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pre-release-database-cdb
Commits
cbbbaf09
Commit
cbbbaf09
authored
Mar 14, 2026
by
Amiya
Browse files
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修复
parent
60f65ce3
Pipeline
#43730
failed with stages
in 2 minutes and 16 seconds
Changes
6
Pipelines
1
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Showing
6 changed files
with
21 additions
and
21 deletions
+21
-21
RV01.cdb
RV01.cdb
+0
-0
script/c100261001.lua
script/c100261001.lua
+6
-5
script/c100261002.lua
script/c100261002.lua
+2
-2
script/c100261003.lua
script/c100261003.lua
+2
-2
script/c100261005.lua
script/c100261005.lua
+1
-2
script/c100261006.lua
script/c100261006.lua
+10
-10
No files found.
RV01.cdb
View file @
cbbbaf09
No preview for this file type
script/c100261001.lua
View file @
cbbbaf09
...
@@ -23,7 +23,7 @@ function s.initial_effect(c)
...
@@ -23,7 +23,7 @@ function s.initial_effect(c)
--to hand
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCountLimit
(
1
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
...
@@ -52,19 +52,20 @@ end
...
@@ -52,19 +52,20 @@ end
function
s
.
addcon
(
e
)
function
s
.
addcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
,
tp
)
if
not
(
c
:
IsSetCard
(
0x62
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_FIELD
+
TYPE_CONTINUOUS
))
then
return
false
end
if
not
(
c
:
IsSetCard
(
0x62
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_FIELD
+
TYPE_CONTINUOUS
))
then
return
false
end
return
c
:
IsAbleToHand
()
or
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
return
c
:
IsAbleToHand
()
or
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
and
(
c
:
IsType
(
TYPE_FIELD
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
if
tc
:
IsAbleToHand
()
and
(
tc
:
IsForbidden
()
or
not
tc
:
CheckUniqueOnField
(
tp
)
or
Duel
.
SelectOption
(
tp
,
1190
,
aux
.
Stringid
(
id
,
3
))
==
0
)
then
if
tc
:
IsAbleToHand
()
and
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsForbidden
()
or
not
tc
:
CheckUniqueOnField
(
tp
)
or
Duel
.
SelectOption
(
tp
,
1190
,
aux
.
Stringid
(
id
,
3
))
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
else
...
...
script/c100261002.lua
View file @
cbbbaf09
...
@@ -14,7 +14,7 @@ function s.initial_effect(c)
...
@@ -14,7 +14,7 @@ function s.initial_effect(c)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_
DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_
RELEASE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
@@ -39,7 +39,7 @@ function s.cfilter2(c,tp)
...
@@ -39,7 +39,7 @@ function s.cfilter2(c,tp)
return
c
:
IsReleasableByEffect
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
c
:
IsReleasableByEffect
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
aux
.
IsCodeListed
(
c
,
15259703
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
aux
.
IsCodeListed
(
c
,
15259703
)
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
loc
=
0
local
loc
=
0
...
...
script/c100261003.lua
View file @
cbbbaf09
...
@@ -5,7 +5,7 @@ function s.initial_effect(c)
...
@@ -5,7 +5,7 @@ function s.initial_effect(c)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_
DECKDES
+
CATEGORY_
SSET
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SSET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
...
@@ -28,7 +28,7 @@ function s.initial_effect(c)
...
@@ -28,7 +28,7 @@ function s.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
+
TIMING_DAMAGE_STEP
)
e3
:
SetHintTiming
(
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
+
TIMING_DAMAGE_STEP
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
...
...
script/c100261005.lua
View file @
cbbbaf09
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -36,7 +36,6 @@ function s.initial_effect(c)
...
@@ -36,7 +36,6 @@ function s.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e4
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e4
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
s
.
rmcon
)
e4
:
SetCondition
(
s
.
rmcon
)
e4
:
SetTarget
(
s
.
rmtg
)
e4
:
SetTarget
(
s
.
rmtg
)
e4
:
SetOperation
(
s
.
rmop
)
e4
:
SetOperation
(
s
.
rmop
)
...
...
script/c100261006.lua
View file @
cbbbaf09
...
@@ -18,14 +18,14 @@ function s.initial_effect(c)
...
@@ -18,14 +18,14 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
remove
local
e
5
=
Effect
.
CreateEffect
(
c
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
5
:
SetRange
(
LOCATION_FZONE
)
e
3
:
SetRange
(
LOCATION_FZONE
)
e
5
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e
3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e
5
:
SetCondition
(
s
.
rmcon
)
e
3
:
SetCondition
(
s
.
rmcon
)
e
5
:
SetOperation
(
s
.
rmop
)
e
3
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e
5
)
c
:
RegisterEffect
(
e
3
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
(
c
:
IsSetCard
(
0x62
)
or
aux
.
IsCodeListed
(
c
,
15259703
))
return
(
c
:
IsSetCard
(
0x62
)
or
aux
.
IsCodeListed
(
c
,
15259703
))
...
@@ -55,7 +55,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,7 +55,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
aux
.
Stringid
(
id
,
3
))
then
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
aux
.
Stringid
(
id
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
rc
=
tg
:
GetFirst
()
local
rc
=
tg
:
GetFirst
()
if
Duel
.
Remove
(
rc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
if
Duel
.
Remove
(
rc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
rc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
rc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
...
@@ -82,7 +82,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,7 +82,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
rmlimit
(
e
,
c
,
tp
,
r
,
re
)
function
s
.
rmlimit
(
e
,
c
,
tp
,
r
,
re
)
return
c
:
GetOriginalCode
()
==
e
:
GetLabel
()
and
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsCode
(
id
)
and
r
==
REASON_EFFECT
return
c
:
GetOriginalCode
()
==
e
:
GetLabel
()
and
re
and
re
:
GetHandler
():
GetOriginalCode
()
==
id
and
r
&
REASON_EFFECT
~=
0
end
end
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetLabelObject
():
GetFlagEffect
(
id
)
~=
0
return
e
:
GetLabelObject
():
GetFlagEffect
(
id
)
~=
0
...
...
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