Commit 81000d7f authored by wind2009's avatar wind2009

script fix

parent 991f590b
Pipeline #31335 passed with stages
in 1 minute and 13 seconds
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--ブルーアイズ・タイラント・ドラゴン
---@param c Card
function c11443677.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,89631139,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),1,true,true)
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetRange(LOCATION_EXTRA)
e1:SetValue(aux.fuslimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c11443677.sprcon)
e2:SetTarget(c11443677.sprtg)
e2:SetOperation(c11443677.sprop)
c:RegisterEffect(e2)
--immune
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c11443677.efilter)
c:RegisterEffect(e3)
--attack all
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_ATTACK_ALL)
e4:SetValue(1)
c:RegisterEffect(e4)
--set trap
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(11443677,0))
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_DAMAGE_STEP_END)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCondition(c11443677.setcon)
e5:SetTarget(c11443677.settg)
e5:SetOperation(c11443677.setop)
c:RegisterEffect(e5)
end
function c11443677.ultimate_fusion_check(tp,sg,fc)
return aux.gffcheck(sg,Card.IsFusionCode,89631139,Card.IsRace,RACE_DRAGON)
end
function c11443677.cfilter(c)
return c:IsFaceup() and c:GetOriginalType()&TYPE_FUSION~=0
end
function c11443677.sprfilter(c,tp,sc)
local eqc=c:GetEquipGroup():FilterCount(c11443677.cfilter,nil)
return c:IsFusionCode(89631139) and eqc>0 and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0 and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL)
end
function c11443677.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.CheckReleaseGroupEx(tp,c11443677.sprfilter,1,REASON_SPSUMMON,false,nil,tp,c)
end
function c11443677.sprtg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON):Filter(c11443677.sprfilter,nil,tp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local tc=g:SelectUnselect(nil,tp,false,true,1,1)
if tc then
e:SetLabelObject(tc)
return true
else return false end
end
function c11443677.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local tc=e:GetLabelObject()
c:SetMaterial(Group.FromCards(tc))
Duel.Release(tc,REASON_SPSUMMON)
end
function c11443677.efilter(e,te)
return te:IsActiveType(TYPE_TRAP)
end
function c11443677.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(11443677)==0 and aux.dsercon(e,tp,eg,ep,ev,re,r,rp)
end
function c11443677.setfilter(c)
return c:IsType(TYPE_TRAP) and c:IsSSetable()
end
function c11443677.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c11443677.setfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c11443677.setfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,c11443677.setfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
if e:IsCostChecked() then
e:GetHandler():RegisterFlagEffect(11443677,RESET_EVENT|RESET_TOFIELD|RESET_TURN_SET|RESET_PHASE|PHASE_END,0,0,1)
end
end
function c11443677.setop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SSet(tp,tc)
end
end
--マグマッチョ・ドラゴン
function c50951254.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50951254,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,50951254)
e1:SetCost(c50951254.atkcost)
e1:SetOperation(c50951254.atkop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50951254,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,86346363)
e2:SetCondition(c50951254.spcon)
e2:SetTarget(c50951254.sptg)
e2:SetOperation(c50951254.spop)
c:RegisterEffect(e2)
end
function c50951254.costfilter(c,tp)
return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToRemoveAsCost()
end
function c50951254.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50951254.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.GetMatchingGroup(c50951254.costfilter,tp,LOCATION_GRAVE,0,nil)
local sg=g:Select(tp,1,3,nil)
e:SetLabel(Duel.Remove(sg,POS_FACEUP,REASON_COST))
end
function c50951254.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=e:GetLabel()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*400)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c50951254.sfilter(c,tp)
return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_FIRE)~=0
and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE)
end
function c50951254.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c50951254.sfilter,1,nil,tp) and not eg:IsContains(e:GetHandler())
end
function c50951254.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c50951254.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--一撃必殺!居合いドロー
---@param c Card
function c71344451.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_DRAW+CATEGORY_DESTROY+CATEGORY_DAMAGE+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,71344451+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c71344451.cost)
e1:SetTarget(c71344451.target)
e1:SetOperation(c71344451.activate)
c:RegisterEffect(e1)
end
function c71344451.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c71344451.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
if chk==0 then return ct>0 and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>ct and Duel.IsPlayerCanDiscardDeck(tp,ct)
and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,ct)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end
function c71344451.activate(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
if ct>0 and Duel.DiscardDeck(tp,ct,REASON_EFFECT)~=0 then
local ct2=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_GRAVE):GetCount()
if ct2==0 then return end
Duel.BreakEffect()
if Duel.Draw(tp,1,REASON_EFFECT)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-tp,tc)
Duel.ShuffleHand(tp)
if tc:IsCode(71344451) then
if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e))
Duel.Destroy(sg,REASON_EFFECT)
local tg=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_GRAVE)
if tg:GetCount()>0 then
local dam=tg:GetCount()*2000
if dam>0 then
Duel.BreakEffect()
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local dg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(Card.IsAbleToDeck),tp,LOCATION_GRAVE,0,ct2,ct2,nil)
if dg:GetCount()>0 then
Duel.HintSelection(dg)
Duel.SendtoDeck(dg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
end
end
end
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