Commit ca465b77 authored by wind2009's avatar wind2009

Fix

parent 1d45ccae
Pipeline #42067 canceled with stages
in 3 seconds
No preview for this file type
...@@ -24,17 +24,17 @@ function s.initial_effect(c) ...@@ -24,17 +24,17 @@ function s.initial_effect(c)
e2:SetOperation(s.attop) e2:SetOperation(s.attop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--draw --draw
local e4=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_DRAW) e3:SetCategory(CATEGORY_DRAW)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCountLimit(1,id+o*2) e3:SetCountLimit(1,id+o*2)
e4:SetCondition(s.drcon) e3:SetCondition(s.drcon)
e4:SetTarget(s.drtg) e3:SetTarget(s.drtg)
e4:SetOperation(s.drop) e3:SetOperation(s.drop)
c:RegisterEffect(e4) c:RegisterEffect(e3)
end end
function s.cfilter(c) function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x10f3,0x1050) return c:IsFaceup() and c:IsSetCard(0x10f3,0x1050)
...@@ -53,7 +53,9 @@ function s.thfilter(c) ...@@ -53,7 +53,9 @@ function s.thfilter(c)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToChain() and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then if c:IsRelateToChain() and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
...@@ -78,6 +80,7 @@ function s.attop(e,tp,eg,ep,ev,re,r,rp) ...@@ -78,6 +80,7 @@ function s.attop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(ATTRIBUTE_DARK) e1:SetValue(ATTRIBUTE_DARK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
......
...@@ -18,6 +18,7 @@ function s.initial_effect(c) ...@@ -18,6 +18,7 @@ function s.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--effect --effect
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_COUNTER) e3:SetCategory(CATEGORY_COUNTER)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
...@@ -31,12 +32,12 @@ function s.thfilter(c) ...@@ -31,12 +32,12 @@ function s.thfilter(c)
return not c:IsCode(id) and c:IsSetCard(0xf3) and c:IsAbleToHand() return not c:IsCode(id) and c:IsSetCard(0xf3) and c:IsAbleToHand()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
...@@ -55,8 +56,8 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -55,8 +56,8 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
local op=0 local op=0
if b1 or b2 then if b1 or b2 then
op=aux.SelectFromOptions(tp, op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1),1}, {b1,aux.Stringid(id,2),1},
{b2,aux.Stringid(id,2),2}) {b2,aux.Stringid(id,3),2})
end end
e:SetLabel(op) e:SetLabel(op)
if op==1 then if op==1 then
...@@ -77,6 +78,7 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -77,6 +78,7 @@ function s.effop(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if tc:AddCounter(0x1041,1) and tc:GetLevel()>1 then if tc:AddCounter(0x1041,1) and tc:GetLevel()>1 then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCondition(s.lvcon) e1:SetCondition(s.lvcon)
......
...@@ -27,7 +27,7 @@ function s.initial_effect(c) ...@@ -27,7 +27,7 @@ function s.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--Special Summon (deck) --Special Summon (deck)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,3)) e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
...@@ -39,7 +39,7 @@ function s.initial_effect(c) ...@@ -39,7 +39,7 @@ function s.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function s.thfilter(c) function s.thfilter(c)
return (c:IsSetCard(0xc0) and c:IsType(TYPE_SPELL) or c:IsCode(38057522)) and c:IsAbleToHand() return (c:IsSetCard(0xc0) and c:IsType(TYPE_SPELL+TYPE_TRAP) or c:IsCode(38057522)) and c:IsAbleToHand()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
...@@ -54,17 +54,27 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,17 +54,27 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.artg(e,tp,eg,ep,ev,re,r,rp,chk) function s.artg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end local c=e:GetHandler()
if chk==0 then return ((RACE_ALL&~c:GetRace())~=0 or (ATTRIBUTE_ALL&~c:GetAttribute())~=0) end
local race,att
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE)
local rac=Duel.AnnounceRace(tp,1,RACE_ALL) if ATTRIBUTE_ALL&~c:GetAttribute()==0 then
race=Duel.AnnounceRace(tp,1,RACE_ALL&~c:GetRace())
else
race=Duel.AnnounceRace(tp,1,RACE_ALL)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
local att=Duel.AnnounceAttribute(tp,1,ATTRIBUTE_ALL) if RACE_ALL&~c:GetRace()==0 or race==c:GetRace() then
e:SetLabel(rac,att) att=Duel.AnnounceAttribute(tp,1,ATTRIBUTE_ALL&~c:GetAttribute())
else
att=Duel.AnnounceAttribute(tp,1,ATTRIBUTE_ALL)
end
e:SetLabel(race,att)
end end
function s.arop(e,tp,eg,ep,ev,re,r,rp) function s.arop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rac,att=e:GetLabel() local rac,att=e:GetLabel()
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToChain() and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
......
