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pre-release-database-cdb
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pre-release-database-cdb
Commits
79e0ae11
Commit
79e0ae11
authored
Jan 02, 2026
by
wind2009
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Merge branch 'patch-5' into 'master'
Add 見えざる手ダンダロス See merge request
!255
parents
1d92ac16
29554400
Pipeline
#42337
passed with stages
in 2 minutes and 29 seconds
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79e0ae11
--見えざる手ダンダロス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x1d3
),
2
,
true
)
c
:
EnableReviveLimit
()
--control
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_CONTROL
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
cttg
)
e1
:
SetOperation
(
s
.
ctop
)
c
:
RegisterEffect
(
e1
)
--direct attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
s
.
datg
)
c
:
RegisterEffect
(
e2
)
--indes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetTarget
(
s
.
indtg
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsControlerCanBeChanged
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
end
function
s
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
then
Duel
.
GetControl
(
tc
,
tp
)
end
end
function
s
.
datg
(
e
,
c
)
return
c
:
IsSetCard
(
0x1d3
)
and
c
:
IsType
(
TYPE_FUSION
)
or
c
:
GetOwner
()
~=
e
:
GetHandlerPlayer
()
end
function
s
.
indtg
(
e
,
c
)
local
tc
=
e
:
GetHandler
()
return
c
==
tc
or
c
==
tc
:
GetBattleTarget
()
end
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