Commit c2de6a53 authored by wind2009's avatar wind2009

Fix貴き黄金郷のエルドリクシル

parent 0d6d8a1a
Pipeline #31972 passed with stages
in 1 minute and 40 seconds
--貴き黄金郷のエルドリクシル --貴き黄金郷のエルドリクシル
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,95440946)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--tohand --select effect
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
...@@ -26,7 +27,8 @@ function s.thfilter(c) ...@@ -26,7 +27,8 @@ function s.thfilter(c)
return c:IsFaceupEx() and c:IsSetCard(0x143,0x2142) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() return c:IsFaceupEx() and c:IsSetCard(0x143,0x2142) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT) local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT)
local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_REMOVED,0,1,nil) local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_REMOVED,0,1,nil)
if chk==0 then return b1 or b2 end if chk==0 then return b1 or b2 end
local op=aux.SelectFromOptions(tp, local op=aux.SelectFromOptions(tp,
...@@ -34,11 +36,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -34,11 +36,10 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
{b2,aux.Stringid(id,2)}) {b2,aux.Stringid(id,2)})
e:SetLabel(op) e:SetLabel(op)
if op==1 then if op==1 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON) e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
elseif op==2 then elseif op==2 then
e:SetCategory(CATEGORY_TOHAND) e:SetCategory(0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
end end
function s.filter(c) function s.filter(c)
...@@ -49,7 +50,9 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,7 +50,9 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local op=e:GetLabel() local op=e:GetLabel()
if op==1 then if op==1 then
c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP) c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP)
if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
...@@ -59,7 +62,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,7 +62,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
end end
end end
elseif op==2 and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT) then elseif op==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
if #g>0 then if #g>0 then
......
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