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pre-release-database-cdb
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MyCard
pre-release-database-cdb
Commits
8584a9d3
Commit
8584a9d3
authored
Oct 18, 2025
by
wind2009
Browse files
Options
Browse Files
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Plain Diff
Fix
parent
69eb0c35
Pipeline
#41111
failed with stages
in 2 minutes and 23 seconds
Changes
4
Pipelines
1
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Side-by-side
Showing
4 changed files
with
21 additions
and
16 deletions
+21
-16
script/c101303022.lua
script/c101303022.lua
+2
-2
script/c101303033.lua
script/c101303033.lua
+7
-4
script/c101303045.lua
script/c101303045.lua
+2
-2
script/c101303053.lua
script/c101303053.lua
+10
-8
No files found.
script/c101303022.lua
View file @
8584a9d3
...
@@ -48,7 +48,7 @@ end
...
@@ -48,7 +48,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
>
0
and
c
:
IsCanAddCounter
(
0x1f
)
then
and
e
:
GetLabel
()
>
0
and
c
:
IsCanAddCounter
(
0x1f
,
e
:
GetLabel
()
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
c
:
AddCounter
(
0x1f
,
e
:
GetLabel
())
c
:
AddCounter
(
0x1f
,
e
:
GetLabel
())
end
end
...
@@ -70,7 +70,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -70,7 +70,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DESTROY
,
sg
,
#
sg
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
Duel
.
GetTargetsRelateToChain
(),
REASON_EFFECT
)
Duel
.
Destroy
(
Duel
.
GetTargetsRelateToChain
(),
REASON_EFFECT
)
...
...
script/c101303033.lua
View file @
8584a9d3
...
@@ -53,6 +53,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -53,6 +53,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_REMOVED
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_HAND
)
end
function
s
.
hfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
return
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -77,12 +80,12 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,12 +80,12 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
if
mat1
:
IsExists
(
Card
.
IsFacedown
,
1
,
nil
)
then
if
mat1
:
IsExists
(
s
.
cfilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
Card
.
IsFacedown
,
nil
)
local
cg
=
mat1
:
Filter
(
s
.
cfilter
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
end
end
if
mat1
:
Filter
(
s
.
cfilter
,
nil
):
GetCount
()
>
0
then
if
mat1
:
IsExists
(
s
.
hfilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
s
.
c
filter
,
nil
)
local
cg
=
mat1
:
Filter
(
s
.
h
filter
,
nil
)
Duel
.
HintSelection
(
cg
)
Duel
.
HintSelection
(
cg
)
end
end
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
...
...
script/c101303045.lua
View file @
8584a9d3
--ガンホー!スプリガンズ!
--ガンホー!スプリガンズ!
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29601381
)
aux
.
AddCodeList
(
c
,
29601381
,
68468459
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x155
),
4
,
2
,
nil
,
nil
,
99
)
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSetCard
,
0x155
),
4
,
2
,
nil
,
nil
,
99
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -56,7 +56,7 @@ function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -56,7 +56,7 @@ function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
function
s
.
spfilter2
(
c
,
e
,
tp
)
if
not
(
c
:
IsSetCard
(
0x155
,
0x179
)
or
aux
.
IsCodeOrListed
(
c
,
68468459
))
then
return
false
end
if
not
(
c
:
IsSetCard
(
0x155
,
0x179
)
or
aux
.
IsCodeOrListed
(
c
,
68468459
)
and
c
:
IsType
(
TYPE_MONSTER
)
)
then
return
false
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
c
:
IsAbleToHand
()
or
(
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
return
c
:
IsAbleToHand
()
or
(
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
end
...
...
script/c101303053.lua
View file @
8584a9d3
...
@@ -38,7 +38,6 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,7 +38,6 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
)
local
b3
=
false
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
)
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
...
@@ -50,8 +49,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -50,8 +49,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local
mf
=
ce
:
GetValue
()
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
b3
=
res
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
*
2
)
==
0
)
end
end
local
b3
=
res
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
*
2
)
==
0
)
if
chk
==
0
then
return
b1
or
b2
or
b3
end
if
chk
==
0
then
return
b1
or
b2
or
b3
end
local
op
=
0
local
op
=
0
if
b1
or
b2
or
b3
then
if
b1
or
b2
or
b3
then
...
@@ -76,8 +75,11 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -76,8 +75,11 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cffilter
(
c
)
return
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
return
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_HAND
)
end
function
s
.
hsfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
...
@@ -116,12 +118,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -116,12 +118,12 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
if
mat1
:
IsExists
(
Card
.
IsFacedown
,
1
,
nil
)
then
if
mat1
:
IsExists
(
s
.
cffilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
Card
.
IsFacedown
,
nil
)
local
cg
=
mat1
:
Filter
(
s
.
cffilter
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
end
end
if
mat1
:
Filter
(
s
.
cfilter
,
nil
):
GetCount
()
>
0
then
if
mat1
:
IsExists
(
s
.
hsfilter
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
s
.
c
filter
,
nil
)
local
cg
=
mat1
:
Filter
(
s
.
hs
filter
,
nil
)
Duel
.
HintSelection
(
cg
)
Duel
.
HintSelection
(
cg
)
end
end
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
...
...
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