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pre-release-database-cdb
Commits
a3d1d94b
Commit
a3d1d94b
authored
Dec 20, 2025
by
zengsxing
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add 黄泉天輪
parent
0072094e
Pipeline
#42048
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in 41 seconds
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a3d1d94b
--黄泉天輪
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--Special Summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_MONSTER
)
>=
5
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_MONSTER
)
>=
5
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_DECK
)
end
function
s
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p1
=
Duel
.
GetTurnPlayer
()
local
p2
=
1
-
Duel
.
GetTurnPlayer
()
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
then
Duel
.
BreakEffect
()
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
p1
,
LOCATION_DECK
,
0
,
nil
,
TYPE_MONSTER
)
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
p2
,
0
,
LOCATION_DECK
,
nil
,
TYPE_MONSTER
)
local
b1
=#
g1
>
0
and
Duel
.
Remove
(
g1
,
POS_FACEDOWN
,
REASON_EFFECT
,
p1
)
>
0
local
b2
=#
g2
>
0
and
Duel
.
Remove
(
g2
,
POS_FACEDOWN
,
REASON_EFFECT
,
p2
)
>
0
if
b1
or
b2
then
local
tc1
=
nil
local
tc2
=
nil
if
Duel
.
GetLocationCount
(
p1
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p1
)
and
Duel
.
SelectYesNo
(
p1
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p1
,
HINTMSG_SPSUMMON
)
tc1
=
Duel
.
SelectMatchingCard
(
p1
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p1
):
GetFirst
()
end
if
Duel
.
GetLocationCount
(
p2
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p2
)
and
Duel
.
SelectYesNo
(
p2
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p2
,
HINTMSG_SPSUMMON
)
tc2
=
Duel
.
SelectMatchingCard
(
p2
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p2
):
GetFirst
()
end
if
tc1
~=
nil
or
tc2
~=
nil
then
Duel
.
BreakEffect
()
if
tc1
then
Duel
.
SpecialSummonStep
(
tc1
,
0
,
p1
,
p1
,
false
,
false
,
POS_FACEUP
)
end
if
tc2
then
Duel
.
SpecialSummonStep
(
tc2
,
0
,
p2
,
p2
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
SpecialSummonComplete
()
end
end
end
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
1
-
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
1
-
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p1
=
Duel
.
GetTurnPlayer
()
local
p2
=
1
-
Duel
.
GetTurnPlayer
()
local
tc1
=
nil
local
tc2
=
nil
if
Duel
.
GetLocationCount
(
p1
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p1
)
and
Duel
.
SelectYesNo
(
p1
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p1
,
HINTMSG_SPSUMMON
)
tc1
=
Duel
.
SelectMatchingCard
(
p1
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p1
):
GetFirst
()
end
if
Duel
.
GetLocationCount
(
p2
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p2
)
and
Duel
.
SelectYesNo
(
p2
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p2
,
HINTMSG_SPSUMMON
)
tc2
=
Duel
.
SelectMatchingCard
(
p2
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p2
):
GetFirst
()
end
if
tc1
then
if
Duel
.
SpecialSummonStep
(
tc1
,
0
,
p1
,
p1
,
true
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
tc1
:
RegisterEffect
(
e1
,
true
)
end
end
if
tc2
then
if
Duel
.
SpecialSummonStep
(
tc2
,
0
,
p2
,
p2
,
true
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
tc2
:
RegisterEffect
(
e1
,
true
)
end
end
Duel
.
SpecialSummonComplete
()
end
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