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pre-release-database-cdb
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pre-release-database-cdb
Commits
c4770552
Commit
c4770552
authored
Jan 03, 2026
by
wind2009
Browse files
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Fix 2つに1つ
parent
dec20acb
Pipeline
#42356
passed with stages
in 2 minutes and 13 seconds
Changes
4
Pipelines
1
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4 changed files
with
12 additions
and
9 deletions
+12
-9
BLZD.cdb
BLZD.cdb
+0
-0
pack/2026-01-24 BLZD.ydk
pack/2026-01-24 BLZD.ydk
+1
-0
pics/101304070.jpg
pics/101304070.jpg
+0
-0
script/c101304070.lua
script/c101304070.lua
+11
-9
No files found.
BLZD.cdb
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c4770552
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pack/2026-01-24 BLZD.ydk
View file @
c4770552
...
@@ -43,6 +43,7 @@
...
@@ -43,6 +43,7 @@
101304066
101304066
101304067
101304067
101304069
101304069
101304070
101304208
101304208
101304075
101304075
101304076
101304076
\ No newline at end of file
pics/101304070.jpg
0 → 100644
View file @
c4770552
100 KB
script/c101304070.lua
View file @
c4770552
...
@@ -9,10 +9,10 @@ function s.initial_effect(c)
...
@@ -9,10 +9,10 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
chkfilter
(
c
)
function
s
.
chkfilter
(
c
)
return
(
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsType
(
TYPE_TRAP
)
)
and
c
:
IsAbleToRemove
()
return
c
:
IsType
(
TYPE_MONSTER
+
TYPE_TRAP
)
and
c
:
IsAbleToRemove
()
end
end
function
s
.
chkfilter2
(
c
,
e
,
tp
)
function
s
.
chkfilter2
(
c
,
e
,
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
...
@@ -27,6 +27,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -27,6 +27,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
chkfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
chkfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
not
g
:
CheckSubGroup
(
s
.
fslect
,
3
,
3
,
e
,
tp
)
then
return
end
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fslect
,
false
,
3
,
3
,
e
,
tp
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fslect
,
false
,
3
,
3
,
e
,
tp
)
if
not
sg
then
return
end
if
not
sg
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
...
@@ -38,30 +39,31 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,30 +39,31 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc3
=
fg
:
GetFirst
()
local
tc3
=
fg
:
GetFirst
()
if
Duel
.
Remove
(
tc2
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Remove
(
tc2
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
local
op
=
aux
.
SelectFromOptions
(
1
-
tp
,
local
op
=
aux
.
SelectFromOptions
(
1
-
tp
,
{
true
,
aux
.
Stringid
(
id
,
1
)},
{
true
,
aux
.
Stringid
(
id
,
1
)
,
1
},
{
true
,
aux
.
Stringid
(
id
,
2
)})
{
true
,
aux
.
Stringid
(
id
,
2
)
,
2
})
if
op
==
1
then
if
op
==
1
then
Duel
.
ConfirmCards
(
tp
,
tc1
)
Duel
.
ConfirmCards
(
tp
,
tc1
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc1
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc1
)
if
tc1
:
IsType
(
TYPE_MONSTER
)
then
if
tc1
:
IsType
(
TYPE_MONSTER
)
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
tc1
:
IsAbleToHand
()
and
(
not
tc1
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
local
spchk
=
tc1
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
ft
>
0
if
tc1
:
IsAbleToHand
()
and
(
not
spchk
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
tc1
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc1
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc1
)
else
else
if
spchk
then
Duel
.
SpecialSummon
(
tc1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
else
else
Duel
.
Remove
(
tc1
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tc1
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
else
else
if
op
==
2
then
Duel
.
ConfirmCards
(
tp
,
tc3
)
Duel
.
ConfirmCards
(
tp
,
tc3
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc3
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc3
)
if
tc3
:
IsType
(
TYPE_MONSTER
)
then
if
tc3
:
IsType
(
TYPE_MONSTER
)
then
if
tc3
:
IsAbleToHand
()
then
if
tc3
:
IsAbleToHand
()
then
Duel
.
SendtoHand
(
tc3
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc3
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc3
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc3
)
end
end
else
else
Duel
.
Remove
(
tc3
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tc3
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
...
...
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