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pre-release-database-cdb
Commits
7aa5b4a5
Commit
7aa5b4a5
authored
Apr 09, 2025
by
wind2009
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Fix 神芸学徒 ファインメルト
parent
48017e77
Pipeline
#34819
passed with stages
in 2 minutes and 8 seconds
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2
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1
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DUAD.cdb
DUAD.cdb
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script/c101301009.lua
script/c101301009.lua
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script/c101301009.lua
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7aa5b4a5
...
@@ -29,6 +29,7 @@ function s.initial_effect(c)
...
@@ -29,6 +29,7 @@ function s.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetTarget
(
s
.
distg
)
e3
:
SetTarget
(
s
.
distg
)
...
@@ -48,7 +49,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -48,7 +49,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateTo
Effect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
if
c
:
IsRelateTo
Chain
(
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -59,8 +60,8 @@ function s.ctfilter(e,c)
...
@@ -59,8 +60,8 @@ function s.ctfilter(e,c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2cd
)
and
c
:
IsLevelBelow
(
6
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2cd
)
and
c
:
IsLevelBelow
(
6
)
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
>
2
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
>
2
and
Duel
.
IsMainPhase
(
)
end
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
@@ -70,6 +71,7 @@ end
...
@@ -70,6 +71,7 @@ end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NegateMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
...
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