...@@ -13,7 +13,7 @@ function s.initial_effect(c) ...@@ -13,7 +13,7 @@ function s.initial_effect(c)
e1:SetRange(LOCATION_PZONE) e1:SetRange(LOCATION_PZONE)
e1:SetOperation(s.acop) e1:SetOperation(s.acop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--destroy --gain atk
local custom_code=aux.RegisterMergedDelayedEvent_ToSingleCard(c,id,EVENT_SPSUMMON_SUCCESS) local custom_code=aux.RegisterMergedDelayedEvent_ToSingleCard(c,id,EVENT_SPSUMMON_SUCCESS)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
...@@ -27,19 +27,18 @@ function s.initial_effect(c) ...@@ -27,19 +27,18 @@ function s.initial_effect(c)
e2:SetTarget(s.distg) e2:SetTarget(s.distg)
e2:SetOperation(s.disop) e2:SetOperation(s.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--negate --destroy
local e2=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e3:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e3:SetRange(LOCATION_MZONE)
e2:SetRange(LOCATION_MZONE) e3:SetCountLimit(1)
e2:SetCountLimit(1) e3:SetCondition(s.descon)
e2:SetCondition(s.descon) e3:SetTarget(s.destg)
e2:SetTarget(s.destg) e3:SetOperation(s.desop)
e2:SetOperation(s.desop) c:RegisterEffect(e3)
c:RegisterEffect(e2)
--pendulum --pendulum
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,3)) e4:SetDescription(aux.Stringid(id,3))
...@@ -60,6 +59,7 @@ function s.acop(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,6 +59,7 @@ function s.acop(e,tp,eg,ep,ev,re,r,rp)
if tc:AddCounter(0x1041,1) and tc:GetLevel()>1 then if tc:AddCounter(0x1041,1) and tc:GetLevel()>1 then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCondition(s.lvcon) e1:SetCondition(s.lvcon)
...@@ -73,10 +73,9 @@ function s.lvcon(e) ...@@ -73,10 +73,9 @@ function s.lvcon(e)
end end
function s.disfilter(c,tp,e) function s.disfilter(c,tp,e)
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSummonPlayer(1-tp) and c:IsCanBeEffectTarget(e) return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSummonPlayer(1-tp) and c:IsCanBeEffectTarget(e)
and aux.NegateMonsterFilter(c)
end end
function s.discon(e,tp,eg,ep,ev,re,r,rp) function s.discon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsControler,1,nil,1-tp) return eg:IsExists(aux.AND(Card.IsSummonPlayer,Card.IsFaceup),1,nil,1-tp)
end end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -95,27 +94,27 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -95,27 +94,27 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) and tc:IsCanBeDisabledByEffect(e) then local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then if tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) and c:IsRelateToChain() and c:IsFaceup() then
local e3=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(tc:GetAttack())
e3:SetValue(atk) c:RegisterEffect(e1)
c:RegisterEffect(e3) if not c:IsHasEffect(EFFECT_REVERSE_UPDATE) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3)
end end
end end
end end
...@@ -144,10 +143,14 @@ function s.pencon(e,tp,eg,ep,ev,re,r,rp) ...@@ -144,10 +143,14 @@ function s.pencon(e,tp,eg,ep,ev,re,r,rp)
end end
function s.pentg(e,tp,eg,ep,ev,re,r,rp,chk) function s.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
local c=e:GetHandler()
if c:IsLocation(LOCATION_GRAVE) then
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,c,1,0,0)
end
end end
function s.penop(e,tp,eg,ep,ev,re,r,rp) function s.penop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToChain() and aux.NecroValleyFilter()(c) then
Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
...@@ -57,6 +57,9 @@ function s.initial_effect(c) ...@@ -57,6 +57,9 @@ function s.initial_effect(c)
c:RegisterEffect(e6) c:RegisterEffect(e6)
end end
s.material_type=TYPE_SYNCHRO s.material_type=TYPE_SYNCHRO
function s.synlimit(e,se,sp,st)
return st&SUMMON_TYPE_SYNCHRO==SUMMON_TYPE_SYNCHRO and not se
end
function s.mfilter(e,c) function s.mfilter(e,c)
return c:IsSynchroType(TYPE_TUNER) or not c:IsSynchroType(TYPE_TUNER) and c:IsSynchroType(TYPE_SYNCHRO) return c:IsSynchroType(TYPE_TUNER) or not c:IsSynchroType(TYPE_TUNER) and c:IsSynchroType(TYPE_SYNCHRO)
end end
...@@ -86,16 +89,19 @@ function s.spfilter(c,e,tp) ...@@ -86,16 +89,19 @@ function s.spfilter(c,e,tp)
return c:IsCode(97489701) and c:IsType(TYPE_SYNCHRO) return c:IsCode(97489701) and c:IsType(TYPE_SYNCHRO)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end end
function s.rmfilter(c,tp)
return c:GetPreviousControler()==tp
end
function s.reop(e,tp,eg,ep,ev,re,r,rp) function s.reop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil) local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
if c:IsRelateToChain() and c:IsAbleToRemove() then sg:AddCard(c) end if c:IsRelateToChain() and c:IsAbleToRemove() then sg:AddCard(c) end
if Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)~=0 then if Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)~=0 then
local og=Duel.GetOperatedGroup() local og=Duel.GetOperatedGroup()
if res and og:IsContains(c) if og:IsContains(c) and og:IsExists(s.rmfilter,1,nil,1-tp)
and aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_SMATERIAL) and aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_SMATERIAL)
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
......
