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pre-release-database-cdb
Commits
a5fd47aa
Commit
a5fd47aa
authored
Oct 24, 2024
by
Amiya
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修复
parent
8e81c660
Pipeline
#30697
passed with stages
in 1 minute and 40 seconds
Changes
2
Pipelines
1
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2 changed files
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2 additions
and
2 deletions
+2
-2
script/c101207064.lua
script/c101207064.lua
+1
-1
script/c101207065.lua
script/c101207065.lua
+1
-1
No files found.
script/c101207064.lua
View file @
a5fd47aa
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
,
att
)
function
s
.
spfilter
(
c
,
e
,
tp
,
att
)
if
att
or
not
c
:
IsAttribute
(
att
)
then
return
false
end
if
att
and
not
c
:
IsAttribute
(
att
)
then
return
false
end
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
,
c
:
GetOwner
())
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
,
c
:
GetOwner
())
and
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
c
:
GetOwner
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
c
:
GetOwner
(),
att
)
and
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
c
:
GetOwner
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
c
:
GetOwner
(),
att
)
end
end
...
...
script/c101207065.lua
View file @
a5fd47aa
...
@@ -50,7 +50,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +50,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
DiscardHand
(
tp
,
s
.
hdfilter
,
1
,
1
,
REASON_EFFECT
,
nil
,
e
,
tp
,
rc
:
GetOriginalRace
())
Duel
.
DiscardHand
(
tp
,
s
.
hdfilter
,
1
,
1
,
REASON_EFFECT
,
nil
,
e
,
tp
,
rc
:
GetOriginalRace
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
rc
:
GetOriginalRace
())
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
rc
:
GetOriginalRace
())
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENSE
)
end
end
end
end
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
...
...
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