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pre-release-database-cdb
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pre-release-database-cdb
Commits
9c85ad8c
Commit
9c85ad8c
authored
Mar 01, 2026
by
wind2009
Browse files
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Fix
parent
4b2a5da4
Pipeline
#43502
passed with stages
in 2 minutes and 32 seconds
Changes
3
Pipelines
1
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Inline
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Showing
3 changed files
with
4 additions
and
7 deletions
+4
-7
LOCH.cdb
LOCH.cdb
+0
-0
script/c100256013.lua
script/c100256013.lua
+3
-0
script/c100256015.lua
script/c100256015.lua
+1
-7
No files found.
LOCH.cdb
View file @
9c85ad8c
No preview for this file type
script/c100256013.lua
View file @
9c85ad8c
...
...
@@ -115,6 +115,9 @@ function s.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
if
c
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
1
,
0
,
0
)
end
end
function
s
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c100256015.lua
View file @
9c85ad8c
...
...
@@ -17,7 +17,7 @@ function s.initial_effect(c)
local
custom_code
=
aux
.
RegisterMergedDelayedEvent_ToSingleCard
(
c
,
id
,
EVENT_DESTROYED
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
custom_code
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
...
...
@@ -55,7 +55,6 @@ function s.pop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
==
0
then
return
end
if
not
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
pfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
...
...
@@ -89,11 +88,6 @@ function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local
desg
=
eg
:
Filter
(
s
.
desfilter
,
nil
,
tp
)
Duel
.
SetTargetCard
(
desg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
if
desg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
):
GetCount
()
>
0
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
else
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
end
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
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