...@@ -26,7 +26,7 @@ function s.initial_effect(c) ...@@ -26,7 +26,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetLabelObject(e0) e2:SetLabelObject(e0)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetCondition(s.spcon2) e2:SetCondition(s.spcon2)
...@@ -63,7 +63,7 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,7 +63,7 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.spfilter2,1,nil,1-tp,se) return eg:IsExists(s.spfilter2,1,nil,1-tp,se)
end end
function s.costfilter(c,exc,e,tp,eg,ep,ev,re,r,rp) function s.costfilter(c,exc,e,tp,eg,ep,ev,re,r,rp)
return c:IsCode(24094653) and c:IsAbleToRemoveAsCost() return c:IsCode(24094653) and c:IsAbleToRemoveAsCost()
end end
function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -84,7 +84,7 @@ end ...@@ -84,7 +84,7 @@ end
function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -118,13 +118,13 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -118,13 +118,13 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -12,25 +12,25 @@ function s.initial_effect(c) ...@@ -12,25 +12,25 @@ function s.initial_effect(c)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.atkval) e1:SetValue(s.atkval)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--destroy --special summon
local e1=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id) e2:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(s.spcon) e2:SetCondition(s.spcon)
e1:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e1:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e2)
end end
function s.atkfilter(c) function s.atkfilter(c)
return c:IsFaceup() and c:GetAttribute()~=0 return c:IsFaceup() and c:GetAttribute()~=0
end end
function s.val(e,c) function s.atkval(e,c)
local g=Duel.GetMatchingGroup(s.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(s.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,LOCATION_MZONE,nil)
return aux.GetAttributeCount(g)*300 return aux.GetAttributeCount(g)*300
end end
...@@ -40,11 +40,9 @@ end ...@@ -40,11 +40,9 @@ end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and c:IsCanBeEffectTarget(e) return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and c:IsCanBeEffectTarget(e)
end end
function s.gcheck(g,tp) function s.gcheck(g)
return g:FilterCount(Card.GetRace)==g:GetCount() return aux.SameValueCheck(g,Card.GetRace) and not aux.SameValueCheck(g,Card.GetAttribute)
and g:FilterCount(Card.GetAttribute)~=g:GetCount() or aux.SameValueCheck(g,Card.GetAttribute) and not aux.SameValueCheck(g,Card.GetRace)
or g:FilterCount(Card.GetAttribute)==g:GetCount()
and g:FilterCount(Card.GetRace)~=g:GetCount()
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
...@@ -52,7 +50,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -52,7 +50,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133) if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and g:CheckSubGroup(s.gcheck,2,2) end and g:CheckSubGroup(s.gcheck,2,2) end
e:GetHandler():RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,3)) e:GetHandler():RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,2))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=g:SelectSubGroup(tp,s.gcheck,false,2,2) local g1=g:SelectSubGroup(tp,s.gcheck,false,2,2)
Duel.SetTargetCard(g1) Duel.SetTargetCard(g1)
...@@ -60,37 +58,58 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -60,37 +58,58 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToChain() and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e2:SetValue(s.fuslimit)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
c:RegisterEffect(e3)
local e4=e1:Clone()
e4:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e4:SetDescription(aux.Stringid(id,1))
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
c:RegisterEffect(e4)
end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end if ft<=0 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=Duel.GetTargetsRelateToChain()
local sg=g:Filter(Card.IsRelateToChain,nil)
if sg:GetCount()<2 or Duel.IsPlayerAffectedByEffect(tp,59822133) if sg:GetCount()<2 or Duel.IsPlayerAffectedByEffect(tp,59822133)
or sg:GetCount()>ft then return end or sg:GetCount()>ft then return end
if Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)~=0 then local tc=sg:GetFirst()
if c:IsRelateToChain() and c:IsFaceup() then sg:AddCard(c) end while tc do
for tc in aux.Next(sg) do Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
e1:SetValue(1) e1:SetValue(1)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e3=e1:Clone() local e2=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e2:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetValue(s.fuslimit) e2:SetValue(s.fuslimit)
tc:RegisterEffect(e3) tc:RegisterEffect(e2)
local e4=e1:Clone() local e3=e1:Clone()
e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e3:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
tc:RegisterEffect(e4) tc:RegisterEffect(e3)
local e5=e1:Clone() local e4=e1:Clone()
e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) e4:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e5:SetDescription(aux.Stringid(id,1)) e4:SetDescription(aux.Stringid(id,1))
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
tc:RegisterEffect(e5) tc:RegisterEffect(e4)
end
end end
Duel.SpecialSummonComplete()
end end
function s.fuslimit(e,c,sumtype) function s.fuslimit(e,c,sumtype)
return sumtype==SUMMON_TYPE_FUSION return sumtype==SUMMON_TYPE_FUSION
......
