Commit c26aff02 authored by Amiya's avatar Amiya

修复

parent 92d228f8
Pipeline #32454 failed with stages
in 2 minutes and 17 seconds
...@@ -7,7 +7,6 @@ function s.initial_effect(c) ...@@ -7,7 +7,6 @@ function s.initial_effect(c)
--destroy --destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
......
...@@ -7,7 +7,6 @@ function s.initial_effect(c) ...@@ -7,7 +7,6 @@ function s.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -22,13 +21,7 @@ function s.initial_effect(c) ...@@ -22,13 +21,7 @@ function s.initial_effect(c)
e2:SetOperation(s.atkop) e2:SetOperation(s.atkop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp) function s.thfilter(c,e,tp,check)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function s.cfilter(c)
return c:IsCode(13331639) and c:IsFaceup()
end
function s.filter(c,e,tp,check)
return c:IsSetCard(0x19b) and c:IsLevelAbove(8) and (c:IsAbleToHand() return c:IsSetCard(0x19b) and c:IsLevelAbove(8) and (c:IsAbleToHand()
or check and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) or check and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end end
...@@ -36,13 +29,13 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -36,13 +29,13 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(aux.TURE,tp,0,LOCATION_MZONE,1,nil) and Duel.IsExistingMatchingCard(aux.TURE,tp,0,LOCATION_MZONE,1,nil)
return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp,check) return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp,check)
end end
end end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(aux.TURE,tp,0,LOCATION_MZONE,1,nil) and Duel.IsExistingMatchingCard(aux.TURE,tp,0,LOCATION_MZONE,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) Duel.Hint(HINT_SELECTMSG,tp,thfilter)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,check) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,check)
if g:GetCount()<=0 then return end if g:GetCount()<=0 then return end
local tc=g:GetFirst() local tc=g:GetFirst()
......
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