Commit c9fdb9e2 authored by wind2009's avatar wind2009

Fix リオート・ミグラトリー

parent 693145d2
Pipeline #28973 passed with stages
in 1 minute and 25 seconds
...@@ -14,6 +14,7 @@ function s.initial_effect(c) ...@@ -14,6 +14,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon 2 --spsummon 2
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_GRAVE_SPSUMMON) e2:SetCategory(CATEGORY_GRAVE_SPSUMMON)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
...@@ -50,12 +51,13 @@ end ...@@ -50,12 +51,13 @@ end
function s.spop2(e,tp,eg,ep,ev,re,r,rp) function s.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.RemoveOverlayCard(tp,1,0,1,1,REASON_EFFECT)~=0 if Duel.RemoveOverlayCard(tp,1,0,1,1,REASON_EFFECT)~=0
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.BreakEffect()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
...@@ -71,7 +73,7 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +73,7 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
e3:SetCode(EFFECT_XYZ_LEVEL) e3:SetCode(EFFECT_XYZ_LEVEL)
e3:SetValue(s.xyzlv) e3:SetValue(s.xyzlv)
e3:SetLabel(5) e3:SetLabel(5)
e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3,true) tc:RegisterEffect(e3,true)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment