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pre-release-database-cdb
Commits
7ad01211
Commit
7ad01211
authored
Dec 07, 2023
by
wind2009
Browse files
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移除调整鼠骑士
parent
e0625f32
Pipeline
#24269
passed with stages
in 40 seconds
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script/c38783169.lua
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e0625f32
--チューン・ナイト
function
c38783169
.
initial_effect
(
c
)
aux
.
EnableExtraDeckSummonCountLimit
()
aux
.
EnableUnionAttribute
(
c
,
1
)
--tuner
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
38783169
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c38783169
.
tntg
)
e1
:
SetOperation
(
c38783169
.
tnop
)
c
:
RegisterEffect
(
e1
)
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
38783169
,
1
))
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c38783169
.
eqtg
)
e2
:
SetOperation
(
c38783169
.
eqop
)
c
:
RegisterEffect
(
e2
)
--unequip
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
38783169
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c38783169
.
sptg
)
e3
:
SetOperation
(
c38783169
.
spop
)
c
:
RegisterEffect
(
e3
)
end
c38783169
.
treat_itself_tuner
=
true
function
c38783169
.
tntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsType
(
TYPE_TUNER
)
end
end
function
c38783169
.
tnop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
TYPE_TUNER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c38783169
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetOperation
(
c38783169
.
checkop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
92345028
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
c38783169
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
and
aux
.
ExtraDeckSummonCountLimit
[
sump
]
<=
0
end
function
c38783169
.
cfilter
(
c
,
tp
)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_EXTRA
)
end
function
c38783169
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
c38783169
.
cfilter
,
1
,
nil
,
tp
)
then
aux
.
ExtraDeckSummonCountLimit
[
tp
]
=
aux
.
ExtraDeckSummonCountLimit
[
tp
]
-
1
end
if
eg
:
IsExists
(
c38783169
.
cfilter
,
1
,
nil
,
1
-
tp
)
then
aux
.
ExtraDeckSummonCountLimit
[
1
-
tp
]
=
aux
.
ExtraDeckSummonCountLimit
[
1
-
tp
]
-
1
end
end
function
c38783169
.
filter
(
c
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
ct2
==
0
end
function
c38783169
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c38783169
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
38783169
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c38783169
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c38783169
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
38783169
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c38783169
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
or
not
c38783169
.
filter
(
tc
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
aux
.
SetUnionState
(
c
)
end
function
c38783169
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
38783169
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
GetEquipTarget
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
38783169
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c38783169
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
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