Commit 8407df15 authored by wind2009's avatar wind2009

Fix

parent 74f6ee64
Pipeline #28993 passed with stages
in 1 minute and 28 seconds
...@@ -15,7 +15,7 @@ function s.initial_effect(c) ...@@ -15,7 +15,7 @@ function s.initial_effect(c)
--spsummon 2 --spsummon 2
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_GRAVE_SPSUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
......
...@@ -37,14 +37,17 @@ function s.initial_effect(c) ...@@ -37,14 +37,17 @@ function s.initial_effect(c)
e3:SetOperation(s.disop) e3:SetOperation(s.disop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function s.spfilter(c,code)
return c:IsFaceup() and c:IsCode(code)
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se) function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return sumtype==SUMMON_TYPE_XYZ and Duel.IsExistingMatchingCard(Card.IsCode,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil,c:GetCode()) return sumtype==SUMMON_TYPE_XYZ and Duel.IsExistingMatchingCard(s.spfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil,c:GetCode())
end end
function s.tdfilter(c,code) function s.tdfilter(c)
return not c:IsCode(code) and c:IsSetCard(0x2bf) and c:IsAbleToDeck() and c:IsLocation(LOCATION_GRAVE) return not c:IsCode(id) and c:IsSetCard(0x2bf) and c:IsAbleToDeck() and c:IsLocation(LOCATION_GRAVE)
end end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.tdfilter(chkc,id) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.tdfilter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE,0,2,nil) end and Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
...@@ -53,10 +56,10 @@ function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -53,10 +56,10 @@ function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function s.drop(e,tp,eg,ep,ev,re,r,rp) function s.drop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(aux.NecroValleyFilter(Card.IsRelateToEffect),nil,e)
if #tg>0 then if #tg>0 then
local ct=aux.PlaceCardsOnDeckBottom(tp,tg) local ct=aux.PlaceCardsOnDeckBottom(tp,tg)
if ct>0 then if ct>0 and tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
...@@ -73,7 +76,7 @@ end ...@@ -73,7 +76,7 @@ end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectEffectYesNo(tp,e:GetHandler(),aux.Stringid(id,3)) then if Duel.SelectEffectYesNo(tp,e:GetHandler(),aux.Stringid(id,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DEATTACHFROM) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DEATTACHFROM)
local tc = Duel.SelectMatchingCard(tp,s.disfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst() local tc=Duel.SelectMatchingCard(tp,s.disfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
if tc and tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT) then if tc and tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT) then
Duel.Hint(HINT_CARD,0,id) Duel.Hint(HINT_CARD,0,id)
Duel.NegateEffect(ev) Duel.NegateEffect(ev)
......
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