Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
9d5c4110
Commit
9d5c4110
authored
Oct 29, 2025
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix 神星なる繋束
parent
64dc342f
Pipeline
#41323
passed with stages
in 2 minutes and 1 second
Changes
5
Pipelines
2
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
7 additions
and
7 deletions
+7
-7
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
BPRO.cdb
BPRO.cdb
+0
-0
TW03.cdb
TW03.cdb
+0
-0
pics/100250044.jpg
pics/100250044.jpg
+0
-0
script/c100250044.lua
script/c100250044.lua
+6
-6
No files found.
.gitlab-ci.yml
View file @
9d5c4110
...
...
@@ -91,7 +91,7 @@ add_script_diff:
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
18.2
5
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
18.2
9
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
-
apt update;apt -y install wget
-
currentPath=$PWD
...
...
BPRO.cdb
View file @
9d5c4110
No preview for this file type
TW03.cdb
View file @
9d5c4110
No preview for this file type
pics/100250044.jpg
0 → 100644
View file @
9d5c4110
100 KB
script/c100250044.lua
View file @
9d5c4110
--
--
神星なる繋束
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DISABLE
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -21,7 +22,7 @@ function s.cfilter(c)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
NegateMonsterFilter
(
chkc
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
nil
,
REASON_EFFECT
+
REASON_DISCARD
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
e
:
GetHandler
()
,
REASON_EFFECT
+
REASON_DISCARD
)
local
b1
=
sg
:
GetCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
local
ct
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
FilterCount
(
s
.
cfilter
,
nil
)
...
...
@@ -36,7 +37,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e
:
SetLabel
(
op
)
if
op
==
1
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_
HANDES
)
e
:
SetProperty
(
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
...
...
@@ -56,7 +57,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetLabel
()
==
1
then
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
nil
,
REASON_EFFECT
+
REASON_DISCARD
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
dg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
ShuffleHand
(
tp
)
...
...
@@ -72,7 +72,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
elseif
e
:
GetLabel
()
==
2
then
local
tg
=
Duel
.
GetTargetsRelateToChain
()
for
tc
in
aux
.
Next
(
tg
)
do
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToChain
()
and
tc
:
IsCanBeDisabledByEffect
(
e
,
false
)
then
if
tc
:
IsFaceup
()
and
tc
:
Is
Type
(
TYPE_MONSTER
)
and
tc
:
Is
RelateToChain
()
and
tc
:
IsCanBeDisabledByEffect
(
e
,
false
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -99,4 +99,4 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
\ No newline at end of file
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment