Commit 8869f8d4 authored by Amiya's avatar Amiya

修复

parent 30394a05
Pipeline #31233 failed with stages
in 1 minute and 17 seconds
--結晶魔術 光の淚 --結晶魔術 光の淚
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--to grave --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.condition1) e1:SetTarget(s.target)
e1:SetTarget(s.target1) e1:SetOperation(s.activate)
e1:SetOperation(s.activate1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_CHAINING)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.conditio2)
e2:SetTarget(s.target2)
e2:SetOperation(s.activate2)
c:RegisterEffect(e2)
end
function s.condition1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,nil,0x128,0x150)
end end
function s.tgfilter(c) function s.tgfilter(c)
return (c:IsRace(RACE_SPELLCASTER) or c:IsType(TYPE_SPELL)) and c:IsAbleToGrave() return (c:IsRace(RACE_SPELLCASTER) or c:IsType(TYPE_SPELL)) and c:IsAbleToGrave()
end end
function s.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function s.conditio2(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp
end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return c:IsSetCard(0x128,0x150) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x128,0x150) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function s.target2(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 local ch=Duel.GetCurrentChain()
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end local b1=(Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,nil,0x128,0x150) or not e:IsCostChecked()) and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) local b2=(ch>0 and Duel.GetChainInfo(ch,CHAININFO_TRIGGERING_PLAYER)==1-tp or not e:IsCostChecked()) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
if chk==0 then return b1 or b2 end
local b2=(ch>1 and Duel.GetChainInfo(ch-1,CHAININFO_TRIGGERING_PLAYER)==1-tp or not e:IsCostChecked()) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp)
local off=1
local ops={}
local opval={}
if b1 then
ops[off]=aux.Stringid(id,1)
opval[off-1]=1
off=off+1
end
if b2 then
ops[off]=aux.Stringid(id,2)
opval[off-1]=2
off=off+1
end
if off==1 then return end
local op=Duel.SelectOption(tp,table.unpack(ops))
e:SetLabel(opval[op])
if opval[op]==1 then
e:SetCategory(CATEGORY_TOGRAVE)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
else
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
end end
function s.activate2(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if e:GetLabel()==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SendtoGrave(g,REASON_EFFECT)
end
else
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end end
end end
\ No newline at end of file
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