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pre-release-database-cdb
Commits
9a6d2ec3
Commit
9a6d2ec3
authored
Nov 12, 2023
by
fallenstardust
Browse files
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fix script LEDE-JP001\002\005
parent
c193ac50
Pipeline
#24030
passed with stages
in 40 seconds
Changes
3
Pipelines
1
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Showing
3 changed files
with
14 additions
and
8 deletions
+14
-8
script/c101204001.lua
script/c101204001.lua
+8
-5
script/c101204002.lua
script/c101204002.lua
+1
-1
script/c101204005.lua
script/c101204005.lua
+5
-2
No files found.
script/c101204001.lua
View file @
9a6d2ec3
...
@@ -58,22 +58,25 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -58,22 +58,25 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
end
end
function
s
.
rmcheck
(
c
,
e
,
tp
)
return
c
:
IsAbleToRemove
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spcheck
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
function
s
.
spcheck
(
c
,
e
,
tp
)
return
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsLevelBelow
(
7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
()
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rmcheck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
spcheck
(
c
,
e
,
tp
)
return
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsLevelBelow
(
7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
e
:
GetHandler
())
if
g
:
GetCount
()
==
0
then
return
end
if
g
:
GetCount
()
==
0
then
return
end
local
num
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
,
LOCATION_REMOVED
)
local
num
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
,
LOCATION_REMOVED
)
local
sg
=
Duel
.
GetMatchingGroup
(
s
.
spcheck
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
GetMatchingGroup
(
s
.
spcheck
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
num
>
0
and
sg
:
GetCount
()
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
if
num
>
0
and
sg
:
GetCount
()
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c101204002.lua
View file @
9a6d2ec3
...
@@ -29,7 +29,7 @@ function s.initial_effect(c)
...
@@ -29,7 +29,7 @@ function s.initial_effect(c)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetTarget
(
s
.
distg
)
e3
:
SetTarget
(
s
.
distg
)
e3
:
SetOperation
(
s
.
disop
)
e3
:
SetOperation
(
s
.
disop
)
...
...
script/c101204005.lua
View file @
9a6d2ec3
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_
MZONE
)
e1
:
SetRange
(
LOCATION_
HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCondition
(
s
.
sscon
)
e1
:
SetCondition
(
s
.
sscon
)
...
@@ -31,7 +31,7 @@ function s.initial_effect(c)
...
@@ -31,7 +31,7 @@ function s.initial_effect(c)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetCondition
(
s
.
sscon
)
e3
:
SetCondition
(
s
.
sscon
2
)
e3
:
SetValue
(
s
.
tgtg
)
e3
:
SetValue
(
s
.
tgtg
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--special summon
--special summon
...
@@ -51,6 +51,9 @@ function s.cfilter(c)
...
@@ -51,6 +51,9 @@ function s.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
101204051
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
101204051
)
end
end
function
s
.
sscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
s
.
sscon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
end
function
s
.
sstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
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