 +79,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +79,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
aux
.
FCheckAdditional
=
tc
.
branded_fusion_check
or
s
.
fcheck
aux
.
FCheckAdditional
=
tc
.
branded_fusion_check
or
s
.
fcheck
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
FCheckAdditional
=
nil
...
@@ -87,7 +87,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,7 +87,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
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