Commit b99cb482 authored by wind2009's avatar wind2009

TW02 check

parent f29210c2
Pipeline #31427 passed with stages
in 1 minute and 48 seconds
...@@ -53,7 +53,7 @@ merge_databases: ...@@ -53,7 +53,7 @@ merge_databases:
FIELDS: 'name,desc,overallString,picUrl' FIELDS: 'name,desc,overallString,picUrl'
GIT_DEPTH: '1000' GIT_DEPTH: '1000'
OUTPUT_FILENAME: test-release.json OUTPUT_FILENAME: test-release.json
REF_COMMIT: '9.9' # 更新的时候改这里,修改成上一个tag的版本号 REF_COMMIT: '9.10' # 更新的时候改这里,修改成上一个tag的版本号
script: script:
- apt update;apt -y install wget - apt update;apt -y install wget
- currentPath=$PWD - currentPath=$PWD
......
...@@ -27,7 +27,7 @@ function s.initial_effect(c) ...@@ -27,7 +27,7 @@ function s.initial_effect(c)
e2:SetTarget(s.tglimit) e2:SetTarget(s.tglimit)
e2:SetValue(aux.tgoval) e2:SetValue(aux.tgoval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--search --draw
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2)) e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DRAW|CATEGORY_HANDES) e3:SetCategory(CATEGORY_DRAW|CATEGORY_HANDES)
......
...@@ -10,7 +10,7 @@ function s.initial_effect(c) ...@@ -10,7 +10,7 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_RELEASE|CATEGORY_CONTROL) e1:SetCategory(CATEGORY_RELEASE|CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_ATTACK,0x11e0) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetCondition(s.ctcon) e1:SetCondition(s.ctcon)
...@@ -30,8 +30,7 @@ function s.initial_effect(c) ...@@ -30,8 +30,7 @@ function s.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp) function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() return Duel.IsMainPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end end
function s.rfilter(c,tp) function s.rfilter(c,tp)
return c:IsSetCard(0x35) and c:IsType(TYPE_MONSTER) and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0 return c:IsSetCard(0x35) and c:IsType(TYPE_MONSTER) and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0
...@@ -47,8 +46,9 @@ function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -47,8 +46,9 @@ function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.ctop(e,tp,eg,ep,ev,re,r,rp) function s.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rg=Duel.GetReleaseGroup(tp,false,REASON_EFFECT):Filter(s.rfilter,nil,tp)
local og=Duel.GetMatchingGroup(s.ctfilter,tp,0,LOCATION_MZONE,nil) local og=Duel.GetMatchingGroup(s.ctfilter,tp,0,LOCATION_MZONE,nil)
if og:GetCount()==0 then return end
local rg=Duel.GetReleaseGroup(tp,false,REASON_EFFECT):Filter(s.rfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=rg:Select(tp,1,og:GetCount(),nil) local sg=rg:Select(tp,1,og:GetCount(),nil)
local ct=Duel.Release(sg,REASON_EFFECT) local ct=Duel.Release(sg,REASON_EFFECT)
......
...@@ -24,7 +24,7 @@ function s.initial_effect(c) ...@@ -24,7 +24,7 @@ function s.initial_effect(c)
e3:SetCode(EVENT_CHAIN_END) e3:SetCode(EVENT_CHAIN_END)
e3:SetOperation(s.limop2) e3:SetOperation(s.limop2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--special summon --activate
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1)) e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_IGNITION) e4:SetType(EFFECT_TYPE_IGNITION)
...@@ -41,7 +41,7 @@ end ...@@ -41,7 +41,7 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.ssfilter,tp,LOCATION_DECK,0,nil,tp) local g=Duel.GetMatchingGroup(s.ssfilter,tp,LOCATION_DECK,0,nil,tp)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
Duel.SSet(tp,sg:GetFirst()) Duel.SSet(tp,sg:GetFirst())
end end
...@@ -125,6 +125,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -125,6 +125,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT) Duel.Draw(p,d,REASON_EFFECT)
elseif e:GetLabel()==2 then elseif e:GetLabel()==2 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -57,15 +57,16 @@ function s.dhfilter(c) ...@@ -57,15 +57,16 @@ function s.dhfilter(c)
return c:IsSetCard(0x22) and c:IsDiscardable() return c:IsSetCard(0x22) and c:IsDiscardable()
end end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.dhfilter,tp,LOCATION_HAND,0,1,nil) if chk==0 then
and Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,2,nil) local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
and Duel.IsPlayerCanDraw(tp,2) end return Duel.IsPlayerCanDraw(tp,2) and g:CheckSubGroup(s.gselect,2,2)
end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2) Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end end
function s.gselect(g) function s.gselect(g)
return g:IsExists(Card.IsSetCard,1,nil,0x22) and g:FilterCount(Card.IsDiscardable,nil)==2 return g:IsExists(Card.IsSetCard,1,nil,0x22) and g:FilterCount(Card.IsDiscardable,nil,REASON_EFFECT)==2
end end
function s.drop(e,tp,eg,ep,ev,re,r,rp) function s.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
...@@ -73,7 +74,7 @@ function s.drop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +74,7 @@ function s.drop(e,tp,eg,ep,ev,re,r,rp)
if #g>=2 and g:CheckSubGroup(s.gselect,2,2) then if #g>=2 and g:CheckSubGroup(s.gselect,2,2) then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_DISCARD) Duel.Hint(HINT_SELECTMSG,p,HINTMSG_DISCARD)
local g1=g:SelectSubGroup(tp,s.gselect,false,2,2) local g1=g:SelectSubGroup(tp,s.gselect,false,2,2)
if g1 and g1:GetCount()>0 and Duel.SendtoGrave(g1,REASON_DISCARD+REASON_EFFECT)~=0 then if g1 and g1:GetCount()==2 and Duel.SendtoGrave(g1,REASON_DISCARD+REASON_EFFECT)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Draw(p,d,REASON_EFFECT) Duel.Draw(p,d,REASON_EFFECT)
end end
......
...@@ -32,8 +32,7 @@ function s.initial_effect(c) ...@@ -32,8 +32,7 @@ function s.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() return Duel.IsMainPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
......
...@@ -68,8 +68,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,8 +68,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.damcon(e,tp,eg,ep,ev,re,r,rp) function s.damcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() return Duel.IsMainPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end end
function s.damval(e,re,val,r,rp,rc) function s.damval(e,re,val,r,rp,rc)
if r&REASON_EFFECT==REASON_EFFECT then if r&REASON_EFFECT==REASON_EFFECT then
......
...@@ -13,7 +13,6 @@ function s.initial_effect(c) ...@@ -13,7 +13,6 @@ function s.initial_effect(c)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
s.fusion_effect=true
function s.filter0(c) function s.filter0(c)
return c:IsSetCard(0x1047) and not c:IsRace(RACE_ROCK) return c:IsSetCard(0x1047) and not c:IsRace(RACE_ROCK)
and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
......
...@@ -74,8 +74,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,8 +74,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.rmcon2(e,tp,eg,ep,ev,re,r,rp) function s.rmcon2(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() return Duel.IsMainPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end end
function s.rmfilter2(c) function s.rmfilter2(c)
return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToRemove() return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToRemove()
......
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