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pre-release-database-cdb
Commits
a4798f95
Commit
a4798f95
authored
Sep 15, 2025
by
wind2009
Browse files
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Fix
parent
f41a00e3
Pipeline
#40605
passed with stages
in 2 minutes and 9 seconds
Changes
5
Pipelines
1
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5 changed files
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10 additions
and
10 deletions
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-10
TW03.cdb
TW03.cdb
+0
-0
pics/100250207.jpg
pics/100250207.jpg
+0
-0
script/c100250206.lua
script/c100250206.lua
+2
-3
script/c100250207.lua
script/c100250207.lua
+3
-3
script/c100250209.lua
script/c100250209.lua
+5
-4
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TW03.cdb
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a4798f95
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pics/100250207.jpg
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f41a00e3
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a4798f95
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script/c100250206.lua
View file @
a4798f95
...
...
@@ -89,7 +89,6 @@ end
function
s
.
eacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
and
e
:
GetHandler
():
GetReasonCard
():
IsSetCard
(
0x100d
)
and
Duel
.
IsAbleToEnterBP
()
end
function
s
.
eatg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
@@ -103,19 +102,19 @@ function s.eaop(e,tp,eg,ep,ev,re,r,rp)
local
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
))
if
op
==
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
else
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
5
))
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
5
))
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
...
...
script/c100250207.lua
View file @
a4798f95
...
...
@@ -32,7 +32,7 @@ function s.initial_effect(c)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e4
:
SetHintTiming
(
0
,
TIMING_
MAIN_END
+
TIMING_
BATTLE_START
+
TIMING_BATTLE_END
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
s
.
sccon
)
...
...
@@ -76,7 +76,7 @@ end
function
s
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetTurnPlayer
()
~=
tp
and
(
ph
==
PHASE_MAIN1
or
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
)
or
ph
==
PHASE_MAIN2
)
and
(
Duel
.
IsMainPhase
()
or
Duel
.
IsBattlePhase
()
)
end
function
s
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
@@ -89,7 +89,7 @@ function s.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsControler
(
1
-
tp
)
or
not
c
:
IsRelateTo
Effect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
c
:
IsControler
(
1
-
tp
)
or
not
c
:
IsRelateTo
Chain
(
)
or
c
:
IsFacedown
()
then
return
end
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttribute
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
ATTRIBUTE_EARTH
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
,
mg
)
if
g
:
GetCount
()
>
0
then
...
...
script/c100250209.lua
View file @
a4798f95
...
...
@@ -79,11 +79,11 @@ function s.dhcon(e,tp,eg,ep,ev,re,r,rp)
return
ep
~=
tp
end
function
s
.
dhtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
FieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
if
chk
==
0
then
return
Duel
.
Get
MatchingGroupCount
(
Card
.
IsDiscardable
,
tp
,
0
,
LOCATION_HAND
,
nil
,
REASON_EFFECT
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
1
-
tp
,
1
)
end
function
s
.
dhop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
Get
FieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
Get
MatchingGroup
(
Card
.
IsDiscardable
,
tp
,
0
,
LOCATION_HAND
,
nil
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_DISCARD
+
REASON_EFFECT
)
end
...
...
@@ -100,7 +100,8 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
a
=
Duel
.
GetAttacker
()
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
a
:
IsAttackable
()
and
not
a
:
IsImmuneToEffect
(
e
)
then
Duel
.
CalculateDamage
(
a
,
c
)
if
c
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
c
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
a
:
IsAttackable
()
and
a
:
IsRelateToBattle
()
and
not
a
:
IsImmuneToEffect
(
e
)
then
Duel
.
ChangeAttackTarget
(
c
)
end
end
\ No newline at end of file
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