...@@ -14,7 +14,7 @@ function s.initial_effect(c) ...@@ -14,7 +14,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand --destroy
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
...@@ -29,19 +29,19 @@ function s.initial_effect(c) ...@@ -29,19 +29,19 @@ function s.initial_effect(c)
e2:SetOperation(s.desop) e2:SetOperation(s.desop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.thfilter(c)
return c:IsSetCard(0x46) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function s.costfilter(c,tp) function s.costfilter(c,tp)
return not c:IsCode(id) and c:IsSetCard(0xf3) and c:IsAbleToGraveAsCost() return not c:IsCode(id) and c:IsSetCard(0xf3) and c:IsAbleToGraveAsCost()
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,c) and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,c)
end end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_ONFIELD,0,1,nil,tp) end if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_DECK,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_DECK,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_DECK,0,1,1,nil,tp)
Duel.SendtoGrave(g,REASON_COST) Duel.SendtoGrave(g,REASON_COST)
end end
function s.thfilter(c)
return c:IsSetCard(0x46) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
...@@ -65,10 +65,10 @@ function s.desfilter(c) ...@@ -65,10 +65,10 @@ function s.desfilter(c)
return c:IsFaceup() and c:IsType(TYPE_FUSION) return c:IsFaceup() and c:IsType(TYPE_FUSION)
end end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.desfilter(c) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.desfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_MZONE,0,1,nil,SUMMON_TYPE_SPECIAL) end if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil,SUMMON_TYPE_SPECIAL) local g=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function s.desop(e,tp,eg,ep,ev,re,r,rp) function s.desop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -14,20 +14,14 @@ function s.initial_effect(c) ...@@ -14,20 +14,14 @@ function s.initial_effect(c)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c61322713.cost1(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_BATTLE_PHASE)==0 end if chk==0 then return Duel.CheckLPCost(tp,2000) end
local e1=Effect.CreateEffect(e:GetHandler()) Duel.PayLPCost(tp,2000)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BP)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end end
function s.filter(c,e,tp) function s.filter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) return c:IsFaceup() and c:IsType(TYPE_EFFECT)
and c:GetOriginalLevel()>0 and c:GetOriginalLevel()>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp,c) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
end end
function s.spfilter(c,e,tp,tc) function s.spfilter(c,e,tp,tc)
return c:IsAttribute(tc:GetAttribute()) return c:IsAttribute(tc:GetAttribute())
...@@ -41,11 +35,14 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -41,11 +35,14 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp) end if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(aux.FALSE)
end
end end
function s.fspfilter(c,e,tp,m,f,chkf) function s.fspfilter(c,e,tp,mg,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c)) return c:IsType(TYPE_FUSION) and (not f or f(c)) and not mg:IsExists(Card.IsImmuneToEffect,1,nil,e)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(mg,nil,chkf)
end end
function s.ffilter(c,mg) function s.ffilter(c,mg)
return mg:IsContains(c) return mg:IsContains(c)
...@@ -83,10 +80,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,10 +80,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local b2=fc:IsAbleToGrave() local b2=fc:IsAbleToGrave()
local op=aux.SelectFromOptions(tp, local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1),1}, {b1,aux.Stringid(id,1),1},
{b2,aux.Stringid(id,2),2}, {b2,aux.Stringid(id,2),2})
{true,aux.Stringid(id,3),3}) Duel.BreakEffect()
if op==1 then if op==1 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tfc=tg:GetFirst() local tfc=tg:GetFirst()
...@@ -97,9 +93,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -97,9 +93,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(tfc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tfc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
tfc:CompleteProcedure() tfc:CompleteProcedure()
elseif op==2 then elseif op==2 then
Duel.BreakEffect()
Duel.SendtoGrave(fc,REASON_EFFECT) Duel.SendtoGrave(fc,REASON_EFFECT)
end end
end end
end end
end end
\ No newline at end of file
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