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pre-release-database-cdb
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MyCard
pre-release-database-cdb
Commits
7a7b4548
Commit
7a7b4548
authored
May 08, 2025
by
zengsxing
Browse files
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add ttp
parent
29a80e1c
Pipeline
#36064
passed with stages
in 1 minute and 39 seconds
Changes
3
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1
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3 changed files
with
226 additions
and
0 deletions
+226
-0
script/c100242001.lua
script/c100242001.lua
+75
-0
script/c100242002.lua
script/c100242002.lua
+90
-0
script/c100242003.lua
script/c100242003.lua
+61
-0
No files found.
script/c100242001.lua
0 → 100644
View file @
7a7b4548
--滅びの黒魔術師
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
46986414
,
aux
.
FilterBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
),
1
,
true
,
true
)
--alt summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetValue
(
SUMMON_TYPE_SPECIAL
)
c
:
RegisterEffect
(
e1
)
--name
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_ADD_CODE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
46986414
)
c
:
RegisterEffect
(
e2
)
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_CHAIN
,
s
.
chainfilter
)
end
function
s
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
return
rc
:
GetType
()
==
TYPE_SPELL
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
s
.
spfilter
(
c
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsLevelAbove
(
6
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
(
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_CHAIN
)
>
0
or
Duel
.
GetCustomActivityCount
(
id
,
1
-
tp
,
ACTIVITY_CHAIN
)
>
0
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
or
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
(
c
:
IsCode
(
46986414
)
or
aux
.
IsCodeListed
(
c
,
46986414
))
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
script/c100242002.lua
0 → 100644
View file @
7a7b4548
--合体魔竜ティマイオス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--material
aux
.
AddMaterialCodeList
(
c
,
38033121
,
46986414
)
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionCode
,
38033121
,
46986414
),
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_DRAGON
+
RACE_SPELLCASTER
),
true
)
--immune
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetOperation
(
s
.
imop
)
c
:
RegisterEffect
(
e1
)
--atk up
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
atkcon
)
e2
:
SetTarget
(
s
.
atktg
)
e2
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e2
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
matfilter1
(
c
)
return
c
:
IsCode
(
46986414
)
or
c
:
IsCode
(
38033121
)
end
function
s
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
s
.
efilter
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
efilter
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
end
function
s
.
atkfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsFaceupEx
()
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetBattleDamage
(
tp
)
>
0
and
e
:
GetHandler
()
==
Duel
.
GetAttacker
()
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMatchingGroupCount
(
s
.
atkfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
nil
)
>
0
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
atk
=
Duel
.
GetMatchingGroupCount
(
s
.
atkfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
nil
)
*
100
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
script/c100242003.lua
0 → 100644
View file @
7a7b4548
--ティマイオスの眼光
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--activate
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
46986414
,
38033121
)
and
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
fusfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetCode
())
end
function
s
.
fusfilter
(
c
,
e
,
tp
,
code
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
CheckFusionMaterial
()
and
aux
.
IsMaterialListCode
(
c
,
code
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
or
not
tc
:
IsRelateToEffect
(
e
)
or
not
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
==
1
then
return
end
local
code
=
tc
:
GetCode
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
fusfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
code
)
local
mg
=
Group
.
FromCards
(
tc
)
local
sc
=
g
:
GetFirst
()
if
sc
then
sc
:
SetMaterial
(
mg
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
CompleteProcedure
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
sc
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
e1
:
SetCondition
(
s
.
rmcon
)
e1
:
SetOperation
(
s
.
rmop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
return
e
:
GetLabel
()
~=
Duel
.
GetTurnCount
()
and
tc
and
tc
:
IsOnField
()
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
and
tc
:
IsOnField
()
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
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