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pre-release-database-cdb
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MyCard
pre-release-database-cdb
Commits
bc5a2301
Commit
bc5a2301
authored
Oct 28, 2025
by
wind2009
Browse files
Options
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Plain Diff
Fix
parent
b594019b
Pipeline
#41312
passed with stages
in 3 minutes and 39 seconds
Changes
7
Pipelines
2
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Inline
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Showing
7 changed files
with
26 additions
and
17 deletions
+26
-17
BPRO.cdb
BPRO.cdb
+0
-0
script/c101303054.lua
script/c101303054.lua
+1
-1
script/c101303055.lua
script/c101303055.lua
+3
-0
script/c101303058.lua
script/c101303058.lua
+1
-1
script/c101303061.lua
script/c101303061.lua
+2
-3
script/c101303062.lua
script/c101303062.lua
+2
-0
script/c101303064.lua
script/c101303064.lua
+17
-12
No files found.
BPRO.cdb
View file @
bc5a2301
No preview for this file type
script/c101303054.lua
View file @
bc5a2301
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetTarget
(
s
.
indtg
)
e3
:
SetTarget
(
s
.
indtg
)
e3
:
SetValue
(
aux
.
tg
oval
)
e3
:
SetValue
(
aux
.
ind
oval
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--Activate
--Activate
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101303055.lua
View file @
bc5a2301
...
@@ -34,6 +34,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -34,6 +34,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_ONFIELD
)
then
Duel
.
HintSelection
(
g
)
end
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c101303058.lua
View file @
bc5a2301
...
@@ -66,7 +66,7 @@ end
...
@@ -66,7 +66,7 @@ end
function
s
.
tnop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tnop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
not
tc
:
IsType
(
TYPE_TUNER
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
...
...
script/c101303061.lua
View file @
bc5a2301
--飛竜戦艇
-
ファンドラ
--飛竜戦艇
-
ファンドラ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
...
@@ -65,7 +65,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,7 +65,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
REASON_EFFECT
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
...
@@ -93,6 +93,5 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -93,6 +93,5 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
ShuffleDeck
(
tp
)
end
end
end
end
script/c101303062.lua
View file @
bc5a2301
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -14,6 +15,7 @@ function s.initial_effect(c)
...
@@ -14,6 +15,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--change cost
--change cost
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetCode
(
id
)
e2
:
SetCode
(
id
)
...
...
script/c101303064.lua
View file @
bc5a2301
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
set
--
place
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
@@ -71,17 +71,22 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -71,17 +71,22 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
else
else
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
TYPE_MONSTER
)
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
TYPE_MONSTER
)
end
end
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
nil
)
then
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_MZONE
)
then
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
)
Duel
.
HintSelection
(
g
)
if
#
sg
>
0
then
end
local
tc
=
sg
:
GetFirst
()
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
nil
)
then
local
ssp
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
osp
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
)
if
osp
and
(
not
ssp
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
if
#
sg
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
local
tc
=
sg
:
GetFirst
()
elseif
ssp
then
local
ssp
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
osp
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
if
osp
and
(
not
ssp
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
)))
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ssp
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
end
...
...
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