Commit 96914290 authored by wind2009's avatar wind2009

Fix ダークリボー

parent b12a8794
Pipeline #33494 passed with stages
in 1 minute and 10 seconds
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--ダークリボー --ダークリボー
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,24094653)
--indestructable --indestructable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_BECOME_TARGET) e1:SetCode(EVENT_BECOME_TARGET)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.indcon1) e1:SetCondition(s.indcon1)
e1:SetCost(s.indcost) e1:SetCost(s.indcost)
...@@ -25,6 +26,7 @@ function s.initial_effect(c) ...@@ -25,6 +26,7 @@ function s.initial_effect(c)
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE) e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id+o) e3:SetCountLimit(1,id+o)
e3:SetCondition(s.thcon) e3:SetCondition(s.thcon)
e3:SetTarget(s.thtg) e3:SetTarget(s.thtg)
...@@ -32,14 +34,15 @@ function s.initial_effect(c) ...@@ -32,14 +34,15 @@ function s.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsFaceupEx() and c:IsRace(RACE_FIEND) and c:IsControler(tp) return c:IsFaceupEx() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
and (c:IsRace(RACE_FIEND) or c:IsAllTypes(TYPE_FUSION+TYPE_MONSTER))
end end
function s.indcon1(e,tp,eg,ep,ev,re,r,rp) function s.indcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp) return eg:IsExists(s.cfilter,1,nil,tp)
end end
function s.indcon2(e,tp,eg,ep,ev,re,r,rp) function s.indcon2(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
return d:IsFaceup() and d:IsRace(RACE_FIEND) and d:IsControler(tp) return d and s.cfilter(d,tp)
end end
function s.indcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.indcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -64,8 +67,8 @@ function s.indtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -64,8 +67,8 @@ function s.indtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.indop(e,tp,eg,ep,ev,re,r,rp) function s.indop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) then
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,2))
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
...@@ -76,11 +79,13 @@ function s.indop(e,tp,eg,ep,ev,re,r,rp) ...@@ -76,11 +79,13 @@ function s.indop(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_DISEFFECT) e3:SetCode(EFFECT_CANNOT_DISEFFECT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CAN_FORBIDDEN)
e3:SetValue(s.effectfilter) e3:SetValue(s.effectfilter)
e3:SetLabelObject(tc) e3:SetLabelObject(tc)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
end end
end end
......
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