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pre-release-database-cdb
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pre-release-database-cdb
Commits
9b7c4bb5
Commit
9b7c4bb5
authored
Dec 25, 2024
by
Amiya
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#32067
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9b7c4bb5
--竜の精神
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
setcost
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
GetBaseAttack
()
==
2500
or
c
:
GetBaseDefense
()
==
2500
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsChainNegatable
(
ev
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
function
s
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
2500
)
end
Duel
.
PayLPCost
(
tp
,
2500
)
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsSSetable
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SSet
(
tp
,
c
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
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