Commit a3d1d94b authored by zengsxing's avatar zengsxing

add 黄泉天輪

parent 0072094e
Pipeline #42048 failed with stages
in 41 seconds
--黄泉天輪
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_DUEL+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_MONSTER)>=5 and Duel.GetMatchingGroupCount(Card.IsType,tp,0,LOCATION_GRAVE,nil,TYPE_MONSTER)>=5
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,PLAYER_ALL,LOCATION_DECK)
end
function s.spfilter1(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p1=Duel.GetTurnPlayer()
local p2=1-Duel.GetTurnPlayer()
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if Duel.Destroy(g,REASON_EFFECT)>0 then
Duel.BreakEffect()
local g1=Duel.GetMatchingGroup(Card.IsType,p1,LOCATION_DECK,0,nil,TYPE_MONSTER)
local g2=Duel.GetMatchingGroup(Card.IsType,p2,0,LOCATION_DECK,nil,TYPE_MONSTER)
local b1=#g1>0 and Duel.Remove(g1,POS_FACEDOWN,REASON_EFFECT,p1)>0
local b2=#g2>0 and Duel.Remove(g2,POS_FACEDOWN,REASON_EFFECT,p2)>0
if b1 or b2 then
local tc1=nil
local tc2=nil
if Duel.GetLocationCount(p1,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter1),p1,LOCATION_GRAVE,0,1,nil,e,p1) and Duel.SelectYesNo(p1,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,p1,HINTMSG_SPSUMMON)
tc1=Duel.SelectMatchingCard(p1,aux.NecroValleyFilter(s.spfilter1),p1,LOCATION_GRAVE,0,1,1,nil,e,p1):GetFirst()
end
if Duel.GetLocationCount(p2,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter1),p2,LOCATION_GRAVE,0,1,nil,e,p2) and Duel.SelectYesNo(p2,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,p2,HINTMSG_SPSUMMON)
tc2=Duel.SelectMatchingCard(p2,aux.NecroValleyFilter(s.spfilter1),p2,LOCATION_GRAVE,0,1,1,nil,e,p2):GetFirst()
end
if tc1~=nil or tc2~=nil then
Duel.BreakEffect()
if tc1 then
Duel.SpecialSummonStep(tc1,0,p1,p1,false,false,POS_FACEUP)
end
if tc2 then
Duel.SpecialSummonStep(tc2,0,p2,p2,false,false,POS_FACEUP)
end
Duel.SpecialSummonComplete()
end
end
end
end
function s.spfilter2(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) or Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter2,1-tp,LOCATION_GRAVE,0,1,nil,e,1-tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,PLAYER_ALL,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p1=Duel.GetTurnPlayer()
local p2=1-Duel.GetTurnPlayer()
local tc1=nil
local tc2=nil
if Duel.GetLocationCount(p1,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter2),p1,LOCATION_GRAVE,0,1,nil,e,p1) and Duel.SelectYesNo(p1,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,p1,HINTMSG_SPSUMMON)
tc1=Duel.SelectMatchingCard(p1,aux.NecroValleyFilter(s.spfilter2),p1,LOCATION_GRAVE,0,1,1,nil,e,p1):GetFirst()
end
if Duel.GetLocationCount(p2,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter2),p2,LOCATION_GRAVE,0,1,nil,e,p2) and Duel.SelectYesNo(p2,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,p2,HINTMSG_SPSUMMON)
tc2=Duel.SelectMatchingCard(p2,aux.NecroValleyFilter(s.spfilter2),p2,LOCATION_GRAVE,0,1,1,nil,e,p2):GetFirst()
end
if tc1 then
if Duel.SpecialSummonStep(tc1,0,p1,p1,true,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
tc1:RegisterEffect(e1,true)
end
end
if tc2 then
if Duel.SpecialSummonStep(tc2,0,p2,p2,true,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
tc2:RegisterEffect(e1,true)
end
end
Duel.SpecialSummonComplete()
end
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