Commit 7b361a84 authored by wind2009's avatar wind2009

Fix Xyz Force

没有表侧超量怪兽时,不能将卡加入手卡
parent 5aa17a54
Pipeline #25133 passed with stages
in 1 minute
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...@@ -14,7 +14,6 @@ function s.initial_effect(c) ...@@ -14,7 +14,6 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetCondition(aux.exccon) e2:SetCondition(aux.exccon)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
...@@ -29,7 +28,7 @@ function s.mfilter(c) ...@@ -29,7 +28,7 @@ function s.mfilter(c)
return c:IsType(TYPE_XYZ) return c:IsType(TYPE_XYZ)
end end
function s.ffilter(c) function s.ffilter(c)
return c:IsType(TYPE_XYZ) and c:GetOverlayGroup():IsExists(s.mfilter,1,nil) return c:IsType(TYPE_XYZ) and c:IsFaceup() and c:GetOverlayGroup():IsExists(s.mfilter,1,nil)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
...@@ -41,7 +40,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,7 +40,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
if Duel.IsExistingMatchingCard(s.ffilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and tc:IsAbleToHand() if Duel.IsExistingMatchingCard(s.ffilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and tc:IsAbleToHand()
and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
else else
...@@ -51,6 +50,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,6 +50,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_EFFECT) end if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_EFFECT) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,nil,tp,LOCATION_GRAVE)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp) local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
...@@ -60,7 +60,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,7 +60,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsType(TYPE_XYZ) if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsType(TYPE_XYZ)
and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
and tc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and tc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end end
end end
......
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