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pre-release-database-cdb
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pre-release-database-cdb
Commits
9b2de765
Commit
9b2de765
authored
Mar 15, 2024
by
wind2009
Browse files
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Browse Files
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Plain Diff
Fix 青い涙の乙女
parent
d7dbf96f
Pipeline
#25893
passed with stages
in 1 minute and 5 seconds
Changes
2
Pipelines
1
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Showing
2 changed files
with
12 additions
and
8 deletions
+12
-8
script/c100220202.lua
script/c100220202.lua
+1
-1
script/c100220206.lua
script/c100220206.lua
+11
-7
No files found.
script/c100220202.lua
View file @
9b2de765
...
@@ -71,7 +71,7 @@ function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -71,7 +71,7 @@ function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsAttackAbove
(
0
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
...
...
script/c100220206.lua
View file @
9b2de765
...
@@ -6,12 +6,13 @@ function s.initial_effect(c)
...
@@ -6,12 +6,13 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_
SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_
CUSTOM
+
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
aux
.
RegisterMergedDelayedEvent
(
c
,
id
,
EVENT_SPSUMMON_SUCCESS
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
...
@@ -26,7 +27,7 @@ function s.initial_effect(c)
...
@@ -26,7 +27,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
Is
PreviousControl
er
(
1
-
tp
)
return
c
:
Is
SummonPlay
er
(
1
-
tp
)
end
end
function
s
.
cfilter2
(
c
)
function
s
.
cfilter2
(
c
)
return
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsFaceup
()
...
@@ -40,7 +41,7 @@ end
...
@@ -40,7 +41,7 @@ end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
s
.
filter
(
chkc
,
e
)
end
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
s
.
filter
(
chkc
,
e
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
filter
,
1
,
nil
,
e
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
filter
,
1
,
nil
,
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
local
g
=
eg
:
FilterSelect
(
tp
,
s
.
filter
,
1
,
1
,
nil
,
e
)
local
g
=
eg
:
FilterSelect
(
tp
,
s
.
filter
,
1
,
1
,
nil
,
e
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetTargetCard
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
...
@@ -52,7 +53,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -52,7 +53,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
local
atk
=
math.floor
(
tc
:
GetTextAttack
()
/
2
)
local
atk
=
math.floor
(
tc
:
GetTextAttack
()
/
2
)
if
atk
>
0
then
if
atk
>
0
then
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
...
@@ -66,10 +67,13 @@ function s.setfilter(c)
...
@@ -66,10 +67,13 @@ function s.setfilter(c)
return
c
:
IsFaceupEx
()
and
c
:
GetType
()
==
TYPE_SPELL
and
c
:
IsSSetable
()
return
c
:
IsFaceupEx
()
and
c
:
GetType
()
==
TYPE_SPELL
and
c
:
IsSSetable
()
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
s
.
th
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
s
.
set
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
th
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
set
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
g
:
GetFirst
():
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
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